
Delve into the depths of Deepest Chamber: Resurrection, where card boosting is your key to survival. Employ this unique mechanic to augment your abilities, strategize your next moves and endure a series of increasingly perilous descents in this gripping rogue-lite, card-battling adventure!
Modeled estimate, not a reported figure. How we estimate →
Media
About
A roguelite strategic deck builder, Deepest Chamber: Resurrection challenges players to endure a series of increasingly demanding randomized descents into the murky depths of a dying city. Unlikely allies will fight at your side, from mighty warriors and powerful mages to pious healers and dark, shadowy figures… Play to your strengths, form the perfect party and venture ever-deeper into the dark in search of answers and salvation.
Card Boosting: A one-of-kind mechanic in which a card's power is enhanced when adjacent cards are played. Upgrade your deck to pack a more powerful punch and synergize your cards’ abilities with different items and mechanics to stack the odds in your favour.
It's dangerous to go alone: Choose from a vast amount of cards, items and trinkets to create your favorite builds and combos. With over 200 cards and 100 trinkets at your disposal, the strategies you can employ are virtually endless.
Easy to learn, hard to master: Face an unforgiving roguelite campaign which emphasizes replayability by employing various difficulty modifiers, diverse encounters and biomes teeming with lore-expanding secrets.
Balancing Act: The hero party system allows players to enlist three out of six possible champions at the start of their run. Each hero has cards, abilities and equipment dedicated to their class, adding an extra layer of planning and strategy with each descent.
Run for your lives: Apart from regular runs, in which heroes retain some of the loot won on previous descents, players can employ Death March mode, in which equipment stats are ignored, for an even more ruthless experience.
Ruins explorer: Uncover secrets while exploring the depths and find hidden areas, rare cards, powerful relics and elite monsters.
To be kept up to date on all things Deepest Chamber: Resurrection, make sure to join our dedicated Discord server!
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Good game, simple. Passes the time.
a fun little causal dungeon crawl.
又是一个垃圾肉鸽。小游戏,纯浪费钱。
the game is good, but controller support is SUPER buggy to the point of barely-function for some of the more sophisticated characters. Namely slippery, Cylinder hat, and the tooltip for choosing and replacing cards. If they can fix this, I'll thumbs-up.
I can't get past tutotiral. I tried to click on everything from shown first path and it doesn't allow me to move forward. So it means bad ui or bug at the start of the game.
[i]Iterates on the Genre Basics[/i] Deepest Chamber brings some interesting new gameplay mechanics to the typical card battler formula. Features such as giving meaning to where cards are located within a hand, abilities to move them around and powering up cards by playing adjacent ones. These are some refreshing takes on what you typically see in the genre; and I genuinely appreciated this level of creativity and risk taking. The game plays around a 3-member party system (6 different classes in total); each member having its own specific unlockable (though XP progression) card pools. If a specific member dies, those cards are removed from the deck until you manage to resurrect them. Each full clear unlocks the next higher difficulty option with added tweaks to make future progress harder. Other persistent meta progression comes from equipment unlocks with an RPG style equipment loadout screen. Unfortunately, I felt this was a little underdeveloped and could have benefited from even larger selection to hunt after. Finally, there are intra-run relics and consumable boost systems (potions). Deck build variety seemed pretty good; as I felt there was a lot of different ways you could approach each combination of 3 characters decks. Getting exactly which cards you really want in your deck can be a bit of a chore. Similarly, you get some good enemy variety between the regular, elite and boss battles. I ran into a few ambiguously worded cards that didn’t do exactly what I expected; but for the most part the cards work as you would expect. Controller support (including wireless Dualshock 4) is functional but its much easier to navigate the UI with a mouse. Overall I’m glad I played this one and its worth taking the time to check it out.
top top top
缺点1:流程太短。 缺点2:手柄键位不可改。 但是好玩。
Depths swallow brave souls Each descent tempers the will Light survives below
Lo elegí porque su ambientación me recordó a Tainted Grail: Conquest. Al ser el debut de este estudio húngaro en el género, el resultado es notable. Les seguiré la pista. Como puntos negativos destaco el tutorial y la ausencia de traducción. En cuanto a la jugabilidad, formas un equipo de 3 héroes de entre 6 disponibles, -cada uno con su propia baraja de unas 30 cartas-, lo que permite 20 combinaciones posibles de héroes que potencian la rejugabilidad del título. Sus mecánicas son interesantes: incluye gestión de posición en la mano para potenciar cartas; posibilidad de fijar, mejorar, copiar, empujar, deslizar, invocar, ráfaga y eco; control sobre los ataques enemigos y la economía de sangre además de las opciones de reintento. Todo esto se envuelve en una vista en primera persona con una atmósfera sombría de corte clásico y una sección final de catacumbas desbloqueable tras ganar 3 partidas. No me impresionó durante las primeras horas pero, tras experimentar un poco más, priorizando los altares y el combate contra los élites, empecé a disfrutarlo. Las mecánicas de corrupción -que escala el daño mágico-, así como veneno, espinas y sangrado -que escalan directamente con la vulnerabilidad-, me parecieron muy divertidas. También me gustó que, además del modo ascensión, presente otro modo alternativo, la marcha de la muerte, en la que se ignoran las ventajas que proporcionan los complementos equipables. En cuanto a su contenido, ofrece una variedad suficiente de pociones preparables antes de cada recorrido, e incluye más de 100 accesorios potenciadores o reliquias. Por último, algunos mercaderes y eventos permiten purgar las cartas más débiles del mazo.
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Languages: English, Simplified Chinese, Traditional Chinese
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| Lunistice | $165.7K | 1.9K | 96% | $4.99 |
| 8AM | $165.7K | 2.1K | 57% | $3.99 |
| Queen's Wish: The Conqueror | $165.7K | 367 | 83% | $19.99 |
| The Conquest of Go | $165.9K | 569 | 94% | $10.49 |
| Indoorlands | $165.5K | 232 | 80% | $18.99 |
| Ary and the Secret of Seasons | $165.4K | 221 | 64% | $11.99 |