
From legendary game creator Hideo Kojima comes a genre-defying experience, now expanded in this definitive DIRECTOR’S CUT. As Sam Bridges, your mission is to deliver hope to humanity by connecting the last survivors of a decimated America. Can you reunite the shattered world, one step at a time?
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 790 reviews with recorded playtime.
Reviews
Themes across 789 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
人与人间的爱和羁绊足以超脱永恒的死域。毫无疑问,这是一部非常积极的作品。
희안한 배송게임.. 첫 진입장벽이 꽤 높다고 느껴진다 어려워서가 아니라 재미의 문제랄까 그렇지만 조금 참고 진행하다보면 점점 스며드는 포인트가 있는데 바로 배송을 완료하여 네트워크를 활성화할때마다 새로운 장비들을 얻는 점이다 점차 배송이 쉬워지고 단순히 적에게 도망가기만 하다가 맞서싸울수 있게 되면서 재미가 붙는다 그래도 결국엔 배송을 반복해야되는 점은 피할 수 없긴하다 중간 중간 컷씬은 길지않으나 마지막은 정말 말도 안될 정도로 기니 참고하길 바란다 특이한 게임을 그래도 한번은 체험해 보고 싶은 유저에게 추천
刚开始玩觉得很有意思很新颖,但是玩完前几章,玩法熟悉之后,减分的剧情就一直在消磨兴趣,全靠这个取景和音乐撑下去。剧情真的非常非常拖沓,而且有很多莫名其妙的动作、台词和镜头,角色的行为逻辑也十分诡异,对我来说这真的是一个很差的剧情设计和人物塑造。你能知道它想讨论很多问题,但是我觉得大部分都算不上成功。
스킵충은 절대 사면 안되는 게임
歌配上游戏场景,逼格还是挺高的
极速快递,使命必达
原版玩的不亦乐乎,导演剪辑版反而食之无味,我才意识到这游戏真正的趣味不在于玩法也不在于剧情,而在于探索,规划每一条路径,期待每一份路上的惊喜,但已经走过的路,毫无新意可言,自然也就少了探索的欲望。就像有的番剧,它的趣味来自于层层铺垫的转折,一旦剧透,再看起来便少了那份惊喜与期待。也难怪这游戏当年口碑两极分化,对探索本身无感代入不进节奏的玩这游戏确实容易无聊
ларп времен ковида
艺术品
Best game.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Arabic, Czech, Dutch, Greek*, Hungarian, Japanese*, Korean +8 more
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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