
"OMNIRING" is an, multi-cycle, strategy role-playing game. Assemble a team of Samsarans, experience stories in vastly different worlds during continuous cycle adventures - battle, interact, make choices, resolve events... Train your team, step into the final battle, and become The detached.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
Trends
Concurrent players on Steam, one reading a day at about 15:00 UTC since Sep 28, 2026. Before then readings were taken at different times of day, spanning 0 hours, and Steam concurrency runs about 1.8x higher at its daily high than at its low — so some of the movement across that stretch is the clock, not the game.
Shaded: Steam sales and festivals this game was in (the Events tab has each one).
Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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Related
| Game | Revenue (estimated lifetime) | Reviews | Score | Price |
|---|---|---|---|---|
| approximately $740K | 883 | 76% | $24.99 | |
| approximately $831K | 933 | 77% | $24.99 | |
| approximately $8M | 6.6K | 91% | −75%$9.99reg. $39.99 | |
| approximately $972.7K | 1.1K | 75% | $29.99 | |
| approximately $479.2K | 466 | 52% | $34.99 | |
| approximately $77.8K | 167 | 89% | −50%$7.49reg. $14.99 |