
An occult social‑deduction card game for 4 to 8 players. Play your cards in secret, find and eliminate the opposing team and avoid the DEATHMARK!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
DEATHMARK is an occult, table‑top social deduction game where up to 8 players sit around a table, submit their cards or other actions secretly, and watch the chaos ensue. Bluff, redirect, protect, put on trial and betray your so-called friends. Can you survive the DEATHMARK?
Untainted: Uncover the Corrupted and eliminate them before you are eliminated using cards or by trialing out suspicious cultists.
Corrupted: Eliminate the Untainted and avoid being discovered at all costs.
Selection Phase: Everyone selects cards or actions and, if required, targets. Then submits them to the entity using their stamp.
Chaos Phase: The entity processes all cards simultaneously, will you gain information this turn? Perhaps your friend will steal one of your cards. Or maybe you'll receive the DEATHMARK? Chaos awaits...
Discussion Phase: Discuss with the entire table about the events of the current turn. Did your suspicions fall on someone else? Will you perhaps start a trial against a player you suspect is against you? Be careful, you only get one of those per game...
Repeat: The game keeps going until a team is declared the winner (or the host of your lobby loses power all of a sudden). The winning team gets to ascend to the astral plane, hooray!


4 to 8‑player online social deduction with simultaneous card submissions.
Two factions, hidden roles — The Corrupted team knows who they are to each other, but not who is what specific role.
Multiple roles with 2 Ability cards + a charge‑based Sigil to flip a round.
Private lobby codes for quick party nights.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Reviews
Did 8 games. Got untainted 3 times and lost twice (one of which where i killed myself with root beer). Won every games as killer to the point nobody believes me when i say i'm not a killer. 10/10 would gaslight,gatekeep and girlboss again.
Absolutely amazing game, the more people you can get into a server, the more fun it is. Think of it like an imposter game (or, well, Murder v3), except as a card game. Tons of roles, tons of cards, tons of fun. Everyone has item cards that do basic things, but every role has a deck of ability cards custom to them that are more powerful. There's also each role's sigil, with is basically an ultimate ability. - [Selection], everyone picks the cards they want to use, selects targets for them etc. - [Chaos], all of those cards are submitted, you don't know who played them, and they're in a (sometimes) random order. - [Discussion], (self explanatory), you talk over what evidence you have, and if someone wants so accuse, they call a trial - [Trial] (optional), if someone calls a trial and accuses someone, both the accuser (first) and the accused (after) are given a chance to talk in respective order, while everyone else is muted. --- After that it repeats. It gets much more chaotic as rounds go on, and if you find a good group of people (or join the Discord :D), it's so much fun.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Hours played at review time, across 39 reviews with recorded playtime.
This game has root beer, notes, and DEATHMARK! What else could you want? More seriously though, I was gifted this game by a friend, but I've gifted it to three others now because it's just that awesome!
Among Us, but it's gambling. 10/10.
Tested it after a presentation for an internship, so far we all like the game a bunch, the only thing i'd adjust would be the sigil generation. In about 2 hours only 3 sigils were used within all 6 of us.
It took me a bit to get the hang of the gameplay loop. But once I got it, it was an incredibly fun experience playing with friends! For an Early Access game, even with some of its rough edges, I’d say this is a pretty strong start! I love how involved the developers are with the community too; I brought up a lack of clarity with which role belongs to which team, and I was told they’ll work on adding clarity in an upcoming update. It’s a fun little game overall! Plus, the cultists are super cute.
Refunded. For as much as their is potential, you are also paying right now for what is basically a demo. The game is very barebones and is exclusively multiplayer. So combine that with the fact its hard to find games (and you need a decently sized lobby for it to be enjoyable) you aren't going to get much out of it if you arent playing with friends. (I had to tell them to add public lobbies because apparently that wasn't going to be a thing in the first release, yikes) Practically all of the features promised are for later down the road, so if you are wanting to buy this, buy it when they actually add the content.
This game is honestly very fun, Only real issue I noticed was not getting too much people in a lobby, but that's not at fault of the game creator
Super enjoyable social deduction games in 2026 is hard, most game loops (among us for example) get a bit repetitive after a while; But deathmark adds a lot of spice to that genre and definitely gives a more replayable experience! Devs are super responsive to feedback and listen to their players which makes input on what could help the game so valuable.
I like it. Yeah
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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