
Deiland: Pocket Planet is a farming adventure where you will have to take care of your tiny planet. Farm, craft, fight and explore the universe of Deiland.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Genres
Sums Steam only; Xbox, PlayStation publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $3.74−75% | 231reviews | 69% | — | $20.5K |
| $19.99 | 56ratings | 76% | — | not modelled | |
Engagement
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
bug: 1:矿井进去经常刷新在一片漆黑的地方,然后要跑到矿车的地方退出矿井,要么直接退出游戏再进。 2:金条都解锁了银条一直没解锁,后续的锄头3和银项链这些都无法制作。(这条不算,后续任务可以解锁) 3:一到秋季第一天就卡死,什么都操作不了,必须退出重进。 4:重装系统没有存档,重玩,冰冻星球去了一片空白,重复进出游戏多次都没用,恶性BUG,汽油都用完了。
This game is great! A nice SUPER COZY title. Minimal combat, minimal hunger needs, and all exploration and looting and crafting and base building. It's difficult to explain how beautiful the simplicity is, but if you understand 'cozy gaming' then you should absolutely give this one a shot. The only complaint I have is that it just abruptly ends. NPCs will simply tell you that it's the end of the content. Feels unfinished in that regard.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 7 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Simplified Chinese, Russian
| $4.99−75% |
| 22ratings |
| 89% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 43 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
entretenido, aunque el que algunos recursos en ciertos momentos solo puedan obtenerse de monstruos alarga ligeramente la partida, hay que tener paciencia para que ciertos eventos ocurran y poder progresar
so good
Extremadamente cozy.
Jogo fofissimo, vale a pena pra passar o tempo.
Yo creo que le di mas oportunidades de las que merecia este juego, y seguramente deberia haberme retirado mucho antes pero bueno. No tengo mucha experiencia en los juegos de granja, pero por ejemplo he jugado Animal Crossing y está muy lejos de Deiland en terminos de calidad. La progresión es terrible, la mayoria de mejoras de la casa para que "se abra el juego a mas cotnenido" necesitas metal, y la unica manera es comprandolo (que solo puedes comprar 5 a algunos vendedores) o picar piedra como un enfermo. Y de repente te encuentras que lo unico que puedes hacer en tus primeras 2-3 horas de juego es picar piedra (y de vez en cuando talar arboles y recoger los cultivos que tardan 2-3 dias en crecer sin lluvia). Muchas veces viene un NPC y te da una mision que igual no puedes hacer porque lo que te pide depende de que salga un enemigo en concreto que tira un loot concreto y si no sale no puedes completar su mision. O un cultivo como las calabazas, que un tio al principio te pide una gigante, y solo crecen calabazas en otoño/invierno, y si no averiguas como conseguirla te toca esperar al siguiente ciclo (y no te dan mas misiones hasta que no completes las que te dan). Que por cierto, no tienes ninguna manera de hacer seguimiento de las misiones. Lo he mirado, en los escasos menus que tiene el juego no tienes manera de saber "que te pidio" ni "que te falta/necesitas" o te acuerdas o te jodes. Y lo peor de todo es que despues de soportar el farmeo de piedra, resulta que consigues la mina y esta rota, la mitad de las veces que entras estas hardstucked en un espacio negro y no te puedes mover. Y ya la punta del iceberg es que una mision te deja ir a otro planeta. Bueno pues cuando llegué a ese planeta no habia suelo, mi personaje estaba flotando. Sali al menu principal, volvi a entrar, llamé a la tia que te puede llevar al planeta ese y me dice: "Disculpa, no tengo mas misiones para ti" ¿COMO QUE NO DESGRACIADA? PERO LLEVAME AL PLANETA ESE DE NIEVE HIJA DE PERRA Y podria seguir con defectos como que el combate sea una basura o que haya diálogos que esten en ingles de repente (a veces el prota que parece que tiene down pica un meteorito del cielo y suelta un comentario en ingles sin ningun sentido) Lo unico que me reconforta es saber que no me ha costado ni el precio de un café esta basura de juego (el bundle en el que vino me costó como 9€ y venian este y otros 4 juegos asi que dentro de lo malo, no tire el dinero). Pero en vuestra piel no malgastaria mi tiempo con este juego malo y roto que encima los devs abandonaron en 2022 por lo que he leido.
I've really enjoyed the ChiBig catalog, and this -- their first game -- is no exception. The Steam reviews were complaining about bugs, but I 100%ed it and encountered no issues. Deiland is a small farm sim in which you play as a young boy, Arco, alone on a small planet. You interact with the people who visit your planet -- for trade, mostly, but also for other reasons -- and learn both who you are and what your purpose in the universe is. The gameplay is simple but smooth and satisfying, and the music is lovely. It also includes combat and even a boss fight or two. There are a couple of sequences where you leave the planet, which surprised me -- it would have been easy to have the plots not require you to leave the planet or let someone else do the dirty work, but they seemed to have realized it would be more satisfying for the player to go do things themselves, and I appreciate the extra effort that went into making these single-use environments; it was a nice surprise. As in most of ChiBig's games, the solid character writing carries the simplistic gameplay, making it satisfying to complete quests so you can see the next stage of the plots. I also appreciate how evident it is after playing a few of their games how much thought they've put into the worldbuilding of the universe -- the different planets and cultures are unique and satisfyingly consistent across the games, making it nice to see characters you recognize -- it always feels like an Easter Egg, never self-aggrandizing. This isn't a game to convert anyone -- if you don't like the basic gameplay loop of farm sims, you won't enjoy it -- but for someone who has played many, many of these games, I always like when small games are able to boil the gameplay down to its essentials while keeping it satisfying. Too often the farm sim boom has meant games that superficially look and play as BokuMonolikes but lack satisfying gameplay loops or meaningful extrinsic motivation for the player. Deiland has both, and for me it was an above average entry into the genre.
amei o jogo
学生时代在ios端玩的小王子的星球,现在在PC又找回了回忆
Players by region
Where this game's players are, estimated from review languages.
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