
Who dares reduce you, a mighty Demon Lord, to just a block? Uncover your secret nemesis and take your revenge in this action roguelite where the world only moves when you do. Plan your moves step by step or dodge, parry, and collide with enemies for powerful attacks!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.57/day in the week to Aug 6 → 3/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
In Demon Lord: Just a Block, you play as a revived Demon Lord reduced to nothing but a block. On your journey back to the throne, fight, build your deck, and make choices to reunite with your old subordinates, challenge the usurping Dragon Queen Heyla, and uncover the truth behind the Demon Lord's sealing.
This is a Roguelite adventure that blends action-packed combat with strategic thinking.
If you love the combat feel of Hades, Hollow Knight, or Dark Souls — but wish you had a beat to think between moves — this one's for you.
Enemies move only after you do. Every dodge, parry, and counterattack is yours to plan — no twitch reflexes required, but nothing stopping you from playing fast once you've mastered the rhythm. One-handed friendly: four directions is all you need.
Wield 14 weapons — from greatswords to laser cannons to your own golden skull — each with its own upgrade path. Draw from 200+ ability cards to piece together lightning builds, turret builds, invincibility builds, shuriken builds, and more.
Everything you see can be broken. Environments, enemies, NPCs, treasure chests — smash it, move it, use it. Procedurally generated levels keep every run stocked with new hidden rooms and events.
Forget bullet sponges — every boss runs on its own rulebook. Learn the pattern, break the mechanic, and beat them at their own game (expect shades of Tetris, card draws, chess, even fighting your own doppelganger).
Hand-drawn, colorful, and disarmingly cute — until you notice the gallows humor underneath. A revenge story that doesn't take itself too seriously, but never runs out of personality.
7 chapters, 3 endings
70+ enemies and bosses
14 weapons, 10+ builds, 18 room types, 200+ ability cards
Golden skulls, tough bones, stickers, defeat-screen art, and more to collect
One developer. One computer. One game. One year.
Yuwave builds everything here solo — art, design, code, all of it. If you can feel a bit of weirdness, some dark humor, and the particular stubbornness only an indie dev brings to their own game — that's on purpose.
Engagement
Reviews
Themes across 209 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
我可以时停吃shi在败者食尘
太好玩了,就是内容有点少,求你快出DLC吧
好玩
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Simplified Chinese*, Traditional Chinese*, Japanese*, Korean*, French*, German*, Spanish - Spain*, Russian*, Portuguese - Brazil*, Portuguese - Portugal*, Spanish - Latin America**languages with full audio support
Hours played at review time, across 210 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Really fun game as a STS fan Cute companion + great mechanics Please keep on updating !! Crazy kind of weapons The VS room could would be perfect if there is a QoL change
好玩
玩着爽,从刚发布就再b站上看到了,于是购买。 很好玩,喜欢肉鸽的强烈推荐
玩梗无数,支持
I usually stay away from roguelites, maybe they're too gimmicky and don't hold my interest, or maybe they ask too much of your time for meta progression, or maybe they're too action heavy for me. I prefer traditional roguelikes that reward deep knowledge of the game. Anyway I saw Angory Tom's video on this and I could tell there is something special about this one. It's great fun. Good humor, lots of secrets to find, progression isn't a slog, easy to learn, but challenging in the right ways. I really like the weapon variety and their different play styles and learning all of them. I like how each run only has access to a few categories of 'builds' so that unlocking more stuff doesn't cause any problems with finding the items you want. I hope a lot more builds and weapons and areas get added in the future, I see myself coming back to this one a lot.
游戏不错,但是要策略要稳,基本上弄清楚后,然后一次次的通关。而且我们SL大法刷无双通关,但通几次后没动力继续了
有趣,有很多捏他
Selling now
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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