
A thousand years of peace are shattered by betrayal, political upheaval, and war. Play as the hero Carrion Iblis, as the story of Siegfried, the Empire's true successor, plunges the world further and further into darkness.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Sorry, but the quality just isn't there. In the couple hours of the game I experienced many kinds of jank: misplaced sprites (torches floating in random empty spaces), random walls and buildings you could walk through (clearly unintentionally), cutscene/story glitches (people who aren't in my party yet taking part in conversations because I explored in a direction the game didn't expect me to explore yet), and more. Combine that with the otherwise bog standard RPGmaker game experience, and it's not clear that this game has anything to recommend it.
good
Great game. It's a nice story and the choices you made with the characters does matter. A good thing in the game is the deactivation of encounters after almost clear the level/location. It gives you the opportunity to gather the treasures you potential missed earlier. I finalized the game in 32 hours on normal mode. For me value for my money!
Quite fun game, specialy considerated is a RPG Maker game, I do recomend buy it on-sale though, but if you do, you will enjoy it for what is worth
Classic RPG maker game. One of those stories where I didn't know what was happening after the first part, but that's a nostalgic feel and probably the best part.
Fun JRPG
First Steam game where I've had to request a refund. At one point in the game it just crashes and there's no way past it. Up to that point it's an above average RPGmaker game with some interesting growth methods that make you feel like you're making progress. Without the bug, I'd probably tentatively recommend it.
For a game designed on RPG Maker and for the price paid, this was a very solid RPG. I really liked the skill system, the augment system nd the structure of the game, with chapters, side-quests and other stuff. The dungeons were well built, with random battles but at a rate that does not hurt exploration. Game was so enjoayble I ended up getting Skyborn after I finished it.
A microbudget labor of love by someone with a clear affection for the great SNES RPGs. Sure, the writing isn't particularly good, the world isn't fresh or deep, and the story is boilerplate, but there is clear attention, care, and love put into this that punches well above its weight. While Hamilton is content with the old standards when it comes to his narrative, he innovates with Deadly Sin 2's gameplay, adding encumbrance and initiative systems, a winner-take-all threat system which enables actual tanking strategies, a point-buy skill system for the characters which results in "builds" (definitely novel for a game inspired by and mimicking the SNES-era JRPG), "monster nodes" that can be interacted with on dungeon levels to both turn off random encounters and acquire items that grant skill points to the character of your choice, and an assortment of "augments", items which may be applied to equipment to customize their bonuses. It all comes together quite well and if there's something really special here it's in Hamilton's design instincts. That's not to say there aren't misfires - the puzzle dungeons are tedious and the end boss on any difficulty other than Easy requires specific builds and strategies which negate the freedom that the point buy system otherwise offers - but when you have this small and independent of a project, it's pointless to linger for too long on the small failures. If you're a fan of the 8 and 16-bit JRPG and you're tired of replaying them endlessly, you could spend your time in far worse ways than dropping a few bucks on this hidden gem, but aside from the die-hard genre enthusiasts it's probably a bit too rough-around-the-edges to merit much attention (I had a number of annoying technical issues). I'm intrigued to try the developer's later work.
The game is fun until you get to the rimrouge battle then there is some kind of script error that causes it to crash. Tried the fix suggested in the forum but that doesn't seem to work. I doubt at this late the developer will fix it. If they do though the game is worth playing.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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