
Journey across space to the icy planet of Tau Volantis with Isaac Clarke and Sgt. John Carver to discover and destroy the source of the Necromorph outbreak.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 103 reviews with recorded playtime.
Reviews
Themes across 103 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
결말이 아까운 작품
nao faz jus aos primeiros 2, mt ruim essa porcaria
Si bien, casi no tiene toques de terror ni la atmosfera, es un buen juego y entretenido. Me gusto la camapaña principal y el DLC me hizo sentir otra vez ese miedo del primero y segundo. Si te gustaron los primeros 2 y quieres saber como termina la historia, lo compraría sin dudar, me encariñe con Issac, una lastima que aun no haya un DS 4 :cc
Sei lá cara, foi muito legal jogar mas em parte ele foi meio pah ( muito por causa da dinâmica do triangulo amoroso), porém, foi muito bom ver meu Issac matando mais bolsominions
Okay, Hes on a snow planet, FOREVER, and doesnt even ahve one Meal of people corpse/?? You kill so many Guys
SLK, CINEMA DE MAIS. SÓ ESPERO QUE FAÇA UM REMAKE COM MAIS VEGETAÇÃO DO QUE GELO.
神人剧情,编剧是懂得喂屎的,小时候啥也不懂,就知道瞎玩,现在把123代都重新玩了一遍,3代的剧情是真难绷,[spoiler]上来就亲是吧,不值得呀艾赛克,这样的女孩不值得,玩到后面dlc艾赛克还在为了她不愿回地球,怕回去把脏东西也带过去给她带来危险,呕,我真服了,[/spoiler]游戏发展方向也不对,2代是彻头彻尾的恐怖游戏,3代直接变多人联机突突突了,资源都带自动刷新的,退一遍重进发现拿过的资源全刷新又能拿一遍,游戏也是简单的不行,血包多的跟不要钱似的,遍地都是,根本用不完,子弹也根本打不完,毫无紧张恐怖感,有些评论说游戏难的怕是不会组装武器,组装好顺手的武器不是随便嘎嘎乱杀,小时候觉得3代好玩,但现在看来武器其实就那几种,重复度很高,其实还不如2代那样传统一点,总之3代除了长,画面好,大场面多,其他基本不如2代
[b]Мнение[/b]: Являюсь фанатом данной серии, и хочу сказать, что третья часть не всем понравилась по многим и достаточно легитимным причинам, но всё ровно это Dead Spsce так что хотя бы 1 раз пройти нужно, тем более в плане сюжета эта часть продвинулась дальше всех [b]Сюжет:[/b] 10/10 [b]Графика:[/b] 10/10 [b]Геймплей:[/b] 8,5/10 [b]Топ за свои деньги:[/b] 9/10 [b]Общая субъективная оценка:[/b] 8,5/10
In many ways, this game is a pretty big departure to the previous two Deadspace games. It focuses even more on action, simplifies the resource management aspect, adds an unnecessary and only somewhat enjoyable weapons crafting and upgrade system, and adds a co-op version which is apparently lots of fun, but that's not how I experienced it. Single player works, but still portrays the story as if you're playing co-op and it doesn't make much sense, Speaking of the story, I thought the core of it was pretty good. However, they went a bit too Hollywood with it and added some unnecessary and cheesy drama. They clearly rushed the release and abandoned it when it didn't do as well as they were hoping because there are still some bugs, although they don't have a big effect on gameplay and none of them put a roadblock up to progress. Given all this, though, it still felt like a Dead Space game to me. It was dark and enjoyable. Certainly the least of the 3 (4?), but still worth a play. Production values were high, if a bit unfinished. From what I hear, it's even better if you play it co-op.
just go for the limbs!
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Russian*languages with full audio support
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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