
Look, kid. Deck Em! is a solitaire-style boxing game. A card game you play to play. But you’re not even a contender. You’re a nobody. A total long shot. The Champ is a stone-cold killer. As big as an ox. Stronger than oak. But you got a lot of heart, kid. And, Mickey loves you.
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About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 25 reviews with recorded playtime.
Reviews
Es literalmente el Solitario pero te cagas a piñas. Muy divertido, estan lindos los dibujos y es facil de aprender, superrecomentable en oferta. Si tuviera que decir algo negativo es que solo tiene un modo de juego y es siempre lo mismo, pero está echo para matar el rato o jugarte 1 o 2 partidas que duran literal 5 min. La mecanica se aprende rapido y casi siempre dependemos de que nosotros juguemos las cartas correctas. 8/10 Finkitos.
Ever since Hearthstone was released back in 2014, card games gained a massive surge in popularity. Every major series, from The Witcher with Gwent to now Marvel with Marvel Snap, has tried to capitalize on such success. However, between obsessive deckbuilding and scammy monetization tactics, one thing has been lost: simplicity. Some of the most popular card games in the world only require one deck, and they can be played endlessly either with friends or solo, without requiring weird add-ons or special packs. Developer Frosty Pop has got card aficionados covered with their newest release, Deck ‘Em! The main selling point of Deck ‘Em! is “Solitaire meets Punch-Out!!”, an intriguing premise that is successfully carried over into the gameplay. Frosty Pop is currently in the midst of porting some of their mobile games to Steam, and Deck ‘Em!’s origin as a portable exclusive is quickly evident: there is no progression, there are no updates or power-ups, and each playthrough will last less than 5 minutes. While this may be seen as a flaw by some, there is something inherently charming about Deck ‘Em!, as there are no pretences that this is anything more than a fun, light game to be enjoyed in short bursts. Its gameplay is very simple: players have to survive 12 rounds against a champion. At the beginning of each round, four cards are drawn from a deck, and they can either be champion cards (each with its own hit points), attack cards, block cards, or health cards. It is up to the player to choose in which order to use these cards: do they want to suffer some damage first and then heal up, or do they play the numbers game and block the weaker champion’s punch? Its basic structure and easy-to-understand rules make Deck ‘Em! an enjoyable game to try in-between work breaks or just to unwind for a bit. If taken competitively and as a serious card game, it will inevitably lead to frustration as the (literal) hands that the player receives are slaves to RNG (Random Number Generators). Some playthroughs will last one minute, as beefed-up champions will absolutely wreck the underdog fighter. Others may last six or seven minutes, leading to a well-earned and satisfactory win, before the whole process starts again. For the price of a cup of coffee, there is more than enough disposable fun to be had with Deck ‘Em!, the only downside being that most card games should aspire to be this easy to pick up and play. [url=https://cultfollowing.co.uk/2023/03/19/deck-em-review/]You can read the full review on Cult Following.[/url]
This game is actually fun. While it is random and you won't win every game, you can win a lot if you use your cards correctly. PAY ATTENTION in the tutorial section about how blocking works. I didn't and thought the game was broke until I did the tutorial again. It makes all the difference. I would like to see an option where you can manually choose an amount to bet instead of double or nothing.
ENG: It's a solitaire style game, the objective is to survive 12 rounds against the champion, it's easy to learn, very casual and fun, perfect to play in waiting rooms of other games, listening a podcast [strike] or working at home office [/strike]. The art is really cool, it has leaderboards and an affordable price. ESP: Es un jueguito estilo solitario, el objetivo es aguantar 12 rounds contra el campeón, fácil de aprender, super entretenido y casual, perfecto para jugar en tiempos muertos de otros juegos, escuchando un podcast [strike] o trabajando home office [/strike]. El arte es muy lindo y tiene leaderboards. El precio en Argentina es el nuevo, así que recomiendo comprarlo en oferta.
A nice time waster of a game that has introduced a new way to play solitaire. The piles that you would normally use to hold aces now hold a variety of cards you use to attack, defend, and heal with. I can not stress this enough if you play this game, pay attention to the tutorial. Possibly play it again after going through a game or 2. For me not all of the mechanics sank in immediately. The art style reminds me a lot of the cartoons that I watched as a kid so a big positive there in terms of cool. After a couple of hours I feel like I could reliably beat the game with proper planning so it is a great game to just chill with. I played it for a few days on the Steam Deck so it's great on the go. I think I'm done with it for now but I'll come back again and it is absolutely worth the $3 asking price.
[i] My Experience [/i] Although I only put an hour into [b]Deck 'Em![/b], I did enjoy what I played. Anyone who knows me knows that I play a lot of solitaire, and one of my favorite SNES games was [b]Super Punch-Out!![/b], so [b]Deck 'Em![/b] was right up my alley. I liked the theme and the artwork in the game, and the way that the play-by-play announcer gets nervous when things get dicey. However, more than traditional solitaire or arcadey boxing, [b]Deck 'Em![/b] plays like one of my favorite 2015 games, [b]Card Crawl[/b] (developed by Arnold Rauers). Although winning is a little about getting a lucky layout, you'll need to strategically drag and drop your punch, block, and heal cards. Because there are always so many games I'm looking to play, I only played [b]Deck 'Em![/b] until I got a win. But I'd recommend it to anyone who likes lightweight card games, especially if you're the type to pop back in from time to time.
[url=https://www.neonlightsmedia.com/blog/deck-em-review-a-simple-yet-enjoyable-card-game-that-lacks-depth] ORIGINAL + MORE REVIEWS AND NEWS [/url] [b]Deck 'Em! is a card game that doesn't try to be too complex, but rather offers a fun and easy-to-learn experience, but it does have some missed potential sadly; let’s talk about it.[/b] [h1]CRISPY CLEAN LOOKS[/h1] The art is well-done, and while it doesn't break any new ground in terms of design, it's pleasing to the eye and doesn't dissapoint compared to other card games. Overall, there isn't much to say about the visuals, but they do the job. [h1]A FUN GAME THAT LEAVES YOU WANTING MORE[/h1] The gameplay of Deck 'Em! is simple, but enjoyable. The mechanics are simple, and while luck is important, as it is in almost every card game, there is some strategy involved when it comes to blocking your opponent and timing your cards perfectly. However, the game lacks depth, and once completed, there isn't much reason to continue playing. It's a shame because the core gameplay is genuinely enjoyable, but the game feels like a prequel to something much larger. [h1]A QUICK AND EASY INTRODUCTION[/h1] The tutorial is short, but that's because there's not much to learn about the game. It's not a difficult game to learn, and that's part of its appeal. It's a game that you can pick up and play quickly, and you'll be a "expert" of all the mechanics within an hour. [h1]PRICE POINT[/h1] It's a reasonably priced game at just over $2.50, and it's appropriately so. It's a game on par with many paid mobile games, albeit a good one; it's logical that it would be around the same price point, and selling for more would simply not have worked. [h1]MISSED POTENTIAL[/h1] Deck 'Em! has a lot of potential, but it falls short of its full potential. The game could have been a great card game with a bit more variety in the cards and opponents, as well as a bit of a story. It's unfortunate that it's so small and feels like a missed opportunity; when you finish the game, you're left wondering "that's it?" Like this entire game would be a great tutorial level to something bigger, and it's just a shame, because they could have made it so that you defeat opponents as you prepare to fight the champion, gradually increasing your odds, or something along those lines, because there is so much potential left in this game. [h1]THE FINAL VERDICT[/h1] In conclusion, if you're looking for a quick and easy game to play in between doing other things, Deck 'Em! is a decent choice. If you're looking for something with more depth and variety, you'll be let down. It's a simple game that's fun for short bursts but leaves you wanting more. It could have been a great game with a little more content and depth, but as it stands, it's just okay. Overall, I would rate it 7.5 out of 10.
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[b][u]O JOGO[/u][/b] Deck 'Em! é um jogo de cartas da Frosty Pop. O jogo consiste em uma luta de boxe que gira em torno de cartas, quase como um jogo de Paciência. Seu lutador, que também é uma carta, deverá aguentar doze rounds contra o campeão para vencer. Todo round, quatro cartas serão distribuídas e você terá que utilizar todas para ir ao próximo round. O baralho tem 52 cartas e cada uma delas tem uma importante função. Use-as com sabedoria ou seu lutador será derrotado. [b][u]MINHAS IMPRESSÕES[/u][/b] Deck 'Em! é um jogo bem simples. Seu objetivo é zerar o baralho de 52 cartas utilizando as mecânicas das cartas de forma sábia e evitando que seu lutador seja derrotado. E ele é simples até demais. Se prestar atenção na explicação do jogo, você pega o jeito rápido. A mecânica do bloqueio, por exemplo, é a mais importante. Se você passa por ela sem dar atenção, pode ter problemas. A arte do jogo é bem bonita. Um estilo cartunizado que eu gosto bastante. O narrador tem suas animações bem feitas e reage ao que acontece no jogo. Sua carta de lutador também sofre visivelmente quando apanha. Assim como ele é descrito como um "Paciência de boxe", você não vai vencer todas as partidas. O jogo tem um ranking, pois a cada partida você recebe uma pontuação em formato de dinheiro, como se fosse seu lucro com a luta. Esse valor é sua pontuação no ranking geral, onde você pode conferir a sua colocação e a de outros jogadores. É uma forma de manter o fator replay do jogo. [b][u]CONQUISTAS[/u][/b] Infelizmente, o jogo não possui conquistas até o momento desse review. Caso houver alguma mudança futura, farei uma atualização. Tristeza para os caçadores de conquistas. [i]Review completo:[/i] https://www.pressattack.com.br/post/review-deck-em
Przyjemna rozgrywka za niską cenę.
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Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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