
From legendary game creator Hideo Kojima comes a genre-defying experience, now expanded in this definitive DIRECTOR’S CUT. As Sam Bridges, your mission is to deliver hope to humanity by connecting the last survivors of a decimated America. Can you reunite the shattered world, one step at a time?
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 22.43/day in the week to Sep 11 → 59.57/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 17 day-to-day chart moves that followed a price cut, against 2,502 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99−75% | 50.2Kreviews | 92% | — | $7.8M |
| $13.99−65% | 11.8Kratings | 88% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2593 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
São tantos pontos positivos, que nem sei oq escreve aqui, não tenha duvidas que é uma obra prima esse jogo
A game that inspires awe and joy in the small movement of wandering through the world. Delivering packages was all you do when I heard about this game, and that is true but also you simultaneously only do that but that's what the whole game is centered around and the detail and satisfaction that comes from this feels truly one of a kind. The world is absolutely stunning. Every environment, from open plains to snow-covered mountains, is beautifully crafted and gives you a real sense of scale. Travelling across the landscape feels like a genuine journey, and reaching your destination after carefully planning your route is incredibly rewarding. The art direction is fantastic and gives the game a unique atmosphere, while the graphics are some of the best I've seen. The combination of breathtaking scenery, excellent lighting, and incredible attention to detail makes exploring the world a joy. Death Stranding isn't for everyone, especially if you prefer fast-paced action, but if you're willing to embrace its slower, more methodical pace, you'll find a truly unique and memorable experience.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Latest in each market: best RU #23, worst UK #100 · 14 markets collected
US · last 30 days
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Arabic, Czech, Dutch, Greek*, Hungarian, Japanese*, Korean +8 more
| $39.99 |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 2.6K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I've played through this game twice. Once on the PS4 and again on Steam. This game is phenomenal and I had a blast with the whole thing. I definitely recommend it if you like games written by Kojima or are into more artistic and unique experiences. This game is full of unique twists, concepts, game mechanics, and more. There really isn't much about it that can be called "copy/paste". Truly original and fun. Some find it to be a bit slower paced and I wouldn't disagree with that. There were some parts where I felt like every step I took someone was calling me or a cutscene was triggering but the content itself is really good. I found the parts with Amelie stranded on the beach to be boring and Die Hartmen calling me every two seconds to tell me not to forget to check the terminal was a bit annoying to the point it was beginning to get comical. Still, 10/10 for originality and overall fun!
我真的不明白为什么把结局弄得如此坐牢,本来打希格斯(只能用拳头)和大鱼(血量超厚)已经让我很烦了,想着早点打完就睡觉,结果强制性在小地图停一个小时,然后又要看一个多小时的剧情,搞得那么冗长干什么? 游戏前期的剧情也很无聊,对重整UCA完全没兴趣,而且早期npc的态度也很让人不爽,个个都是谜语人。送货的游玩机制我倒是还好,这部分不觉得无聊,而且中间一直在开拓地图,解锁新人物,又感觉有意思了,心人的剧情做得最好。 但在打到结局的那一刻,前中期积累的好感完全败光了,只剩下心累和疲惫。干等一个小时的设计真的很傻逼,纯粹无意义折磨玩家。毫无二周目和买第二部的欲望,体验一次就够了。 另外个人想说,baby的形象搞得太真实了,真实到有些时候让人感觉不适,人类幼崽真的有种奇异的恶心感,我们无毛猴子果然是一种奇怪的物种。
Eu muy buen juego, yo no esperaba mucho de él y era el típico de decir "es solo un juego aburrido de andar sin mucho misterio" una opinión bastante errónea, este juego transmite mucho con sus escenarios, personajes y soundtracks, lo valoró como juego ojo, muchos lo ponen en un pedestal por ser de Kojima, Kojima es un genio si, pero no hay que limitarse simplemente a eso, el juego también tiene sus fallas como que hayan tropecientas zonas CV, al principio es tenso y todo pero llegando a un punto es como "que pereza" ademas una vez sabiendo evitarlas es muy sencillo y se hace aburrido por el hecho de caminar lento, en el lore tiene sentido que hayan tantas zonas cv, pero como gameplay llega a aburrir, en cuanto a cinemáticas deberia de ser el estandar en los videojuegos en vez de que te cuenten la historia de forma muy simple, la historia muy buena y los plot twists de lo mejor, graficamente bestial, mi pj favorito definitivamente es Fragile, el antagonista Higgs muy bueno también, para mi es un 8.5/10. Cuando pueda pienso jugar al 2, nos vemos Sam Porter Bridges
10分
Very immersive and unique. You have to play this game in short bursts because the game can get very stale. The big budget cutscenes are great however all the story pieces in-between are pretty bad.
immaculate vibe
peak
有集换式卡牌怎么不见爆 这游戏坑人呢
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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