
Now you’re the new apprentice for Death. And it's your job to help gather souls. Only thing is, you can't just go and kill people to get the souls, it has to look natural. Like an accident. And that means setting up bottles, knives, brooms, and other regular objects in such a way as to create deadly chain reactions.
Modeled estimate, not a reported figure. How we estimate →
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About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Spanish - Spain*, Portuguese - Brazil**languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
BU OYUNU SATIN ALIP KOLEKSİYON KARTLARINI SATARAK KAR ELDE EDEBİLİRSİNİZ.BU VE BUNUN GİBİ 250 ADET OYUNU GÖRMEK İÇİN PROFİLİMİ ZİYARET EDİN! ARKADAŞ EKLEMEKTEN ÇEKİNMEYİNİZ
Un jeu de puzzles de type réactions en chaîne a l'humour noir sans prise de tête !!! Ça me fait vraiment penser à la série de films "Final Destination" !!! Certaines références y sont cachées ex : Breaking Bad & Chucky. Se termine en deux heures d'une seule traite pour avoir tous les succès.
💋
Dear RED - Extended, Lee Sang tarafından geliştirilen ve Sometimes You tarafından yayınlanan interaktif bir görsel romandır. Oyun, annesinin katilini bulmaya çalışan ve intikam almak isteyen başkahraman Red'in etrafında dönmektedir. Oyun iki seçenek konseptine dayanmaktadır: gerçek veya yalan ve her kararın sonuç üzerinde bir etkisi olacaktır. Oyunda toplam 16-17 son bulunmaktadır ve oyun süresi oyuncunun seçimlerine bağlıdır. Oyunun genişletilmiş versiyonu grafiklerde, sonlarda ve oynanışta değişikliklerle birlikte gelir. Ayrıca, oyunda dijital sanat kitabı gibi bonus içerikler de bulunmaktadır. Oyunun hikayesi iyi yazılmış ve ilgi çekicidir ve farklı seçimler oyuna yüksek tekrar değeri kazandırır. Grafikler görsel olarak çekici ve arka plan müziği oyunun atmosferine katkıda bulunuyor. Oyunun benzersiz doğruluk veya yalan konsepti, oyuna ilginç bir dokunuş katıyor ve farklı sonlar oyuncuyu oyuna bağlı tutuyor. Genel olarak, Dear RED - Extended ilgi çekici ve duygusal bir deneyim sunan, iyi hazırlanmış interaktif bir görsel roman. Oyunun hikayesi ve konsepti benzersiz ve oyunun genişletilmiş versiyonu orijinal oyuna iyileştirmeler getiriyor. Eğer interaktif görsel romanlardan hoşlanıyorsanız, Dear RED - Extended kesinlikle göz atmaya değer.
- Oyunu Satın Al - Koleksiyon Kartları Düşür - Koleksiyon Kartlarını Sat
粗糙得像大学生毕设,第一关通关率不足5%,但这个价还是给个好评鼓励下吧
Juego cortito, entretenido y con logros sencillos. Lo compré hace unos años para conseguir los cromos pero la verdad que me sorprendió. Recomendado :)
☀️
I am 32 years old. My ex-wife and I have a daughter together, and we adopted our son together. Both are now 4 years old. When we were going through our separation, I felt lost and unhappy. I was self-destructive. One day, I was so angry with everything spiraling out of control that I punched a concrete wall in a moment of overwhelming emotion. This resulted in breaking my fifth metacarpal in my right hand—the hand I worked with, played games with, and used to carry my children to bed—the hand I desperately needed to ensure I could continue providing. Upon learning the severity of the self-inflicted damage, I became almost suicidal. Keep in mind that just a few months before this, I was the happiest man, with no history of depression or anxiety. I had never experienced anger outbursts, nor was I the type to break down and cry, but I was in a tough situation that truly prevented me from seeing the light on the other side. With nothing better to do, I looked for a game I could play WITH ONE HAND while recovering. Somehow, I stumbled upon this game and read some of the comments. I decided it was worth a try... I must admit I didn't beat the game, nor did I play as much as some of you. In fact, I may have played this game for only a day or two. That being said, after doing so, I had a new joy and hope for life. I managed to leave behind the pain and suffering that had been thrust upon me. I could experience the joy and happiness of other people. I relaxed for 5 ♥♥♥♥ minutes listening to this music, long enough to realize that I would be okay. After realizing this, I turned off the game and went back to work. My hand hurt a lot, but I was motivated. I stopped feeling so sorry for myself and became the father I needed to be at that moment, not the weak boy I was behaving like. Today, I am close friends with the mother of my children. We don't fight, argue, or say hurtful things to each other. We are parents and friends. Now I have 3 children. My third child is, wait, ALSO 4 YEARS OLD. The woman I am with was going through a very similar situation at the time of my separation, and we just unexpectedly stumbled into each other's lives. We have been dating for a year and are very happy together. Moral of the story: you never know what life has in store for you, and if I had given up when all odds were against me, I wouldn't be where I am today. This silly little game helped me realize that. Thank you.
I thought DEATH'S LIFE was interesting, it just wasn't all that fun. Yeah, I liked the kinda gory cutscenes once you got the sequence of events right, some of the ways puzzles gave hints on what's next, and the references to some big name characters made me smile, but let's be honest, it was just a clickfest with no real skill involved. Other than that, nothing broke, it wasn't really clunky, and it did what it was suppose to. Is it worth the $2.99 on Steam? Yeah. I got 2 hours of gameplay out of it. If I wasn't streaming and cutting it up into shorts $1.99 would be better. So if you catch it on sale, I wouldn't blame you if you had it in your shopping cart with a bunch of other stuff, just don't expect much replayability. Maybe something for speed runners?
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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