
Delivery INC is a fast-paced time management game where you’ll be challenged with quick decision making and planning. Build a fleet of vehicles and drivers. Make deliveries before the customer’s patience runs out. Put your logic and delivery skills to the test in any real-world city.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 14 → 0.25/day in the week after.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 2 → 0.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About




Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 52 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Jogo em português bem interessante e envolvente para quem gosta de logística e estratégia.
Easy to play but keeps you interested. Plenty of goals to reach and can test your multitasking.
A really fun relaxing management game
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Polish, Russian, Simplified Chinese, Slovak, Portuguese - Brazil*languages with full audio support
Hours played at review time, across 52 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
https://steamcommunity.com/id/-Puschi-/recommended/1793260/
Понравилось. С автономным транспортом не очень то и удобно. Хватают, что не нужно брать. Всё равно вручную перенаправлять. Нужно им как-то приоритеты выставлять для каждого типа транспорта.
地图转换有很多问题,例如自由模式里如果选芝加哥城市里很多道路会被铁道截断,而现实里这些铁路是在高架上的,道路是可以穿行的。导致大量任务的距离会成倍增加。
It takes you a while to get somewhere in open game. But when you got a decent fleet around day 50 or 60, it starts to be fun. lol What is genious is, that you can play on any map you chose. Anywhere in the world. I guess it takes maps from google maps and transforms them into the play area. The idea is nice and apart from a sometimes funny German translation, it is bug free so far.
A Decent Dispatcher Sim, But Don't Expect a Long-Haul Relationship Delivery INC is one of those games that’s perfect for when you just want to turn your brain off for a bit and manage some logistics. It’s not going to win any "Game of the Year" awards, but it’s not exactly a disaster, either. The Good: Dispatching Fun The core loop is simple enough: you’re running a delivery company, managing your drivers, picking your vehicles, and trying to get packages to their destinations before your customers lose their minds. The campaign mode is actually a highlight here—it introduces enough variety and different scenarios to keep things interesting for a while. Being able to run your company in real-world cities is a pretty neat touch, too. The "Grind" Factor The game starts to lose its steam once you wrap up those campaigns. If you jump into Free Play hoping to keep the momentum going, you might find yourself hitting a wall of boredom pretty quickly. The gameplay loop starts to feel repetitive, and for anyone chasing that 100% completion, it eventually turns into a bit of a dry, monotonous grind just to tick off the remaining achievements. Is It Worth It? - Pick it up if: You enjoy casual management games, you’re looking for a relatively straightforward achievement hunt, or you just have a few hours to kill and want to play something low-stakes. - Skip it if: You’re looking for a deep, long-term management sim that stays engaging for dozens of hours. The novelty wears off faster than I’d like. Final Verdict: It’s an "okay" game. It’s not the best dispatcher sim out there, but it’s certainly not the worst. It’s fine for what it is—a decent time-killer—but it’s definitely not a game designed for the long run.
Ехали медведи на велосипеде... Отзыв скорее нейтральный По началу игра очень радует всем. И город можно из реальных любой выбрать, и машины с разным классом, и долбоящеров можно на велосипеды сажать, у которых в характеристиках топографический кретинизм. Вот вроде все есть, но, после первого прохождения почти все эти плюсы разбиваются об темп игры. Когда в моменте заказы начинают массово появляться и игра превращается в тупой кликер. И тут уже не смотришь люкс-запорожец, велосипед-камаз, отправляешь что есть. И это напрочь рушит как атмосферу, так и все мелочи, что есть в игре. Итог: потыкаться пару вечеров без напряга можно, но на долго тут оставаться я бы не стал.
Mega fajna, przyjemna gierka polecam
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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