
Death In Abyss is an intense flight shooter that challenges you to utilize your maneuverability and explosive firepower to survive against the deep-sea hostilities. In your descent, the nightmares can only get worse.
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About
DEATH IN ABYSS is an intense deep-sea flight shooter that blends elements from classics like Star Fox 64, Devil Daggers, and Omega Boost into a difficult action-horror experience.
Zoom through extraterrestrial seas against unidentified giants lurking in the dark depths.
In your descent, the nightmares can only get worse.
Raging lifeforms swarm towards you. Survive by using your reflexes and versatile movement. Eliminate hostiles with your powerful arsenal to harness their life-force and restore health. Progress deeper into the uncharted ocean, find the source of the outbreak.
Satisfying flight movement, designed for fast-paced action.
A challenging campaign with creepy underwater dread.
Unique infectious creatures and disturbing environment design.
Massive nightmares to fight against.
PSX-inspired graphics with old terminal aesthetics.
Crunchy old-school retro sounds.

Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 44 reviews with recorded playtime.
Reviews
Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Brilliant answer to a seemingly absurd question--what if Star Fox 64 was a brutal, undersea horror game? Fast-paced, blisteringly difficult but deeply satisfying to master, I had an amazing time steering my frail little ship safely through swarms of what I can only describe as cancerous tumors covered in teeth and tentacles. Special, life-shortening shout-out to the enemies in the second level for making the "look behind you" function as essential as the fire button--if you liked Devil Daggers, you've gotta try this one
It's a very nice looking game, good controlling game, fun idea of a game. And while I admit I have not beaten the game yet I feel like I've observed a bit. The enemy variety is small, though so is the level count so the variety being low is pretty reasonable. Main reason I'm not recommending is because the game feels, unfair. Like a projectile that can travel faster than you that homes in as well. Gotta dodge roll into the attack to get rid of it but that's the same direction most of the melee enemies are so you're diving into danger to get rid of danger. Enemy count is very high but most of the enemies you'll see aren't worth the health or progress to kill (The little bitty things) but sure can take a quarter-ish or fifth-ish of your health away in a single hit. I got stuck on level 5, because for reasons beyond me they added an insta kill enemy with a very high amount of health that can reverse your progress if you try to just avoid it. It feels a little too hostile type of difficult instead of fun type of difficult, especially with how limited your gameplay options are
Hey, you! Do YOU wish Star Fox featured extensive body horror and gave you nightmares?
I have spent over a days worth of time trying to learn this game and beat it, I have been pushed to anger, frustration, and exhaustion. I haven't played a game this taxing in a while. Eventually taking the evening to finish the final boss, which feels like it goes on forever, until things just click and whatever fear you have about getting in the enemies face leaves you and all that's left is the determination to do more than survive. Would recommend!
Достойный продолжатель дела дьявольских кинжалов и гипер демоновича. Теперь кампания с чекпоинтами. Мрачность и атмосферность на уровне.
Very difficult but if you can handle the learning curve it is a very fun and amazingly designed game, the atmosphere and tension from certain scenes is incredible and the lack of info given makes it all the better to leave up to interpretation.
Awsome indie game heavily inspired by Devil Daggers and star fox. I was blown away by how fluid and stable the game proformed during its most intense dogfights. The setting and atmosphere of the games world and story also surpised me by its quality. Yes admitably the game is difficult true to its retro asethetic and while a cheat menu or difficulty options would be welcomed I really dont believe the game needs it. you will miss out of that rewarding sensation of acomplishment which is basically null in the modern medium.
While I love the games art style and overall mechanics (The gameplay feels great.) But... the game defiantly isn't worth the £16.75 I paid for it. There is no real progression or new weapon types/upgrades. Just 1 map and endlessly spawning waves where the games difficulty doesn't make a lot of sense. Even at 25% off today I don't think its worth the price. This should have been listed at around £4-6. There just isn't anywhere near enough content to justify it. Especially when there are many other games on my wishlist that offer a lot more value for way cheaper. I like the game. I just dont like the cost. Not worth it!
UPDATE: This game is amazing in every single possible way. For ♥♥♥♥ sakes play it. I haven't been this scared ♥♥♥♥♥♥♥♥ of a game since I played HeXen 64 at the ripe old age of 8 at midnight and seeing an Ettin for the first time. I am being dead serious. PLAY. THIS. A friend saw that I was spending a huge amount of time in the demo (I was on level 3 trying to beat the boss) and the bastard bought it for me. May God have mercy on my soul. And my hands. Jesus my poor hands. (Works great with a Steam Controller)
Nice Combo of Star fox with a bit of Thunder Force V, Definitely scratched that shmup itch I've been searching for. A bit short and difficult but I really had a great time! Really enjoyed the small story it had too. Don't really see an issue with the price. My only gripe is that I wished the stronger variants of the enemies spawned without having to destroy their nest, was hoping to see the crab more I love their song.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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