
The official adaptation of the famous board game Carcassonne! A modern classic tile-placement game based on the award winning game in which the players draw and place a tile with a piece of southern French landscape on it. The player can then decide to place one of his followers, called Meeples.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.78/day in the week to Aug 4 → 0.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 81 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I like the game concept and mechanics, but the technical execution is horrible. It's one thing that the game servers are a mess, but why do I need to be connected all the time? I couldn't even finish the traders & builders expansion tutorial because "connection is lost" and the whole game crashed, could only exit with alt + f4 key combo.
The board game itself is great and this digital version could be perfect (for local offline play) if the devs could put in the effort. It's absolutely ridiculous how there are no local profiles or controller support. It's really baffling how the UI of this game feels perfectly designed for touchscreen and controllers but only supports keyboard and mouse? Edit: also why is all of the dlc available on steam but the abbot isn't? Buying the physical game gives me the abbot and the river in the box, but here it's all extra and separate accounts. Pretty scummy imo.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain
Hours played at review time, across 82 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Love this game, but been trying to play all week, and after saying its connecting to server, it just sits on the splash screen. Was open 20 minutes accidentally so i know somethings up. Reinstalled, and did all the normal jazz, nothing. Requested a refund despite having the game a long time, not expecting much, but many comments seem to echo my concern. Game doesnt work, end of story.
While Carcassonne is a great game, and this game *would* be a fun version of it if it consistently worked properly, it just doesn't. Historically the servers go down regularly with no communication from the company Recently the servers were down for nearly two weeks with nothing said by the developer, publisher, or server hosts. Not even a "we're working on it". Meanwhile a game that literally doesn't function was sitting on sale. I'll change this review when the companies that made this decide to communicate with their player base and improve the reliability of their (mandatory) servers.
The game is amazing. The servers freeze often. 200 players online will break the servers. WTF. Be better.
A relaxing and fun game that can be expanded and varied with several different DLC,s . Fast and Easy to learn and very addictive . can be played against a choice of several AL opponents or other players online .
Quick review after less than 2 hours game time. I want to try later if it's more fun with friends, so I don't have strong opinion yet! This is after few solo games against 1-3 AI opponents. -if you're already familiar with the game, and want to play it in faster pace, then this is probably good for you! I like my board games slower pace that's why this felt a bit jarring , especially against AI. - original tabletop is better and more fun (but needs friends/family close enough to visit). - eh, this seems ok for the price (when on sale). - the game has a short tutorial and rules but it does not teach you everything! So don't depend on it if you're planning to play practice before boardgame night with friends IRL. - the AI turns go so quickly that I barely even catch what they did, especially if playing against more than one. - the point counting at the end is too fast and I can't keep up (also doesn't teach new players to count when they can't follow along). - I'm pretty sure the AI is a big cheater! :P - This game does not offer all the extra parts that you can buy in the original. - There's so few tiles that the games feel way too fast (especially against AI who doesn't think) , it doesn't encourage you to build big things. Bigger note: I really wish there was a rewind button to see what happened earlier turn(s) , or especially when counting the final points. I don't really trust the AI and would love to count points on my own too, haha. Let new players learn the point system too! and the small but most important complaint! - Doesn't let me choose my color (correct me if I'm wrong!) I'm sad I can't use my usual yellow :((
The calculations at the end of them game are bogus. In the board game you don't get points for unfinished roads, cities or monasteries!
Это та самая многопользовательская настолка, в которую хочется играть раз за разом. Все просто и аккуратно сделано, без каких-либо багов. Каждая партия уникальна, каждый ход в этой партии уникален. Так же как уникален и человечек на поле, который и загорает и одновременно "держит район"
[h1][b] Reseña de Carcassonne - Tiles & Tactics[/b][/h1] [h2]Resumen del Juego[/h2] Carcassonne - Tiles & Tactics es básicamente el clásico juego de mesa medieval donde “construyes” un mapa poniendo losetas y luego te peleas (con una sonrisa pasivo-agresiva) por cerrar ciudades, caminos y monasterios antes que el rival. Es Casual porque cualquiera puede entenderlo en minutos… y Estrategia porque, si te descuidas, te roban una ciudad con la elegancia de un ladrón con diploma. La primera impresión es clara: esto es Carcassonne digital con enfoque por turnos, pensado para partidas rápidas o para arruinar amistades de forma eficiente en multijugador (incluyendo local/compartido y en línea). Y sí, también tiene ese aire de “solo una partida más”… hasta que te das cuenta de que ya llevas horas colocando cuadritos como si fuera trabajo. [h2]Lo Bueno / Lo No Tan Bueno[/h2] Lo Bueno: Jugabilidad por turnos adictiva: colocar losetas es simple, pero la táctica para puntuar bien es deliciosa. Multijugador por todos lados: JcJ en línea, local a pantalla compartida y hasta multiplataforma para discutir con más gente. Remote Play (móvil/tableta) y Remote Play Together: perfecto para convertir cualquier pantalla en mesa de juego. Rejugabilidad natural: cada partida cambia porque el mapa se arma sobre la marcha (y tu paciencia también). Para toda la familia… en teoría: apto para todos, hasta que alguien te bloquea un cierre y se vuelve personal. Lo No Tan Bueno: Compras dentro de la aplicación: porque nada dice “estrategia medieval” como un recordatorio moderno de monetización. 0 logros disponibles: Steam sin logros es como una catedral sin campanas: funciona, pero se siente raro. Comunidad activa bajita (63 jugadores): encontrar rival puede sentirse como buscar campesinos en un campo vacío. Experiencia muy “de nicho”: si no te gusta lo de juegos de mesa, aquí no hay explosiones que te distraigan. [h2]Tabla de Evaluación[/h2] [table] [tr][th]Aspecto[/th][th]Puntuación (0-10)[/th][th]Comentario[/th][/tr] [tr][td]Jugabilidad[/td][td]8[/td][td]Reglas simples, decisiones maliciosas; engancha fuerte.[/td][/tr] [tr][td]Dificultad / IA[/td][td]6[/td][td]Cumple, pero el brillo real está en el JcJ.[/td][/tr] [tr][td]Contenido[/td][td]6[/td][td]Sólido para partidas, pero sin “extras” tipo logros se siente más seco.[/td][/tr] [tr][td]Gráficos / Video[/td][td]7[/td][td]3D limpio y claro; funcional más que espectacular.[/td][/tr] [tr][td]Historia[/td][td]2[/td][td]Tu narrativa es: “♥♥♥♥ una loseta y me odiaron”.[/td][/tr] [tr][td]Ambientación[/td][td]7[/td][td]Medieval tranquila, ideal para la guerra fría de los meeples.[/td][/tr] [tr][td]Efectos (VFX)[/td][td]6[/td][td]Correctos, sin fuegos artificiales (ni falta que hace).[/td][/tr] [tr][td]Música[/td][td]6[/td][td]Acompaña sin estorbar; no la vas a tararear.[/td][/tr] [tr][td]Voces[/td][td]1[/td][td]No es un juego de voces… y se nota.[/td][/tr] [tr][td]Diversidad[/td][td]5[/td][td]Variedad viene del tablero y modos, no de “contenido narrativo”.[/td][/tr] [tr][td]Rendimiento[/td][td]8[/td][td]Ligero y estable para lo que propone.[/td][/tr] [tr][td]Rejugabilidad[/td][td]8[/td][td]La gracia está en repetir, aprender y vengarte en la siguiente partida.[/td][/tr] [tr][td][b]Total Puntuaciones (Bueno)[/b][/td][td][b]6.0[/b][/td][td]Un Carcassonne digital competente: divertido, táctico y algo “pelón” en extras.[/td][/tr] [/table] [h2]Conclusión (Bueno)[/h2] Carcassonne - Tiles & Tactics es de esos juegos que parecen inofensivos hasta que te das cuenta de que estás calculando cierres como si fueras arquitecto medieval con rencor. En lo esencial, cumple muy bien: estrategia por turnos accesible, partidas con decisiones constantes y multijugador para que la traición sea un deporte. Peeeero: la ausencia total de logros le quita ese gancho “Steam” de coleccionista compulsivo, y el tema de compras dentro de la aplicación puede sentirse como una piedrita en el zapato en un juego que debería ser pura mesa y táctica. Además, con 63 jugadores activos, el “pueblo” no está precisamente lleno. Aun así, las 1798 recomendaciones no están ahí por accidente: cuando te gusta Carcassonne, esto funciona. Cuando no, esto te va a parecer un simulador de poner cuadritos con drama. [h3]Recomendación de Compra (Sí, pero con condiciones)[/h3] Puntuación Total: 6.0/10 Número de jugadores activos al momento de hacer esta review: 63 Descuento máximo registrado: N/A Veredicto: [i]Recomendado si quieres Carcassonne digital para jugar por turnos (mejor con amigos); prescindible si buscas “contenido” y extras típicos de Steam.[/i] Si te atrae el duelo táctico relajado y la rejugabilidad natural de un juego de mesa, aquí hay horas de pique. Si necesitas progresión, coleccionables y recompensas constantes, este castillo medieval se te va a sentir… demasiado auténtico: bonito, silencioso y un poquito vacío.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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