
The star magician of Morgan’s Traveling Circus is missing, but the show must go on! In this non-linear detective visual novel, unravel the mystery from two different perspectives as you learn the varying stories of an entire circus of performers, each with their own lives... and their own secrets.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 26 → 0.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
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Reviews
Themes across 50 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Husk at følge SpilEntusiasten(DK)-Curator-side: https://steamcommunity.com/groups/SpilEntusiasten/curation TL;DR: En utroligt god krimi visual-novel med flere uforudsete plottwists og en yderst tilfredsstillende afslutning. Godt og skidt (kort) Spillet er reelt choices matter, hvor du lærer forskellige ting, udfra hvem du snakker med og du har ikke tid til at besøge alle. Du spiller som 2 personer som lærer kan lære forskellige ting fra de samme folk. Samlet vurdering: 0-9: Elendigt spil, nærmest ikke spilbart 10-19: Meget dårligt, men teknisk set spilbart 20-39: Dårligt 40-55: Meh (højeste grænse for thumbs down) 56-65: OK (Mindste grænse for thumbs up) 66-75: Godt spil 76-89: Rigtig godt spil ✅ 90-99: Et mesterværk 100: En ægte juvel Spiltid: Mit første spil tog omkring 9-10 timer. Spiltid 100%: Det tog mig omkring 16 timer at få alle achievements. Personligt pris-estimat: 19,99$ Steam Deck-kompatibelt? Endnu ikke testet
评价如何可能要看抱着什么样的期待来玩了~!一开始,搜证及指出矛盾的玩法,让我误以为这是推理为主、注重玩法的游戏,但越走剧情越不对……说实话一开始有一点点失望 暗示逐渐明显之后,也调整了一下自己的心态:如果看作一部带玩法的视觉小说,那其实剧情称得上精美、有趣、跌宕,也做到了揭秘时刻有冲击感。这样会觉得其实是很不错的游戏~
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese
Hours played at review time, across 51 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
喜歡這個故事 ▔▽▔)/ 內容精采不拖沓,不會太難但有很多驚喜,系統雖然有加入時限元素但進程看起來不會有卡殼問題,感謝製作了一個有趣的遊戲。
a pretty good mystery game. if you play a lot of these & enjoy the genre, i think you'll find this one enjoyable, though you will enjoy it more if you prefer heavily character-driven stories (and maybe less if you don't). the save system is VERY generous which i really appreciate as a dyed-in-the-wool save scummer :p it has some flaws, but nothing that makes me regret the time i spent with it (which is somewhat less than shown due to me accidentally leaving the game running in the background), and the things it does well and/or interestingly make up for it.
不咋好玩,引导弱,剧情短
Interesting and fun! I liked the story and the characters, and appreciated the indicator on the 'investigation' mode to tell me whether there was something important to find in an area, but the AP system was stressful at the start (making me reload for optimum chat/present options) and then had me confused for the last few hours as I had apparently gotten all the plot-relevant information already and had nothing new to find, but there was no real indication of it in the game! The twist in the story was fun and had a few hints leading up to it, and despite a few typos I enjoyed the writing!
核心推理部分并不十分烧脑或者说出人意料,核心误导点的底层思路也是较为常见的,特别是现代推理作品里。但是整部游戏处理的很好的一个地方是很多结论并不只有一个一锤定音的信息源,[spoiler] 比如杰基在周六的推论既可以来自观众讨论也可以来自飞燕关于奖杯何时碎掉的证词。 [/spoiler]这其实很符合现实查案的直觉,证词和线索之间往往是交叉验证不断强化的关系,很少会有真正的“铁证”。 这部游戏还有很有野心的地方,它给了线索何时去问谁极高的自由度,也就是说同样一个线索问同一个人在“问话人已知内容”发生改变后也要发生对应的改变,以避免不自然。这除了增加文本量,应该也会增加整体事后核验的工作量,但显然这个努力是值得的,配合AP限制让“以什么顺序去推进”成为了玩家的优化目标,通过一个软性的引导让玩家不去乱试,增强了破案的沉浸感。 其实比起推理游戏的一面,这部游戏视觉小说的一面也很动人。我觉得它很高明的地方在于,它让玩家自己测试了自己到底是“知道动机”还是“理解动机”,[spoiler]选择站在原地不动,才真正代表玩家理解了那种舞台至上的纯粹和纯粹带来的偏执,如果不相信凶手可以为了舞台不杀人,那就自然理解不了为什么凶手会“仅仅为了”舞台杀人,这形成了一个很漂亮的对称结构,如果是我来安排可能还会加一个时间条避免玩家充分思考哈哈。而最后时代洪流下曲终人散又增添了一层悲剧性,原来随着数字和信号解构一切,无论怎样挽留,那个魔法的世界都不会回来了。其实这件事本身就是很值得探讨的,就像第一次见面时她说的那样,马戏团表演是建立在共识上的,进入帐篷本身是很有象征意义的,它代表观众认可了另一种真实,认可了魔法,这一点是电视永远无法代替的。你知道我要说什么,没有爱,就看不到。[/spoiler] 8/10 长处很突出的优秀推理作品,可惜唯独在推理谜题设计本身上薄弱了些
双视角的设定很棒,画风和剧情也都很好
挺好的游戏
玩法还是可以的,不追求全成就的话,给的行动点其实是足够的,难度主要在一些矛盾点挖掘上,还是有可玩性的。但是剧情跟1000集以后的柯南一样,很是一言难尽…………
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Players by region
Where this game's players are, estimated from review languages.
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