
'Death Coming' is a non-linear puzzle game where you must harvest human souls ‘Final Destination’ style. However, pesky mortals are not your only problem, as the Agents of Light will do everything they can to stop you.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Simplified Chinese*, Japanese*, Traditional Chinese*, French*, Italian*, German*, Spanish - Spain*, Russian*, Turkish*, Polish*, Portuguese - Portugal* +1 more
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
yes
Killing humans is fun 👌I highly recommend
pq si
可愛!喜歡這種腦洞!
8/10
I always wanted to help death! I can now!
güzel iste
choes of Aetheria In Echoes of Aetheria, players step into a breathtaking open world suspended among the clouds — a realm of floating islands, ancient technology, and forgotten gods. The game blends exploration, puzzle-solving, and real-time combat with a deep, emotionally charged narrative about memory, identity, and the cost of progress. You play as Lyra, an airship mechanic who awakens in the ruins of a once-great sky city with no recollection of her past. Guided by a mysterious voice echoing through the storm clouds, Lyra embarks on a journey to restore her memories and uncover the truth behind the collapse of Aetheria — a civilization that once harnessed the boundless energy of the skies. Gameplay in Echoes of Aetheria centers around exploration and discovery. Players can pilot Lyra’s customizable airship between islands, each with its own ecosystem, inhabitants, and secrets. Some islands are lush and vibrant, filled with glowing flora and ancient ruins; others are desolate, haunted by the remnants of war and technological decay. The world feels alive — dynamic weather patterns affect flight, hidden currents carry your ship across storm fronts, and colossal sky beasts roam the horizon. Combat is fast-paced and fluid, combining melee attacks, ranged weaponry, and “Aether abilities,” powers drawn from the world’s unstable energy source. Players can manipulate gravity, conjure protective barriers, or unleash devastating storms. The skill system rewards creativity — chaining powers and gadgets in inventive ways produces unique effects. Every battle feels like a dance through the air, with Lyra leaping from her airship to duel enemies in mid-sky before grappling back aboard. Beyond combat, Echoes of Aetheria excels in atmosphere and storytelling. The narrative unfolds through environmental clues, recovered memories, and interactions with characters scattered across the islands — inventors, wanderers, and rebels who each hold fragments of the truth. As Lyra’s memories return, players must confront moral choices: Will you rebuild the Aetherian empire and restore its lost glory, or break the cycle of exploitation that destroyed it? Visually, the game is stunning. The art style merges hand-painted skies with detailed mechanical designs, blending fantasy and steampunk aesthetics. Sunsets scatter gold across floating mountains; lightning storms illuminate ancient towers in silhouette. The soundtrack, a mix of orchestral and ambient tones, swells and fades with your actions — quiet during exploration, thunderous in battle, and mournful during key emotional moments. What sets Echoes of Aetheria apart is its sense of scale and solitude. The game captures both the thrill of discovery and the haunting beauty of emptiness — the idea that progress, no matter how glorious, leaves echoes of what was lost. Every island feels like a memory of a world that once thrived, now drifting apart in silence. In essence, Echoes of Aetheria is more than just an adventure game. It’s a reflection on humanity’s endless pursuit of advancement — and the echoes that linger when the skies fall silent.
Good
脑洞大开的鬼马之作,神一样的作品,动脑筋才能得高分
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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