
Delivery INC is a fast-paced time management game where you’ll be challenged with quick decision making and planning. Build a fleet of vehicles and drivers. Make deliveries before the customer’s patience runs out. Put your logic and delivery skills to the test in any real-world city.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 14 → 0.25/day in the week after.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 2 → 0.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About




Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 52 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
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[h1] DISCLAIMER: This is a first impressions review, and NOT a full review [/h1] [quote] PLEASE NOTE: I recommended this game with some exceptions, overall if the game did not live up to just a tiny expectation, I would not have recommended it at all, so please read the review carefully if you are thinking of buying/playing this game [/quote] Delivery INC. is a game developed by DIGIFOX and published by Games Operators The game offers some nice graphics, although some ugly glitches here and there, it is pleasant all the same Delivery INC. overall, however, is an okay game to play, and it does get boring if being played for a long time, but is an okay-ish to meh simulation game and to play in short bursts [h1] RECOMMENDED :) [/h1] [b] REVIEW SOURCES: [/b] [list] [*] None
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Polish, Russian, Simplified Chinese, Slovak, Portuguese - Brazil*languages with full audio support
Hours played at review time, across 52 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I think this game is ditched by the devs. Game is boring & repetetive after -30-40 mins. There is no updates since 2025. It's not worth the money i paid.
Jogo especifico de gerenciamento e passa o tempo eão pra que gosta e um deleite!!!
哈哈,这下知道112为啥那么多超速的人了
нууу, не знаю что сказать. игра такая себе
A fairly simple game ala 911 Operator, but with a strict logistics twist. As of writing I have beaten the campaign, and gotten most but not all achievements, I suspect I'll probably achievement hunt a little more and be happy, as I don't see tons of replay value as the game loop starts to get fairly meh in freeplay mode, once money stops mattering. Overall, good pickup when on sale, assuming the DLCs are another $1-2 grab them too as they flesh out the game nicely.
awesome game to pass the time, very addictive :)
My friend Gavin looks like a character portrait in this game.
охуенная, но кооп не работает!!
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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