
Deadnaut is Screwfly Studios' second game and follow up to cult hit, Zafehouse: Diaries. Deadnauts, so named because they’re unlikely to return, must explore, investigate and fight their way through the derelict ships of dead civilisations. Every mission is unique and no two locations are the same.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
About
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99 | 159reviews | 64% | — | $44K |
| $4.99−50% | 67ratings | 70% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Ce jeu combine un ergonomie rebutante avec côté tactique trop recherché et donc très très difficile à prendre en main. Même le joueur le plus hardcore aura du mal.
Soooo nice
cool concept, execution was just not quite good enough sadly.
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Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
A shot that misses, whether fired by you OR BY ENEMIES, will lower the ship's integrity and when it hits zero you lose. Rarely the game will sometimes go "lol ♥♥♥♥ you" and spawn enemies with rocket launchers and when this happens you can kiss your run goodbye. A room full of five turrets that you can't bypass is also the effective end of a run. Oh yeah, destroying turrets will also damage the ship even though otherwise you can only disable them temporarily. The fourth and last ship in a run usually has a large difficulty spike. Lastly, the game's updates stopped loooong ago and ultimately you just explored the same kind of dungeo- err ship every time, just with different sizes/layouts. The logs mention stuff like colonies and stations but you never see any of that, wasted potential honestly. I really wish they'd have put more variety into the game, explored the concept further, or maybe made a sequel, but none of that's happening. The ambience, atmosphere, and setting are great but I can't recommend the gameplay at all.
this game is hard and I love it
GG
I just didn't really enjoy it.
Awesome, Its like a cross between Event horizon, Pitchblack Sphere and Event Horizon. Random, random campaigns, character Generation ETC. Awesome. Creepy too! Rating 7.5/10
two thumbs up
Не поддерживает соотношение сторон отличное от 16:9, даже в виде "черных полос": только сжимает или растягивает картинку.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 67 | 70% | $4.99 | |
| $1.9M | 2.8K | 90% | $19.99 | |
| $41.5K | 96 | 86% | $14.99 | |
| $186.8K | 1.4K | 68% | $4.99 | |
| $217.2K | 3.8K | 91% | $3.59 | |
| $137.7K | 422 | 91% | $9.74 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $44K | 110 | 95% | $12.99 | |
| $44K | 557 | 78% | $4.99 | |
| $44K | 343 | 66% | $3.99 | |
| $44K | 50 | 72% | $19.99 | |
| $44K | 228 | 68% | $9.99 | |
| $44K | 550 | 52% | $4.99 |