
Deep Among the Swarm is a challenging survival RTS roguelite about surviving against thousands of enemies. Drill ever deeper underground while fighting the endless onslaught of the Swarm. Can you save humanity?
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About
A challenging survival RTS roguelite about surviving against thousands of enemies. Start each run with the hopes of going as deep as you can. Customize your army with different weapons, armour and upgrades. When you inevitably fail, use the knowledge gained to make your next attempts stronger through meta progression upgrades.
Hold your ground
Once you start fueling your drill, a massive swarm of monsters will attack you. Setup defensive barricades and choke points to survive.
Expand your Base
Clear out and expand into as much of the darkness as you can. The more resources you control, the more powerful you can become. Your goal is to collect as much Radium to fuel your drill as you can. The more you collect, the deeper you can go.
Customize your units and buildings
After every level, all units and buildings can be customized with different weapons, armour and upgrades. The better you do in each mission, the more currency you have to craft new equipment.
Meta Progression
Defeat is inevitable, but after each loss unlock powerful meta progression to become stronger. The further down you go, the more meta progression you will get, and the more powerful you can become!
Drill ever deeper into the unknown!
As you descend you will face increasingly more powerful enemies. Do you have what it takes to survive what lurks below?
Thousands of units
The unrelenting assault of the swarm is upon you. Can you survive long enough?
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
all the RTS basics It had Towers and Units It had some slight enemy variety It had rougelike runs and rogelite bonuses for some permanent better stats. And now it got an update wich gives way more variety in the cave. (events, new enemys, new weapons and towers) Right now its cheap and fun to play for several hours and try some strategies. The Update really got me exited for more progress and new stuff to explore. I do recommend this game :)
Great game, beat in about 17 hours all told, but allows for challenge mode to continue the grind. I died twice during my win (dying = use meta resources to buff, then begin again). This scratches the itch of a slow expansion where you have to snuff out enemy spawners, and secure areas. Its similar to they are billions, except you can actually seal off the spawning locations to the point they are no longer a threat. Every run has a bit of RNG when it comes to what items appear, and theres a quasi timer which persists between missions. The timer is the buff the enemy gets which continually rises, so if you dont clear missions in a timely fashion eventually basic 1 hp enemies would have a million hp/ do a million damage etc. The actuality though is if you're moving fairly quickly your units gain strength faster than the enemy and you can stay far ahead of the curve. Great game, probably underpriced considering the care that went into it.
fantastic, good base building defense against the swarm.
Great fun and scratches that base defense itch. I found it much too easy though and am unsure when I will unlock the difficulty above Normal. Edit: It has gotten difficult and frantic. Excellent.
fun
It has that nice meta progression feel for a quick RTS where you're mostly just positioning troops to defend or purge an area. Good value for the price. Wouldn't mind more depth to the meta progression and structures though, but overall great value and gameplay.
I didn't have my main pc available and survived the boredom with this game. The game itself is very simple, every time you start playing you have resources accumulated from previous runs and you can use them to upgrade the current run. Once done you start the run which consists of a whole series of missions that increase in difficulty. There are a few “bosses” going on, nothing too complicated. Between missions in the run, you have the opportunity to unlock technologies, weapons, armor and support items. Trying to understand how it all works is essential to succeeding at the lower levels. The pace of the game is quite fast, losing time means finding stronger enemies toward the end of the run, so while you may not be going at lightning speed, you still have to be a minimum of efficient.
Great game
[h1]不推荐购买[/h1] [h3]几分钟结束的轮回塔防刷刷刷游戏[/h3] 没中文只是次要原因,进入游戏后升级项目过多,刷刷刷要素过重,令玩家过于压抑了。 操作繁琐程度超越现在的很多塔防游戏,必须从核心处才可以建造,而不是有一个全局的建造面板,导致需要大量进行鼠标和键盘的微观管理,也没有提供简单的复制功能,单位默认移动也不是发现敌人后攻击这导致要进行很多额外的操作,非常烦人。 最关键的一点是收集到资源通关后所有的建造都会损失掉,然后进入差不多的下一层继续同样绝望的刷刷刷。
Criminally underrated. Scratches that very specific niche of roguelike, rts, and tower defense. Not many games do that.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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