
Afflicted by a crazy curse that causes strange phenomena including being attacked by women, you must avoid being confessed to in order to survive! From the creators of “Raging Loop” comes a wild ride of a visual novel, full of romance, comedy, and explosions!
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About
Heartfelt confessions - explosive consequences!
From the creators of “Raging Loop” comes a wild-ride of a visual novel, full of slapstick comedy, occult experiences, and romance!
First year Kei Yagi is about to receive a love confession from not one, but two classmates, when he suddenly explodes!
Although this initial incident was an illusion, he discovers that due to a mysterious curse put upon him, the next time he receives a confession of love he will truly explode and die!
Why has Kei been cursed, and by whom? As he struggles to solve the mystery with his schoolmates at his side, he must also dodge the overflowing love from the females around him, which seem to have run wild! Can Kei survive or will he give in to his explosive fate?
Key features
Map it all out: Multiple routes and endings can be navigated easily through the chart system which allows you to pick up from various points along any route you’ve travelled.
Confession Time: A special confession warning light appears when the time for love confessions looms near, helping you avoid destruction (or accept it to collect all the bad endings!).
The Popular Kid: with all sorts of strange happenings and encounters with curious characters, at least Kei isn’t alone in this rollercoaster ride. From girls fighting over him, to classmates fighting alongside him, Kei’s making some unforgettable high school memories.
Sister Universe: Loved “Raging Loop”? Then you’ll love this. At first glance it may seem like completely different works, but these visual novels are deeply connected sister works by scenario writer amphibian.
Enjoy your time in this hybrid, high school fantasy / romantic slapstick comedy visual novel, where you need to push away the affection thrown your way, lest you instantly explode all the while trying to break the strange curse put upon you.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Japanese, Simplified Chinese, English
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
[h1][b]Death Match Love Comedy! — Romance With a Kill Switch[/b][/h1] [b]TL;DR:[/b] A branching occult high-school visual novel where a love confession is a literal game over—unless you dodge it. The route chart and confession warning make ending-hunting painless, but the lack of English support is a hurdle. [h1][b][1] Intro : [/b][/h1] This is the kind of romcom that treats “confession time” like a landmine. The hook is simple: get confessed to, and you explode—so you spend the game side-stepping affection while chasing the truth behind a curse. It’s silly on purpose, but it’s also built like a proper mystery VN with routes to map and outcomes to collect. [h1][b][2] Game Experience : [/b][/h1] [b]World & Systems:[/b] The core loop is classic visual novel decision-making, with two smart quality-of-life twists: a confession warning light that tells you when danger is near, and a route chart that lets you jump around the story you’ve already seen. That combo makes it easy to experiment—play it “safe” to survive, or intentionally take the hit to scoop up bad endings and fill out the flow. [b]Story Shape (light spoilers):[/b] Kei’s first “boom” is a fake-out, but the curse isn’t: the next confession is fatal. From there, the story pivots into an occult-flavored investigation as weird events stack up and different routes lean into different angles of the mystery. The branching structure encourages curiosity more than perfection. [b]Characters:[/b] Kei works as the straight man in a world that refuses to behave, and the surrounding cast exists to both escalate the chaos and pull the plot forward. The romantic pressure is intentionally over-the-top, and the “schoolmates at your side” vibe helps the story feel like more than a single gag stretched thin. [b]Pros:[/b] [list] [*]Genuinely funny premise with a strong “what happens if I pick this?” route structure. [*]Route chart + confession warning make replaying and ending-hunting painless. [*]Occult mystery backbone keeps the slapstick from being the only reason to keep reading. [/list] [b]Cons:[/b] [list] [*]No English language support on Steam, which will be a hard stop for many players. [*]Frequent game overs are the point, but they can still feel repetitive if you’re not in the mood for the joke. [/list] [h2][b][3] Final Thoughts : [/b][/h2] It’s a visual novel for people who like their romance chaotic, their mystery a bit occult, and their choices rewarded with tangible branching. If you enjoy route-based VNs (and especially if “collecting endings” sounds fun rather than exhausting), this is an easy recommend—language support being the big asterisk. Come for the cursed confession gimmick, stay for the route-chart-fueled curiosity. [h2][b][4] Side Note : [/b][/h2] Enjoy more oddball visual novels like this? Follow our [u][url=https://store.steampowered.com/curator/33855818]Nyanco Channel[/url][/u] Steam curator page for more picks, and visit our [u][url=https://www.youtube.com/@NyancoChannel]YouTube[/url][/u] for gameplay videos and spoiler-light impressions.
玩了十五分钟,就这么开了十五分钟黄腔,早点出官中我早就能退款了。。
I tried to give this thing a fair shake, I really did, but I just don't enjoy any of it. Credit where it's due, the translation's pretty good (if not without some typos), and the font is readable, but just about everything else about this VN kind of sucks. It purports itself to be a mystery story, but really it's just a slapstick comedy, through and through. Every character is an obnoxious anime trope delivering silly bit after silly bit, and no meaningful characterization or story progression happens. It starts with a ridiculous premise of the protagonist being inflicted with a curse that makes him explode if he ever gets confessed to, and subsequently his female classmates turn into declaration-happy zombies at sunset, and he must escape them to survive. It's not funny enough to keep me engaged, and it has nothing else going for it. I regret having pre-ordered this.
乍看和人狼村风格有点差异的作品, 打着打着发现是熟悉的风味, 临近结局想着这次流程挺短, 后面发现还有漫长的TE剧情正在缓缓展开…早该想到的! 咩子…咩子…! 一阵复杂的家长般的温情涌上心头。
DMLC was one of my most anticipated VN for 2026. Written by the same guy who did Raging Loop, I had high anticipations for a character driven story with tension, grit, and exciting developments. Having played 2 hours so far into the novel we have horribly translated prose in sentence structure, poor introduction to our characters (they're all piled on you and forced into the story unnaturally in the first half-hour), and the characters so far are flat and one-dimensional. The situation stated in the visual novel (Our main character will explode when confessed to) is trivialized not only by our protagonist who continues the usual motions despite the fact he's verified the result through experience and by a supernatural entity, but also by his group of friends. If your one-dimensional friends are cognizant and are navigating this plot point along with our protagonist, then where is the tension? The story would require either a bad-faith actor (antagonist) or a posse of brain-dead friends who would be more of a liability than a help. I will update my review if I choose to go further into the novel, but so far it hasn't impressed me so far.
I'm a big fan of Raging Loop and had high hopes for an earlier work by the same author. Unfortunately, this is probably the worst VN I've bothered to finish. In terms of sprites, backgrounds, and CGs, it's the cheapest of the cheap. The first two thirds of the game are dragged out, boring, annoying, uneventful setup. Ultimately it fails to escape from any of the tired anime romance comedy tropes it's built on, it just constantly winks at you that it knows they're tropes. Still, something about it was compelling enough to keep me from turning it off. The story does try to swing for the fences with multiple layers of twists of impressively escalating absurdity in the home stretch. You can see the seeds of various ideas that would be executed much better in Raging Loop. As something in the same universe as Raging Loop, some of the explanations are a bit interesting and cast some new light to me on some events of that game. However, these positives were definitely not worth the time investment needed to reach them. Ultimately you should just play Raging Loop. If you've already played Raging Loop and liked it, you would still probably get more enjoyment out of playing Raging Loop again.
[b]An apple a day keeps the Tororin away![/b] In Death Match Love Comedy we jump into the head of Kei Yagi as his life starts to take a crazy turn. Kei is a teenage boy attending Misasagi High and if you asked how he would describe himself in two words he’d say cool and cute. Granted, most of the time that’s not exactly the case haha. It’s been roughly two weeks since school started and while Kei can’t exactly say his life has been normal, I’d say his time at high school has been so far. Well, that’s about to end as he finds out that not only do two girls like him; but when they confess their feelings he explodes. Like, literally explode. Luckily, the first one is a freebie as a strange entity connected to this phenomena reverses it. After time is restored to before it happened, Kei is in total shock and, as he looks at the girls, he finds them in shock too. It seems like Otoba and Rumiko remember what happened as well. And not only that, but four other classmates stumble out from their hiding spot. The very people he was just talking to in the classroom: Asuka Hirakoba, Shinoka Kudan, Miya Togo, and Ryuto Arisu. Well, I guess explaining it away as some kind of stress induced hallucination is out of the picture. From this point on, these seven characters form an unlikely group to get to the bottom of what happened. Despite most of them not being directly involved, everyone technically has some sort of connection to either Kei, Otoba, and/or Rumiko, they all team up not only to investigate the curse Kei suddenly finds himself with, but to help prevent it from being set off. After all, the warning lights Kei finds on his arm when he wakes up and the entity tied to the curse isn’t sufficient enough when the curse seems to also cause the girls to go into a love crazy state where they try to confess to Kei by any means necessary during the evening (which the others decide to call it Berserker Mode). They may not have all started hanging out together without the Death Match Love Comedy curse, as Rumiko dubs it as, but now they’ll be spending a lot of time together figuring it all out and stopping any explosions from happening. I am going to start out a little bit negative here on my thoughts on the game’s story as I do feel it’s the best way to express what I thought about the game as I was playing and afterwards. I actually didn’t enjoy part of the first, I’d say, quarter of the game. To the point where I was honestly contemplating about dropping this game and was lowkey regretting my decision to pick this game up. I will say that the game starts out with a bang, literally and figuratively. I love how the game starts and it fits with this game being a comedy. The whole “Welp, I exploded. How did I get into this situation you ask? Well, let me take you back to a bit before this happened” is peak comedy writing that honestly reminded me of comedy movies that I enjoyed. I also do think that the way everyone’s introduced and the curse was also well done. However, at a certain point I did find myself not really enjoying it, feeling a bit bored, and even a bit annoyed. I’m not quite sure what to pinpoint this on. Maybe I just wasn’t in the right headspace or mood. Maybe I didn’t like how it was being written. Maybe it was due to no progress really seeming to be made. Maybe it was due to me not finding a lot of the jokes funny. Whichever the case, I did not like it. However, I thought about a previous visual novel that I didn’t like at all at first, but then came to really love by the end. I asked myself, “What if Death Match Love Comedy just needed some time to cook?” So I kept reading and man, am I glad I did. After a while, once the game started to refocus on solving the mystery and the group started becoming friends and having fun hanging out, I started to enjoy the game. My enjoyment also stayed steady and kept climbing until it hit an all time high at the whole ending sequence of the game. Death Match Love Comedy is so amazing. You just got to trust the process with Death Match Love Comedy. You have to let it cook. Once you go into the latter half of the game, more specifically once you get to the True Ending branch, you start to realize that everything was intentional. There is a certain beauty in the way the story is told here and I think the best way I can describe it without spoiling anything is how much the game stews in the mundanity of everyday life. The whole game has a slice-of-life comedy tone to it, with it dominating the first half and settling to being an undertone in the second half. Kei and the others are living a more or less normal school life. The crazy thing is, the game’s writer (amphibian) manages to make the more supernatural elements also feel mundane. I definitely think this is thanks to the first half of the game and the whole love comedy vibe this game has. The curse is introduced very early on and while it’s absolutely crazy that Kei explodes when he gets confessed to and he has warning lights to alert him whenever Otoba and Rumiko are around; it just feels like a part of their lives. [code]💜 Check out a more in-depth review at [url=https://witchsreviewcorner.com/2026/03/04/death-match-love-comedy-review/]Witch’s Review Corner[/url] 💜 [/code] I do also really appreciate how Kei isn’t a super pervy character. He is a teenage boy, so he is a little bit. Heck, the game starts with Kei having a passionate discussion about what resembles boobs the most. However, I’d say it’s more on the normal side and I didn’t feel that the pervy thoughts or comments got in the way of important scenes. Yeah, Kei notices the fact that Miya has big boobs, but at the same time he doesn’t have pervy thoughts when he’s concerned about one of the female characters or saving them. It’s always at a time where it’s a more slice of life, comedy vibes where it pops in and it’s never at a time where there’s tense moments. It is also used in a way to help show you the dynamics of the characters at times, which really works and is a bit strange to say/read until you play this game. It just works. The True Ending branch is so amazing. The whole game leads up to it and just the way everything happens is so amazing. It’s absolutely peak writing and I could not stop reading. It had me on the edge of my seat the whole time and I even found myself tearing up towards the end of the game without realizing it twice for different reasons. It puts you through a lot of emotions, I tell ya. As for the game’s localization, I’d say it’s great. There are a few mistakes in the latter half of the game, but that's it. [h1]Verdict[/h1] Death Match Love Comedy may have a bit of a rough patch, but man is it such an amazing visual novel. This is a visual novel where you just need to trust the storytelling process and remember that this pretty much has a slice-of-life love comedy tone throughout it all. I really enjoyed the game’s story; the writing style was nice to read and fits really well with the story being told here; all the characters are all well written and reveal to be multidimensional as you hang out with them more (oops I was so passionate about the story I forgot to mention this); I loved the dynamics everyone had with each other; the foreshadowing is really well done here; and everything just comes together and gets built up so well that it makes it seem effortless. And that’s not even going into how pretty the game looks and the nice soundtrack! This is definitely a must play visual novel, and even more so if you’ve also played Raging Loop or have it in your backlog. It’s such a shame this never got a sequel and most likely never will because this game is so amazing I was ready to immediately buy the sequel despite knowing there isn’t one. [code]💜 Check out my other reviews at [url=https://witchsreviewcorner.com]Witch’s Review Corner[/url] or visit my Curator[url=https://store.steampowered.com/curator/28714255/] The Witch’s Corner![/url] 💜 [/code]
[h1]被表白就会爆炸?究竟是爱的诅咒还是有人捣鬼? [/h1] 《人狼村之谜》这款游戏我想大家应该都听过,可以说这几年来质量非常优秀的悬疑向视觉小说作品。最近同个剧本家amphibian的前作《D.M.L.C.!欢闹炸恋生死斗》也终于更新了中文,还好我有拖延症,一直没去啃生肉,才喜迎这个结果。 不过这里其实有个有趣的点,那就是《D.M.L.C.!》的发售时间要比《人狼村之谜》要早,但剧情故事其实要在《人狼村之谜》之后,最有力的证明就是人狼村里代号“黑山羊”的幼童咩子就是本作的东护美弥,虽然变大了之后漂亮了许多(其实是画风的问题),但通过发型、口头禅和能力,玩过人狼村的老玩家还是能一眼看出来的。 但是剧本走向其实和人狼村天差地别,虽然本作也有悬疑环节,但整体其实算是校园喜剧向,哪怕真有死亡结局,也是非常欢乐的清醒,与房石阳明那种疯癫的场景完全不同。因此玩这款游戏的玩家可以放松紧绷的心情,用一种轻松的态度品鉴这部作品。 [h2]故事简介 [/h2] 男主矢木正和基友各种闲聊,这时班级的两大女神瑠美子和乙羽却突然把他带出教学楼外,就在男主忐忑不安地揣测的时候,两位美女同时开口,虽然没有听清是什么,但好像说出了类似表白的话,很快自己的身体和学校一起被炸弹炸得四分五裂。等他再次回过神来的时候,竟然回到了两个人表白之前的时间,美弥等其他同学追了过来打断表白施法,原来他们有着之前被炸飞的记忆。这时候,一个玩偶出来说明了情况,表示了告白会爆炸的忠告,于是几个人开始讨论起爆炸背后的原因,一场被奇怪规则束缚的校园之旅正式开始。 [h2]剧情感受 [/h2] 首先说一下剧本,整体的表现与“人狼村”相比是有些差的,可能因为本作篇幅并不算太长的缘故,所以剧情发展比较快,有些地方的剧情跳转还有点混乱。不过游戏的题材选择还是很不错的,有点反传统恋爱向作品的感觉,因为告白爆炸的舒服,男主手臂上也出现了好感度的累计条,如果四颗心全满,就会直接爆炸,因此男主需要选一些不会加女主们好感的选项,从而保证自己和周围人的生命安全。 在这个的干扰下,游戏的感情线发展是非常搞笑的,虽然常见的暧昧场景都有,但是对于本作而言,这些地方恰恰是不能顺着女角色心意去选的,这样才能活下去。角色死亡后进入的死亡小剧场和剧情树共能与人狼村差不多,完全可以当成喜剧小甜点来看。 [h2]总结 [/h2] 《D.M.L.C.!欢闹炸恋生死斗》的题材很新颖,虽然有些搞怪,但剧情核心叙事节奏做得确实不错,最后还有和每个女主的结局,这个设计的其实比人狼村要好一些。另外游戏的中文翻译质量确实很不错,期待制作组能早日把《人狼村之谜》也汉化一下,这样就不用打汉化布丁去玩了。推荐玩过《人狼村》的老玩家游玩这款游戏,也很适合喜欢看一些反套路的校园向视觉小说的玩家。 [quote]关注鉴赏组:[url=https://store.steampowered.com/curator/45134494]浮生评测[/url] ←"浮生若梦,一鉴倾心,邀您共赏人间烟火" 加入Steam组:[url=https://steamcommunity.com/groups/LLFLLFF]浮生评测[/url]←“一起追寻'浮生若梦'般的游戏体验” 开始“浮生若梦”鉴赏组的奇幻之旅![/quote]
作为raging loop时间线意义上续作的实质前作,其实一开始并没有抱太大期望的,一眼后宫无厘头轻喜剧的题材(事实大部分时候确实是这样...),很难一下从真刀真枪的杀人暗算游戏转到这个被表白(甚至是腐女子的热情导致)地球都能爆炸给你看的世界线……还有这个拢共没几张的简陋CG和全程无语音和毫无记忆点的极简BGM和一听就好像回到休水老家似的熟悉音效…… 不过熬过前几天不知所谓的恶搞吐槽段子还有冷不防埋的伏笔,中盘[spoiler] 4月27 [/spoiler]开始剧情就开始急转直下突入核心,给人一种“哈?怎么这么沉重啊和说好的不一样但这个味儿果然是amphibian”的落差感,还有人狼村番外里初露端倪的JINX世界观原来在前作才是真正的乱斗大舞台啊。几条分支路线倒是很唐突,ざっくり...当我这样想的时候,白诘线又给了我当头一棒,原来你也能写出这种结局的啊,可恶大意了... 真路线依旧是各种反转,主角阵依旧是没一个省油的灯,以及到底能发散多远啊两栖类不愧是你....不过这就是DMLC的醍醐味吧。当然只冲着美弥大人玩前作的也能得到满足,可爱腹黑女本作大活跃 玩完后终于确认,我果然太对得上两栖类电波了吧,还是这个安心与信赖的包寿司,还是这个安心与信赖的超长番外和配平乱炖,还是这个安心与信赖的番外结尾信息量爆炸,还是这个安心与信赖的唐突塞点民俗怪谈,还有彩蛋和茶会...看此人的剧本总有种吃大碗盖浇吃到撑的感觉,意思是我很爱看好吗。[strike] 所以退社后放了N久的新作卫星—— [/strike]
这是一部设定非常有趣的"反套路"恋爱喜剧。核心玩点是男主只要心动或被告白就会在物理上爆炸,这种荒诞的危机感带来了独特的喜剧效果。 游戏由《人狼村之谜》编剧执笔,美术亮眼,虽然日常不如前者深刻,但悬疑反转和与世界观的关联对老粉丝是巨大惊喜。玩法上依靠"心跳预警"进行选择,还有搞笑的死后吐槽小剧场,让玩家探索欲拉满。 而由于无配音、UI一般等问题,制作仍显廉价,整体也还算是一部轻松有趣的作品。
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Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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