
An Open World Survival Shooter blending hardcore PVP and PVE action. Secure precious loot in safe zones or build your own fortress in the wild. With intense gunfights, stunning visuals, and performance smooth enough for any system, the challenge awaits!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.14/day in the week to Sep 14 → 1/day in the week after.
About
DEADSIDE blends your favorite Survival Shooter elements in a fast-paced open world where progression is swift and loot is plenty. Obtain valuable gear, and store it in a safe zone. Or build your own fortress in the wild, securing it with turrets, making it cozy while boosting your stats, and use it to store your vehicles and loot. Traverse the world by foot, car, motorcycle, boat, or a Quick Travel metro system. Make friends or enemies. Join PVP or PVE servers. Explore the vast open world filled with challenging events, and raid your enemies.
We have 3 main types of servers in DEADSIDE 1.0: PVP, PVE, and PVP scheduled raids
Note on all 3 types of servers your player disappears when offline with all loot on your body
PVP servers provide an intense hardcore experience where players can engage in fights, and can raid each other’s bases with no limits.
PVE servers are a more chill experience where you can interact with other players, and can’t fight each other or raid/steal each other’s bases. We recommend this mode to learn the game’s mechanics.
PVP scheduled raids have specific times on the server when raiding is allowed
Nobody likes running forever in open world survival games. DEADSIDE has boats, motorcycles, cars, and a Fast Travel System to easily get around the map. Secure your vehicles with codelocks and use them for storage.
Build a secluded shack or a secured fortress. We made it easy to build with an intuitive tool, and added plenty of comfort items which are useful for gameplay boosts. Secure your base with passive defenses such as turrets and traps. Store your vehicles, and keep your hard earned loot safe from raiders.
Explore the forests, rivers, and settlements of this post-soviet apocalypse. You can build anywhere outside of settlements. Challenging NPCs patrol the map, and your progression is solely decided by your own skill. There are no levels or bars. Your level is your skill and the equipment you acquire.
It's all about the ballistics and variety of weapons. Choose from 32 firearms, and modify them with scopes, expanded mags, flashlights, silencers and other modules. Feeling tactical? Setup tripwire traps, respawn bags, use smoke grenades for cover. The combat system is designed to be hardcore. Combine this with an intuitive missions system with clearly marked objectives on the map and you have the perfect hardcore survival shooter.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99−60% | 40.5Kreviews | 76% | — | $19.8M |
| $24.99 | 3.6Kratings | 73% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 902 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
New update is awful. Ruined the game.
К сожалению игра не понятно кем хочет быть. Толи DayZ, толи EFT, толи не понятно чем. От обновления к обновлению закручиваются гайки [для ремонта буквально нужно в два раза больше ресурсов чем может дать целый предмет], в последнем обновлении техника стала просто картонным мусором что ещё и не найти. Контента для PVE не выходит совсем. Локальный сервер сделать нельзя. Через пару лет может и будет что-то нормальное, но сейчас игра скучная, унылая и с тонной гринда. Не рекомендую...
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Every market we collect.
Reviews, worldwide (the counter carries no country): 1.14/day in the week to Aug 6 → 2.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Russian, French, German, Spanish - Latin America, Simplified Chinese
| $24.99 |
| 2.3Kratings |
| 70% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 908 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
[h1]Deadside - Dead by Name, Dead by Nature[/h1] [h2]Story:[/h2] There really isn't much of a story to keep you invested. You're simply dropped into a world that's supposed to be dangerous, but instead it mostly feels empty. The biggest threat isn't survival. It's trying to find a reason to keep playing. [h2]Game Mechanics:[/h2] Deadside markets itself as a survival shooter, but it struggles to make either aspect enjoyable. The map often feels lifeless, with long stretches where nothing happens because the player population is just as dead as the game's title suggests. Ironically, the most active "players" you'll encounter are the AI. Calling them NPCs almost feels insulting to actual NPCs. These enemies seem to possess superhuman awareness, tracking you through foliage, instantly snapping onto your position, and landing shots with frightening accuracy. They feel less like AI and more like they're running ESP and an aimbot. Somehow they managed to be even more frustrating than some of the infamous AI encounters in games like Escape from Tarkov or ARC Raiders. Instead of creating tense firefights, they create moments where you're questioning whether the AI is playing fair at all. [h2]Pros and Cons[/h2] [h3]Pros:[/h3] +The gunplay can feel satisfying at times. +The visuals are decent. [h3]Cons:[/h3] -The game feels empty due to its low player population. -AI has unrealistically accurate aim and awareness. -Combat often feels unfair rather than challenging. -Survival mechanics are fairly basic. -Not enough engaging content to keep players around. -The world lacks life and excitement. [h1]Conslusion[/h1] Deadside unfortunately lives up to its name. A survival game depends on player interaction and believable AI, yet one is nearly absent while the other feels like it's cheating. Instead of fighting for survival, you'll spend most of your time either fighting AI that seems to have wallhacks and perfect aim or you will be RUNning around the vast map. 3/10 Until next time. Take care, everyone.
This is the most unbalance retarded ♥♥♥♥♥♥♥ game i've ever had the displeasure of playing
Jogo até que é bom . Mais o suporte deles é um lixo , rackearam minha conta e usaram cheater , mandei todas as provas e nada de resolverem. São tudo safados.
Oyun çok güzel seviyorum ama her serverde 5-6 oyuncu aşırı gelişiyor, çeşitli potlar ve baselerine koyduğu sanat eserleri buffları ile canlarını 150-160lara çıkarıyor, gelişmiş zırhlarla da neredeyse ölümsüz oluyorlar. Normal bir silahla 2-3 kişi bu oyuncuların üzerine şarjörlerini boşaltsa, tarasa ölmüyorlar fakat onlar elindeki en iyi silahla 1-2 mermi ile seni öldürebiliyor. Ev yapıp gelişemiyorsun çünkü bu gelişmiş canlıların baseleri amerikan cephaneliği gibi bombalarla dolu, fellik fellik patlatacak ev arıyorlar. Havaalanını, kamenks şehrini, I2 deki adada ve K4 bölgesinde bulunan askeri alanları tutan bu gelişmiş canlılar kendi aralarında çok iyi eğleniyorlar lakin oyuna yeni başlayanlar çok çabuk sıkılıp bırakıyor. Ayrıca bomba malzemeleri özellikle saydığım bu bölgelerde bol olduğu için baseleri patlamak çok kolay oluyor. Bu yüzden de çoğu kişi emekleri boşa gittiği için de oyunda tutunamıyor.
It's 2026 and Linux is "unsupported platform". Don't buy it.
pretty fun could be better if servers werent so dead but i cant complain
Кусок говна который кишит читерами. Админам плевать на репорты
Back on the upswing, game is improving significantly with changes in 2026. Some solid improvements gearing towards survival and away from fast paced rust style gameplay. Game is heading in the right direction.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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