
An occult social‑deduction card game for 4 to 8 players. Play your cards in secret, find and eliminate the opposing team and avoid the DEATHMARK!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
DEATHMARK is an occult, table‑top social deduction game where up to 8 players sit around a table, submit their cards or other actions secretly, and watch the chaos ensue. Bluff, redirect, protect, put on trial and betray your so-called friends. Can you survive the DEATHMARK?
Untainted: Uncover the Corrupted and eliminate them before you are eliminated using cards or by trialing out suspicious cultists.
Corrupted: Eliminate the Untainted and avoid being discovered at all costs.
Selection Phase: Everyone selects cards or actions and, if required, targets. Then submits them to the entity using their stamp.
Chaos Phase: The entity processes all cards simultaneously, will you gain information this turn? Perhaps your friend will steal one of your cards. Or maybe you'll receive the DEATHMARK? Chaos awaits...
Discussion Phase: Discuss with the entire table about the events of the current turn. Did your suspicions fall on someone else? Will you perhaps start a trial against a player you suspect is against you? Be careful, you only get one of those per game...
Repeat: The game keeps going until a team is declared the winner (or the host of your lobby loses power all of a sudden). The winning team gets to ascend to the astral plane, hooray!


4 to 8‑player online social deduction with simultaneous card submissions.
Two factions, hidden roles — The Corrupted team knows who they are to each other, but not who is what specific role.
Multiple roles with 2 Ability cards + a charge‑based Sigil to flip a round.
Private lobby codes for quick party nights.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Reviews
I cannot praise this game enough at the moment. DEATHMARK is NEARLY EVERYTHING I've wanted in a Social Deduction game. Proximity VC, Ability cards that are random each game, RNG ♥♥♥♥♥♥♥♥ that is on the fun side and not annoying, and all of these things actually work well together and create a really good social deduction game that still requires strategy. You could be on the good team and know someone else is good but still sus them out to reveal who's actually evil. You could be on the evil team and mark yourself to be killed OR YOUR TEAMMATE for ♥♥♥♥♥ and giggles or as a genuine strategy game. Game also has really nice music that doesn't get old while playing. There's a card in this game that activates first and has a random chance to play the DEATHMARK (the card that kills you) and instantly crit you, meaning you could play this card on yourself for fun, get the death card, and die instantly. Turn 1, Move 1, before ANYTHING actually happens. That ♥♥♥♥ is hilarious. This is a game that does not take itself too seriously, and thats a really good thing. Every single session I've played I've had a blast. Developers are also extremely receptive to feedback and are willing to balance and make gameplay changes based on community criticisms. I cannot and I repeat, CANNOT recommend this game enough. its 5 dollars. Get yourself a group of 4-8 friends and just play for a couple hours, you wont regret it.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Hours played at review time, across 39 reviews with recorded playtime.
After playing this game for about 4 hours I must say that Deathmark is on better side of social deduction games. Deathmark is a social deduction game that may seem hard to grasp at first, but after you learn most of the cards and roles, it becomes a lot of fun. Getting to make connections with other people throughout the game is one of my favorite aspects about mutiplayer games with voice chat, and getting to meet all of the fun and unique people I did in the past 4 hours has been a geuniune blast. If you like the thrill of Amongus and want to see a new indie game with more roles and different ways to put a spin on the game, then I highly suggest trying out deathmark if you can spare the $4.99 usd.
After playing a few rounds with friends, friends that worked on this game, and the community from the official Discord, DEATHMARK IS SUCH A BLAST!!! Just like Among Us, it is so fun deducing (still learning and figuring it out) who might be the imposter. Can't wait to hear more updates from this well-polished indie game :DD If you like social deduction chaotic fun! This is for you!!
game is pretty alr, looking forward to future wired creation projects! but really, where's the root beer? Edit: root beer is here game is now game of the year
peak as hella only complaint is no root beer
Amazingly fun game! Quite a few bugs here and there, but it did only just release in Early Access; these were caused by a "bad merge" with most of the current issues/bugs already fixed prior to the merge, and the Developers are taking in every ounce of feedback and fixing as much as they can as fast as they can. They communicate brilliantly with the community and I cannot wait for more to release!
No root beer, 0/10 GUYS THEY ADDED ROOT BEER, 10/10
Tested it after a presentation for an internship, so far we all like the game a bunch, the only thing i'd adjust would be the sigil generation. In about 2 hours only 3 sigils were used within all 6 of us.
While it's not quite finished (not a complaint) this is by far one of the best social deduction games I've played, and the devs are extremely open about what they are doing and always respond to and usually implement feedback. While that lack of players currently is slightly annoying that problem is not much of a factor and more people buying and playing this can only help with it. Edit: It's now much more finished and we have more players (but still join us), and everything else here is still mostly accurate
It took me a bit to get the hang of the gameplay loop. But once I got it, it was an incredibly fun experience playing with friends! For an Early Access game, even with some of its rough edges, I’d say this is a pretty strong start! I love how involved the developers are with the community too; I brought up a lack of clarity with which role belongs to which team, and I was told they’ll work on adding clarity in an upcoming update. It’s a fun little game overall! Plus, the cultists are super cute.
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Players by region
Where this game's players are, estimated from review languages.
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