
The sci-fi survival-horror classic returns, completely rebuilt to offer an even more immersive experience — including visual, audio, and gameplay improvements — while staying faithful to the original game’s thrilling vision.
Modeled estimate, not a reported figure. How we estimate →
About

Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese, Korean, Polish*, Simplified Chinese*, Spanish - Latin America, Traditional Chinese, Portuguese - Brazil*languages with full audio support
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 698 reviews with recorded playtime.
Reviews
Themes across 697 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
ui像狗屎,tab之后为啥只能方向键操控
so far so good as someone whos never played dead space its just a little difficult having a great time though
这个逼游戏缺点如下,我一般懒,很少写这么长的评价,但是这个忍不了: 0.(最重要的写在最前面)bug特别多,而且都是影响游戏体验和进程的bug超级多。我遇到过电池卡着拿不出来的。第三章还是第四章,点火引擎,插上点显示正在点火中请稍后,然后就一直卡在那里,我以为你真的要等,等了十几分钟还没动静,结果一搜发现遇到bug软锁了。正常情况下是出一波怪,打完请稍后就会变成点火。问题是你初见啊,请稍后是不是把玩家当猴耍? 二周目拿那个逼神印碎片,12个给我卡没1个,我从头到尾又找了两遍,跟着攻略走,就是没有。后面我知道了,一般拿到新物品会显示一下,我有个工程处碎片拿到了没显示hh,只能几把回档去,浪费时间。其他小bug不胜枚举。 1.除了剧情和世界观,其他都是屎。游戏玩法还什么太空版生化危机,什么此生必玩的线性巅峰,给生化危机提鞋够不够?整个游戏就是到处通马桶,在这个破船里面转来转去,场景基本一样,没有任何地图上的设计,跟着路线除了开门就是开门(你类比一下生2,人家警察局也是一个场景,你的破石村号就是屎),这边少个电池,那边零件,而且引导巨差,有些机制不讲让你自己去搜。你说场景?这游戏有啥场景,开发工作室比较穷没钱交不起电费,整个场景都是黑的一批,要什么场景。你说地图?地图啊,tab里面自己去切一下,放下鼠标用上下左右键自己去调整视野,还没标识,不能标记路线,只能跟着任务走。你说有路线指引,这是唯一良心的地方了,因为你本来就黑,每个房间差不多的门,还有上下楼梯 ,路痴慎重(如果你要做收集的话)。 2.优化巨差,如果是60甜品卡,你就算开全低,DLSS拉到性能,第十二章你也只有10-15帧(不夸张),平常章节时不时给你来个掉帧。 3.ui巨傻逼。当初这个游戏ui是加分项,沉浸式确实观感好很多。那么我问你,你这ui中看不中用啊,首先快捷键就1234对应4个武器,那我血包放哪里我请问,为啥血包不给个快捷键,我被打到没血了还得停下来点一下,而且背包无暂停功能(这个其实我能忍,毕竟很多游戏也这样)。但是,你这个b背包tab点开,为什么不能用鼠标点击,为什么不能用左手的wasd选择,就一定要放开一个手去用上下左右键选择再用回车键或者空格键使用吗?自己玩着不别扭吗?加个快捷键是什么很难的东西吗?我看你Q键只有一个切换啊,不打开tab没用啊,不能加个快速吃药吗? 4.超级傻逼的存档机制,说你没有自动存档是冤枉你,你家自动存档间隔巨长。我都跑完了差不多一个任务了你没自动存档,我还以为玩的是什么不可能难度呢,死一次20分钟白打,中间七八个房间白跑,东西都白舔。那你这个自动存档还不如不要。 很难想象这是23年重置后的匠心之作,游戏的操作逻辑还是20年前的。这样子敷衍态度做重制,卖情怀,怪不得没预期呢,这死亡空间2重置死了算了,别恶心人。这个逼游戏我忍了,还有几个成就,捏着鼻子做了。
老游戏也是好游戏,但是有恶性bug,游玩需常存档
Absolutely adored this game ᨳଓ . ★ ★ ★ ★ ★ . ᨳଓ
Never played the originals, but this one is good.
Make us whole again.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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