
Destroy demons with the power of forged bonds! Tanjiro Kamado's battle will once again unfold…
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.71/day in the week to Aug 13 → 4.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $59.99 | 3.7Kreviews | 83% | — | $4.6M |
| $59.99 | 6.4Kratings | 93% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 932 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
i killed akaza with rengoku
xh
我是為了禰豆子來的,認真不說謊
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 4: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese*, Korean, Simplified Chinese, Traditional Chinese*languages with full audio support
Hours played at review time, across 937 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
粉丝向作品,画面忠实还原动画,实在不得不致敬。然而粉丝向作品短板明显,对战体验一塌糊涂,尤其故事模式,像故事里的妓夫太郎,他的任何攻击不可格挡,一挡你就左手右手一个防御崩坏慢动作,即使你当魂类游戏反击身上蓝了都摸不到速度比自动反击都快的CPU,故事里的妓夫太郎无限攻击无限技能无限回避反击,普攻都无法闪避,只要CPU想,你直接抽根烟看他耍就行了,能不能过完全看CPU是不是累了,故事里的妓夫太郎放到老登环里妥妥1小时速刷拯救世界,直接通透宇宙了这就,这还只是初期,反击、防御、闪避在这游戏里是体验动作而已,基本想S都要预判,但抛开全S成就不谈,无限续命还是很贴心了。总体推荐吧。
戰鬥爽度高 但還是得給個差評 人物換套衣服就等於多一個角色 角色重複性實在太高了-.-
É um jogo ruim, mas um ótimo Resident evil.
通关了,地图道具全收集,非常适合粉丝向的作品,期待无限城篇章
A fantastic way to engage and "relive" the manga/anime plots. This sequel definitely feels more polished and eventful compared to the the original, but it could also be that I played the original on a Nintendo Switch, so performance isn't as great. I'm definitely glad I made this purchase, and I'm looking forward to the future DLCs.
PAY TO WIN
建模是真好,感觉在看动漫一样
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $27M | 19.6K | 87% | $59.99 | |
| — | 0 | — | — | |
| $76.7M | 72.7K | 86% | $29.99 | |
| $1M | 727 | 80% | $49.99 | |
| $325.5K | 340 | 62% | $34.99 | |
| $72.2K | 171 | 80% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.6M | 2K | 88% | $99.99 | |
| $4.6M | 9.6K | 88% | $24.99 | |
| $4.6M | 16.7K | 92% | $14.99 | |
| $4.6M | 4.7K | 74% | $39.99 | |
| $4.6M | 5.4K | 94% | $25.99 | |
| $4.6M | 20.8K | 97% | $14.99 |