
Deck of Haunts invites you to become a malevolent Haunted House. Lure humans into your cursed halls, manipulate their fears, and drain their essence to grow your power. Use strategy to build your mansion and expand your dark influence, turning your home into a terrifying, inescapable nightmare.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.71/day in the week to Aug 10 → 1.14/day in the week after.
About

Step into the role of a sinister Haunted House, where the walls whisper secrets and terror lurks around every corner. As the master of this cursed domain, your goal is to ensnare daring humans, play on their fears, and drain their very essence to expand your dark influence.
By day, meticulously design the labyrinthine layout of your mansion, transforming it into a death trap that no human can escape. As night falls, lure unwitting explorers into your home, where you'll use a deck of terrifying cards to summon spirits, shift hallways, and unleash spine-chilling horrors. Build tension and drive your guests toward madness, all while protecting your Heart room—the core of your malevolent power.
Once their sanity crumbles, harvest their essence to strengthen your mansion, increasing your infamy and attracting even more daring foes, from law enforcement to priests. But beware, the Stone Masons are coming, ready to challenge your reign of terror…


Unlock and collect new cards as you progress. Expand your deck to include tools of terror like bone-chilling screams, phantoms, creaking floors, and shifting walls. Use your cards to scare – or kill – your victims, then extract their essence.

Strategically design your haunted house by placing rooms that serve to protect your Heart room, where your power is concentrated. Construct a maze filled with traps, scares, and unique twists, all tailored to frighten and confuse your visitors. Utilize special rooms with unique powers to aid in your hauntings.

As humans navigate your mansion, increase the tension by playing haunt cards directly on them and within different rooms. Slowly drive them to insanity. Once their fear reaches critical levels, use the right haunts to push them to the brink of madness. Will you let them escape?

Once you've driven the explorers mad with fear, extract their essence to grow your mansion. Use it to unlock new rooms, expand your haunting powers, and attract more dangerous—and rewarding—targets. Grow your haunted domain into a nightmare that consumes all who enter.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 100 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
you can easily loose hours playing this game, and I was never one for deck building games.
very fun, offers multiple decks to use and new rooms and cards as you level up. always random so you can get a different play every time.
Pretty fun game though the unlocks take WAY too long. There's not much difference between a drain deck and a damage deck, so finding out that even after playing them both several times I was only level 6/13 required for the more interesting decks (traps, creatures and hexes etc) was a little disheartening, but the gameplay is fun and the mechanics are good! The only qualm I have, asides the levelling, is that the rooms seem very lacklustre after a few, some do interesting stuff like turning off traits or increasing potency, but others are really just "why take this over a card" Overall though, it's a very fun game and I'm sure my complaints will get ironed out eventually!
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, French, German, Simplified Chinese, Dutch, Spanish - Spain, Portuguese - Brazil, Russian, Traditional Chinese, Korean
Hours played at review time, across 101 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Obsessed. Now that it's had several updates, the game is a lot more intricate, and I enjoy discovering all the new ways to torment the invading humans.
good concept, mediocre execution
Super engaging, lots of replayability. Spooky!
Its a fun little deckbuilder. Simple and easy to get along with. Plus you get to kill all those pesky all too curious humans (or drive them insane if you so choose)
Like being a DM for a D&D game.
This game is absolutely a blast to play. I have 120+ hours. There are just so many fun challenges and unique interactions. The artwork is amazing, as is the audio. Don't miss out on this one, you will get a ton of gameplay. Despite the 120+ hours, I'm back for more. It's just that good.
Short review, for now. But the game is good. A deck building game combind with stratigic dungeon design.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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