
Seek revenge on fantasy heroes as a reborn Demon Lord! Dive into this satisfying roguelite action game where the world only moves when you do. Plan your moves step by step or play swiftly with quick dodges and parries, colliding with enemies to land powerful attacks!
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👑 Exact Revenge as a Reborn Demon Lord!
Play as the beheaded demon. Fight your way through the world, make tough decisions (and get a little lucky), reunite with old allies, defeat the usurping Dragon Queen Heyla, and discover who sealed you away in the first place. 🤔
This is a tactical action roguelite where every move matters—and reflexes don't.
Enemies Only Move After You Do. Take your time, plan your actions, and unleash precise dodges, parries, and counterattacks. Master the rhythm, and turn every turn into a seamless chain of destruction.
The world only moves when you do: collide with enemies to attack!
Engage in an action-packed experience that you can think through — not just react to.
Enjoy the game to its fullest with just one hand operating the directional keys.
Strategically plan your moves step by step or choose to play swiftly, smashing through foes and objects with a rapid flurry of dodges and parries!
Encounter new surprises each time you delve into the grid-based kingdom.
Experiment with 14 different weapons, each with its own distinct set of mechanics, including teleports, combos, charge attacks, and ranged attacks. All powerful attacks can be performed using just four directional keys.
With hundreds of abilities to choose from, as well as dozens of enemies, every run presents a unique challenge.
Abilities are drawn at random from different categories such as Bombs, Lightning, Bats, and Summoning. No two adventures are the same.
14 weapons, 10+ builds, 18 types of rooms, 200+ abilities, 70+ enemies and bosses
Interact with a world entirely made up of blocks - environments, enemies, NPCs, chests, and more - all of which can be moved or destroyed to gain the upper hand in battle!
Navigate procedurally generated levels filled with hidden rooms and random events. Every exploration has the potential to surprise you!
A harmless-looking tree block might drop a bomb… or an apple. Who knows? Even the castle you wake up in at the start each run has secrets of its own… shh 🤫
Each boss has its own distinct set of mechanics inspired by classic games such as Snake, Tetris, 2048, Minesweeper, and more!
Achieve victory by observing their patterns, understanding the rules, and breaking the mechanics.
Enjoy a soft, balanced colour palette designed to prevent visual fatigue during long play sessions.
7 chapters in total (mainline and sub)
70+ enemies and bosses
14 weapons、10+ builds、18 types of rooms、200+ abilities
Gather a large amount of collectibles, including golden skulls, soul contracts, stickers, skins, and more
Discover and explore multiple endings
Enjoy tight, satisfying combat and smart decision-making opportunities without the need for high execution or twitch reflexes
Engage in a roguelike/roguelite progression system that prioritises positioning and planning over raw speed
Indulge in all of your Demon Lord fantasies and get ready to pledge your loyalty 😈
Yuwave is a solo indie game developer
One developer. One computer. One game. One year.
Art, code, design, and everything you see here were all made by Yuwave. 🐟
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Simplified Chinese*, Traditional Chinese*, Japanese*, Korean*, French*, German*, Spanish - Spain*, Russian*, Portuguese - Brazil*, Portuguese - Portugal*, Spanish - Latin America**languages with full audio support
Engagement
Hours played at review time, across 56 reviews with recorded playtime.
Reviews
Themes across 56 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
好吃
好玩
好玩
好玩
好玩
好玩
挺好的哈哈哈笑死我了
好玩好玩
123
機制很神,也就是回合制但其實移動夠快是可以反擊閃避的假回合制,你反應不夠就一拍一動作就好 流派目前也覺得好玩,打一輪下來角色通常都是夠強力的,但劇情跟怪物深度不是很夠 大概20-25小時左右會膩吧,但還有兩個boss我沒刷出來,包括一顆龍蛋,30局內只出現過一次,那時候還不知道要幹嘛,也走不遠的時候拿到的,後來都拿不到了。 正常的難度還好,相對應難度上去給的屬性加成有不多 但後面開放帶七本書,每帶一本可以直接大nerf角色,包括不停扣血,一血出發,不能判斷敵人是哪種怪等等 我覺得這種上強度方式就有點粗暴了。 前10個小時我真的認為這比黑帝斯好玩,但後來很快發現他"整體內容量"的確是比不上其他遊戲,但是還是很棒的遊戲 多加把勁,出出dlc,完善怪物,boss出招動作等深度,絕對馬上跳脫出小品遊戲的範疇,很有機會問鼎獨立遊戲賞
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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