
Afflicted by a crazy curse that causes strange phenomena including being attacked by women, you must avoid being confessed to in order to survive! From the creators of “Raging Loop” comes a wild ride of a visual novel, full of romance, comedy, and explosions!
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About
Heartfelt confessions - explosive consequences!
From the creators of “Raging Loop” comes a wild-ride of a visual novel, full of slapstick comedy, occult experiences, and romance!
First year Kei Yagi is about to receive a love confession from not one, but two classmates, when he suddenly explodes!
Although this initial incident was an illusion, he discovers that due to a mysterious curse put upon him, the next time he receives a confession of love he will truly explode and die!
Why has Kei been cursed, and by whom? As he struggles to solve the mystery with his schoolmates at his side, he must also dodge the overflowing love from the females around him, which seem to have run wild! Can Kei survive or will he give in to his explosive fate?
Key features
Map it all out: Multiple routes and endings can be navigated easily through the chart system which allows you to pick up from various points along any route you’ve travelled.
Confession Time: A special confession warning light appears when the time for love confessions looms near, helping you avoid destruction (or accept it to collect all the bad endings!).
The Popular Kid: with all sorts of strange happenings and encounters with curious characters, at least Kei isn’t alone in this rollercoaster ride. From girls fighting over him, to classmates fighting alongside him, Kei’s making some unforgettable high school memories.
Sister Universe: Loved “Raging Loop”? Then you’ll love this. At first glance it may seem like completely different works, but these visual novels are deeply connected sister works by scenario writer amphibian.
Enjoy your time in this hybrid, high school fantasy / romantic slapstick comedy visual novel, where you need to push away the affection thrown your way, lest you instantly explode all the while trying to break the strange curse put upon you.
Stats
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 141reviews | 78% | — | $41.7K |
| $22.49−25% | 119ratings | 85% | — | not modelled | |
Engagement
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
[h1][b]Death Match Love Comedy! — Romance With a Kill Switch[/b][/h1] [b]TL;DR:[/b] A branching occult high-school visual novel where a love confession is a literal game over—unless you dodge it. The route chart and confession warning make ending-hunting painless, but the lack of English support is a hurdle. [h1][b][1] Intro : [/b][/h1] This is the kind of romcom that treats “confession time” like a landmine. The hook is simple: get confessed to, and you explode—so you spend the game side-stepping affection while chasing the truth behind a curse. It’s silly on purpose, but it’s also built like a proper mystery VN with routes to map and outcomes to collect. [h1][b][2] Game Experience : [/b][/h1] [b]World & Systems:[/b] The core loop is classic visual novel decision-making, with two smart quality-of-life twists: a confession warning light that tells you when danger is near, and a route chart that lets you jump around the story you’ve already seen. That combo makes it easy to experiment—play it “safe” to survive, or intentionally take the hit to scoop up bad endings and fill out the flow. [b]Story Shape (light spoilers):[/b] Kei’s first “boom” is a fake-out, but the curse isn’t: the next confession is fatal. From there, the story pivots into an occult-flavored investigation as weird events stack up and different routes lean into different angles of the mystery. The branching structure encourages curiosity more than perfection. [b]Characters:[/b] Kei works as the straight man in a world that refuses to behave, and the surrounding cast exists to both escalate the chaos and pull the plot forward. The romantic pressure is intentionally over-the-top, and the “schoolmates at your side” vibe helps the story feel like more than a single gag stretched thin. [b]Pros:[/b] [list] [*]Genuinely funny premise with a strong “what happens if I pick this?” route structure. [*]Route chart + confession warning make replaying and ending-hunting painless. [*]Occult mystery backbone keeps the slapstick from being the only reason to keep reading. [/list] [b]Cons:[/b] [list] [*]No English language support on Steam, which will be a hard stop for many players. [*]Frequent game overs are the point, but they can still feel repetitive if you’re not in the mood for the joke. [/list] [h2][b][3] Final Thoughts : [/b][/h2] It’s a visual novel for people who like their romance chaotic, their mystery a bit occult, and their choices rewarded with tangible branching. If you enjoy route-based VNs (and especially if “collecting endings” sounds fun rather than exhausting), this is an easy recommend—language support being the big asterisk. Come for the cursed confession gimmick, stay for the route-chart-fueled curiosity. [h2][b][4] Side Note : [/b][/h2] Enjoy more oddball visual novels like this? Follow our [u][url=https://store.steampowered.com/curator/33855818]Nyanco Channel[/url][/u] Steam curator page for more picks, and visit our [u][url=https://www.youtube.com/@NyancoChannel]YouTube[/url][/u] for gameplay videos and spoiler-light impressions.
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Languages: Japanese, Simplified Chinese, English
| $29.99 |
| 11ratings |
| 90% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 43 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
[h3]假,俗,俗不可耐!校园日常最珍贵的亲密和成长,在这里都显得力不从心。一个人想要得到爱,常常要先走到即将消失的位置,傻兮兮地讲讲自我牺牲。非常具有煽动性的一笔,滥用戏剧性,把所有失败扭转为成功之母。我相信奇迹是某种真实的存在,但不意味着整个世界会重新组织,停下来帮你。[/h3]
玩了十五分钟,就这么开了十五分钟黄腔,早点出官中我早就能退款了。。
I'm a big fan of Raging Loop and had high hopes for an earlier work by the same author. Unfortunately, this is probably the worst VN I've bothered to finish. In terms of sprites, backgrounds, and CGs, it's the cheapest of the cheap. The first two thirds of the game are dragged out, boring, annoying, uneventful setup. Ultimately it fails to escape from any of the tired anime romance comedy tropes it's built on, it just constantly winks at you that it knows they're tropes. Still, something about it was compelling enough to keep me from turning it off. The story does try to swing for the fences with multiple layers of twists of impressively escalating absurdity in the home stretch. You can see the seeds of various ideas that would be executed much better in Raging Loop. As something in the same universe as Raging Loop, some of the explanations are a bit interesting and cast some new light to me on some events of that game. However, these positives were definitely not worth the time investment needed to reach them. Ultimately you should just play Raging Loop. If you've already played Raging Loop and liked it, you would still probably get more enjoyment out of playing Raging Loop again.
I tried to give this thing a fair shake, I really did, but I just don't enjoy any of it. Credit where it's due, the translation's pretty good (if not without some typos), and the font is readable, but just about everything else about this VN kind of sucks. It purports itself to be a mystery story, but really it's just a slapstick comedy, through and through. Every character is an obnoxious anime trope delivering silly bit after silly bit, and no meaningful characterization or story progression happens. It starts with a ridiculous premise of the protagonist being inflicted with a curse that makes him explode if he ever gets confessed to, and subsequently his female classmates turn into declaration-happy zombies at sunset, and he must escape them to survive. It's not funny enough to keep me engaged, and it has nothing else going for it. I regret having pre-ordered this.
乍看和人狼村风格有点差异的作品, 打着打着发现是熟悉的风味, 临近结局想着这次流程挺短, 后面发现还有漫长的TE剧情正在缓缓展开…早该想到的! 咩子…咩子…! 一阵复杂的家长般的温情涌上心头。
DMLC was one of my most anticipated VN for 2026. Written by the same guy who did Raging Loop, I had high anticipations for a character driven story with tension, grit, and exciting developments. Having played 2 hours so far into the novel we have horribly translated prose in sentence structure, poor introduction to our characters (they're all piled on you and forced into the story unnaturally in the first half-hour), and the characters so far are flat and one-dimensional. The situation stated in the visual novel (Our main character will explode when confessed to) is trivialized not only by our protagonist who continues the usual motions despite the fact he's verified the result through experience and by a supernatural entity, but also by his group of friends. If your one-dimensional friends are cognizant and are navigating this plot point along with our protagonist, then where is the tension? The story would require either a bad-faith actor (antagonist) or a posse of brain-dead friends who would be more of a liability than a help. I will update my review if I choose to go further into the novel, but so far it hasn't impressed me so far.
[b]An apple a day keeps the Tororin away![/b] In Death Match Love Comedy we jump into the head of Kei Yagi as his life starts to take a crazy turn. Kei is a teenage boy attending Misasagi High and if you asked how he would describe himself in two words he’d say cool and cute. Granted, most of the time that’s not exactly the case haha. It’s been roughly two weeks since school started and while Kei can’t exactly say his life has been normal, I’d say his time at high school has been so far. Well, that’s about to end as he finds out that not only do two girls like him; but when they confess their feelings he explodes. Like, literally explode. Luckily, the first one is a freebie as a strange entity connected to this phenomena reverses it. After time is restored to before it happened, Kei is in total shock and, as he looks at the girls, he finds them in shock too. It seems like Otoba and Rumiko remember what happened as well. And not only that, but four other classmates stumble out from their hiding spot. The very people he was just talking to in the classroom: Asuka Hirakoba, Shinoka Kudan, Miya Togo, and Ryuto Arisu. Well, I guess explaining it away as some kind of stress induced hallucination is out of the picture. From this point on, these seven characters form an unlikely group to get to the bottom of what happened. Despite most of them not being directly involved, everyone technically has some sort of connection to either Kei, Otoba, and/or Rumiko, they all team up not only to investigate the curse Kei suddenly finds himself with, but to help prevent it from being set off. After all, the warning lights Kei finds on his arm when he wakes up and the entity tied to the curse isn’t sufficient enough when the curse seems to also cause the girls to go into a love crazy state where they try to confess to Kei by any means necessary during the evening (which the others decide to call it Berserker Mode). They may not have all started hanging out together without the Death Match Love Comedy curse, as Rumiko dubs it as, but now they’ll be spending a lot of time together figuring it all out and stopping any explosions from happening. I am going to start out a little bit negative here on my thoughts on the game’s story as I do feel it’s the best way to express what I thought about the game as I was playing and afterwards. I actually didn’t enjoy part of the first, I’d say, quarter of the game. To the point where I was honestly contemplating about dropping this game and was lowkey regretting my decision to pick this game up. I will say that the game starts out with a bang, literally and figuratively. I love how the game starts and it fits with this game being a comedy. The whole “Welp, I exploded. How did I get into this situation you ask? Well, let me take you back to a bit before this happened” is peak comedy writing that honestly reminded me of comedy movies that I enjoyed. I also do think that the way everyone’s introduced and the curse was also well done. However, at a certain point I did find myself not really enjoying it, feeling a bit bored, and even a bit annoyed. I’m not quite sure what to pinpoint this on. Maybe I just wasn’t in the right headspace or mood. Maybe I didn’t like how it was being written. Maybe it was due to no progress really seeming to be made. Maybe it was due to me not finding a lot of the jokes funny. Whichever the case, I did not like it. However, I thought about a previous visual novel that I didn’t like at all at first, but then came to really love by the end. I asked myself, “What if Death Match Love Comedy just needed some time to cook?” So I kept reading and man, am I glad I did. After a while, once the game started to refocus on solving the mystery and the group started becoming friends and having fun hanging out, I started to enjoy the game. My enjoyment also stayed steady and kept climbing until it hit an all time high at the whole ending sequence of the game. Death Match Love Comedy is so amazing. You just got to trust the process with Death Match Love Comedy. You have to let it cook. Once you go into the latter half of the game, more specifically once you get to the True Ending branch, you start to realize that everything was intentional. There is a certain beauty in the way the story is told here and I think the best way I can describe it without spoiling anything is how much the game stews in the mundanity of everyday life. The whole game has a slice-of-life comedy tone to it, with it dominating the first half and settling to being an undertone in the second half. Kei and the others are living a more or less normal school life. The crazy thing is, the game’s writer (amphibian) manages to make the more supernatural elements also feel mundane. I definitely think this is thanks to the first half of the game and the whole love comedy vibe this game has. The curse is introduced very early on and while it’s absolutely crazy that Kei explodes when he gets confessed to and he has warning lights to alert him whenever Otoba and Rumiko are around; it just feels like a part of their lives. [code]💜 Check out a more in-depth review at [url=https://witchsreviewcorner.com/2026/03/04/death-match-love-comedy-review/]Witch’s Review Corner[/url] 💜 [/code] I do also really appreciate how Kei isn’t a super pervy character. He is a teenage boy, so he is a little bit. Heck, the game starts with Kei having a passionate discussion about what resembles boobs the most. However, I’d say it’s more on the normal side and I didn’t feel that the pervy thoughts or comments got in the way of important scenes. Yeah, Kei notices the fact that Miya has big boobs, but at the same time he doesn’t have pervy thoughts when he’s concerned about one of the female characters or saving them. It’s always at a time where it’s a more slice of life, comedy vibes where it pops in and it’s never at a time where there’s tense moments. It is also used in a way to help show you the dynamics of the characters at times, which really works and is a bit strange to say/read until you play this game. It just works. The True Ending branch is so amazing. The whole game leads up to it and just the way everything happens is so amazing. It’s absolutely peak writing and I could not stop reading. It had me on the edge of my seat the whole time and I even found myself tearing up towards the end of the game without realizing it twice for different reasons. It puts you through a lot of emotions, I tell ya. As for the game’s localization, I’d say it’s great. There are a few mistakes in the latter half of the game, but that's it. [h1]Verdict[/h1] Death Match Love Comedy may have a bit of a rough patch, but man is it such an amazing visual novel. This is a visual novel where you just need to trust the storytelling process and remember that this pretty much has a slice-of-life love comedy tone throughout it all. I really enjoyed the game’s story; the writing style was nice to read and fits really well with the story being told here; all the characters are all well written and reveal to be multidimensional as you hang out with them more (oops I was so passionate about the story I forgot to mention this); I loved the dynamics everyone had with each other; the foreshadowing is really well done here; and everything just comes together and gets built up so well that it makes it seem effortless. And that’s not even going into how pretty the game looks and the nice soundtrack! This is definitely a must play visual novel, and even more so if you’ve also played Raging Loop or have it in your backlog. It’s such a shame this never got a sequel and most likely never will because this game is so amazing I was ready to immediately buy the sequel despite knowing there isn’t one. [code]💜 Check out my other reviews at [url=https://witchsreviewcorner.com]Witch’s Review Corner[/url] or visit my Curator[url=https://store.steampowered.com/curator/28714255/] The Witch’s Corner![/url] 💜 [/code]
这大概是我玩过的最小众的游戏,和人狼村差距挺大的,似有经费不足的迹象。 1.没配音意味着代入感大减,体验过人狼村那些个性辨识度鲜明的配音,落差挺大 2.写作方面,文本似乎没有经过“可读性”效验,大量意义不明的长句堆砌,读起来不那么顺畅。一些长句要读个两三遍才厘清句子结构,厘清后发现什么其实什么内容也没有,额头上凭空冒出几个问号。 3.无厘头的噱头当调剂可以,但当成主要卖点就落了下乘。不少情节的过渡突兀,倒是很好地靠这个掩盖了 4.错别字有一些,影响倒是不大,简中质量还不错 5.高潮部分的剧情还算精彩,值得一读 6.咩子怎么长成巨乳了?不喜欢
脑洞真大,作为人狼村之后的时间线而存在的前一部作品,讲述的是完全不同的故事,很独特的网状叙事交互。虽然人物塑造还是太词条了,插图也少的可怜,而且还有一堆背景没填,但是跳过日常后的剧情推进部分还是充满着跌宕起伏的,比起真结局那种搞怪欢乐幸福的结尾,我还是更喜欢乙羽的badend(其实也不算太bad),好痛,就是看完这个badend才更有动力去寻找完美结局。 就像最后彩蛋结尾说的,如果可以,希望能把这个故事偶尔在回忆里被想起,作为一部电波系脑洞大的超能力作品给乏味的日常带来一点小小的欢乐,这就足够了
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