
Deep Rock Galactic is a 1-4 player co-op FPS featuring dwarven space miners, procedurally-generated destructible environments, and endless hordes of alien monsters. Explore cave systems, mine for minerals, and work together to survive!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Latest in each market: best RU #65, worst FR #98 · 2 markets collected
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Hello Miner, and congratulations on joining DEEP ROCK GALACTIC! It’s the beginning of a bright new career for you.
We’re preparing to send you and your colleagues down into the rich mines of Hoxxes IV. If you’re a hard worker, a good shot and a reliable team player, you should have respectable odds of survival.
Award-winning co-op gameplay puts 1-4 players together to explore labyrinthian procedurally-generated cave systems, extract valuable minerals, and fight for their lives against alien hordes.
Play as four unique classes:
SCOUT: The nimble wayfinder. Light the way with your flare gun, zip around with your grappling hook, and be the first to fall down a really deep hole.
GUNNER: The heavy weapons guy. Great at turning alive things into dead things, and keeping teammates safe behind his impenetrable bubble shield.
ENGINEER: The defensive support specialist. Sentry guns, land mines and 40mm grenades help you keep a secure perimeter.
DRILLER: The living bulldozer. Carve through terrain and shape the work site with your handheld drills, and solve problems using your flamethrower and C4 charges.
Each class brings their own strengths to the team. Use your toolkits in tandem and work together to bring your whole crew home safe.
Explore an endless labyrinth of procedurally-generated caves – no two missions are alike.
You’ll need to rely on your wits and your traversal tools to navigate through narrow, snaking passages and vast caverns alike. Dig into 11 distinct biomes, each with their own unique cave formations and colorful (sometimes deadly) flora and fauna.
And with 100% destructible environments, you can shape the terrain as you see fit. Dig tunnels, collapse stalagmites and close off choke points to make your job easier.
Your work in the mines will pit you against the many creatures of Hoxxes IV who don’t take kindly to your presence.
Keep your finger on the trigger, and learn to defend yourself against hordes of over 50 different enemy types, all of which are keen to bite, slash and acid-spit you to death. Some fly, some crawl, some snatch you from above and below. You’ll need to keep your wits about you, and make sure your teammates have your back.
Unlock thousands of cosmetics, weapons and player upgrades, making for hundreds of hours of gameplay as you work your way up the ranks and become a star employee.
Deep Rock Galactic features six full seasons of additional content on top of the base game, and it’s all free. No time-limited battlepasses, no FOMO shop rotations, no gated content. The only extras you can buy are a couple DLC armors.
The Deep Rock Galactic Corporation isn’t known for its benefits package. But at least there’s a bar on the Space Rig.
Enough talk – it’s time to get to work, and join millions of other motivated employees!

Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, PlayStation publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $8.99−70% | 380.1Kreviews | 97% | — | $40.9M |
| $29.99 | 14.5Kratings | 90% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2967 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
this game is AMAZING if you are thinking of getting this but your not sure get it it worth it this might be the best game i've ever played
Губит гномов не пиво, губит гномов вода!
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $41M | 74.5K | 96% | $19.99 | |
| $41.2M | 46.2K | 87% | $39.99 | |
| $40.6M | 35.6K | 88% | $44.99 | |
| $40.5M | 35.8K | 54% | $49.99 | |
| $41.5M | 20.4K | 79% | $49.99 | |
| $41.6M | 56.3K | 90% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $10.7M | 14K | 61% | $23.99 | |
| $6M | 12.4K | 85% | $11.99 | |
| $413.5K | 783 | 66% | $19.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — |
Every market we collect.
Reviews, worldwide (the counter carries no country): 22.71/day in the week to Sep 8 → 36.86/day in the week after.
Reviews, worldwide (the counter carries no country): 30/day in the week to Jul 26 → 36.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese, Ukrainian, Italian, Japanese +5 more
| $38.99 |
| 14.2Kratings |
| 89% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
ПИВО,КИРКА БИТЬ ЖУК. Что ещё нужно для счастья?
conoci a dos enanos enfermos por la piedra, y despues empece a jugar este juego esta guapo el jueguito culiao
Great fun with friends on voicechat. You can select your own pacing and difficulty. Finding random games to join can be fun for a while, but doesn't keep giving for long. The game works great on linux.
ROCK AND STONE
I found a mushroom
夯爆了 优秀的沙盒机制和操作手感 现在看来这游戏在当年搜打撤还没火起来的时候就已经有了搜打撤的雏形,足以见其优秀的游戏性 [strike]pvp [/strike]pve的多人联机非常适合好友开黑 义眼顶侦 鉴定为哪来的土猪给我从天上干下来了?
When I didn't have a PC strong enough to play modern titles that require good hardware. This is my go-to for multiplayer fun. I was here when the first season came up and I didn't even know how amazing GSG can be. Last month I upgraded my PC to have a good GPU and allows me to play modern titles. I played Helldivers, Marathon, Arc Raiders, Darktide and some others. And all I can say is.... GSG is one of the developers that I know that are actively keeping their community healthy and active without harming the game's future and fun gameplay. Companies today do their best to cut as much corners and lay off as much employees as they can to force sisyphean task of infinte growth that will never satisfy the shareholders. I am so happy I never bought Marathon when it was on free weekend because I know Bungie doesn't keep their promises nor respect the community and their trust. Helldivers 2 is a fun game that me and my folks play it currently but seeing how the developers are so tone deaf to community feedback would ruin the game's future in the long run, the balancing is a mess and glazedivers are putting a bad image on the community isn't good for longevity. Embark use AI on content generation which make the game feel cheap and put the cosmetics to look like a scam, usage of AI harms the future of the company because instead of giving their new generation of employees something to develop their skills on. GSG don't have the budget of those teams but they do whatever they can to keep the community active while working on other projects. I can see Roguecore is not doing well in reviews but that's ok because GSG has the reputation that they have the ability to deliver and not spiral down in quality. They're the only devs I'm willing to buy cosmetics for comfortably because I know they don't do rugpulls. Players these days lack the self respect and tend to praise people that don't deserve it, they also go an extra mile to share their love to these tone-deaf and out-of-touch studios publicly on forums and social media knowing they won't get anything in return and just keep the problem lasting longer. Keep at it GSG!
Sadly, this game has become a friend slop game. I don’t like using that term, but it’s true. I will say that the game in general is very good. I would recommend playing with friends though… love the art style, love the community. Hell love the memes. but I can’t play this game solo it’s just boring because when you’re solo, you have no advantage when you’re playing with friends you just win your mission. It doesn’t really matter if it’s two people three people four people you will win if you’re good. would not recommend though. if your intentions are to play solo.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.