
A dream among the stars — or a nightmare. 1,000 colonists in the dark between stars. Every pragmatic decision rewrites who they are. Discover what your choices mean for humanity, for better or worse.
Modeled estimate, not a reported figure. How we estimate →
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
About

A dream among the stars — or a nightmare.
1,000 colonists. One ship. A destination that may be fifty years away — or centuries. Some will land. Some will be born, age, and die in the dark between stars without ever knowing if the mission succeeded.

Inspired by John Ayliff's Seedship, Dead Reckoning is a game about the slow, invisible erosion of civilization across generations. Every decision you make is defensible in the moment. The horror is retroactive.
Manage food, power, and hull integrity across centuries of deep space. Navigate crises, uprisings, and failures that compound silently into irreversible outcomes. The crew that arrives — if they arrive — may not remember where they came from, what they believed, or what it means to be human. A society of clones. A ship that has become a cathedral. An AI that no longer needs to ask permission.

Five forces reshape your colony across generations: genetic drift, ideological fracture, AI integration, technological regression, and class stratification. Every choice nudges the needle. None of them reset. The faction that rises in year 200 was built from decisions you made in year 40.

Settlement. Extinction. Digital transcendence. A ship that turns back. A crew that ascends without landing. Every run tells a different story. What reaches that planet is the sum of everything you did — and didn't do — across centuries in the dark.
You may not recognize it. You may not want to.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 146 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
If you like Text Based RNG Game, this might be a nice one in the future. Its a short game per run. In 4h Gameplay I made 4 succesfull landings, without a retry (Easy Mode). I hope there will be more Technology to research, some system seem barebone, adding different ships maybe? What I also don't like the high amount resourcess which are needed to research, too many need power for example. Looking forward how this game going to be.
Пока в раннем доступе, но уже подаёт большие надежды. Интересная задумка хорошее развитие, за месяц игра получила два крупных обновления (для команды из одного человека), была проведена работа над русским переводом, если в начале моей игры он был криво переведён нейронкой, то сейчас нет, это переводил русский игрок, и разработчик обратил внимание на его перевод и добавил его, вообщем ему не наплевать на игру, а только что в команде два новых человека, что и побудило написать отзыв, мне очень нравиться это развитие проекта.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Languages: English, French, German, Italian, Spanish - Spain, Russian, Simplified Chinese
Hours played at review time, across 146 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Уникальный проект! Сразу оговорю минусы, на момент написания отзыва ещё сыроват и имеются огрехи. Проблемы с ру локализацией (разработчик обещает исправить, возможно уже исправил), второй этап игры с колонией не доделан и не хватает какой нибудь мини обучалки или подсказок. (Но игру делает один человек и это ранний доступ, хотеть большего было бы странно) И это никак не помешало провести в игре 4 часа за один заход. Однозначно рекомендую к покупке! Спасибо разрабу за его труд)
I really enjoy this game. I can't wait to see what they add to it. My first run I ended up crash landing on a lava planet and made a colony of weird lava drifter people who were not doing well after a hundred years. My next one was an AI controlled dystopia then my most recent was a pretty good mix between AI and human controlled. My only thing I would like improved is that the start is a bit too scripted for me and I wish the transit time was longer with more events. I would like to be able to run my ship for a hundred years before landing to see it really adapt.
Прекрасная игра для любителей таблиц. Предупреждаю, что она в очень раннем доступе, но она поразительно интересная. Сейчас хорошо сделана часть с космическим кораблём: вы можете почувствовать себя летящим десятилетия напролёт на изначально отличном, но постепенно стареющем корабле-поколений, который медленно, но верно разваливается. По духу чем-то напоминает IXION, только более реалистичный (и суть тут не в добыче ресурсов, а в полёте сквозь очень пустой космос)
There isn't a lot of depth to the game and a lot of the events repeat but overall this is a fun little Generation Ship/Colony Sim. I love the concept and I look forward to future development. Each adventure into the stars is a balancing act. Decisions matter and it's very easy to fail if one or two things start to get out of control. Don't go into the game to "win". Go into the game like it's an interactive narrative. Failure is more likely than success but the story you build around it is the fun part. I had a vessel riot and kill each other, another made a cult around the ships AI while the other half didn't. The AI group demanded they be taken to a planet and the rest of the crew left. Running aimlessly into the void. I finally got one successful colony that started as a military mission. There is a lot of fun to be had.
Очень амбициозная игра, особенно если брать в расчёт что её делает 1 человек (а я как понимаю это именно так). У разработчика отличная связь с комьюнити игры, надеюсь что она будет развиваться в темпе и не останется на 10 лет в бете.
В целом игра неплохая, была похожая браузерная, Seedship вроде. Но просто феноменально отвратительный перевод на русский, не похоже что его касалась нейронка или хоть кто-то вообще обладающий формальными признаками сознания. К моменту колонизации начнутся ещё и ошибки в словах и куски непереведённого текста. Это довольно печально для текстоцентричной игры, умоляю, воспользуйтесь нейросетями для перевода. "Привязывайте пационную книгу к счету - буйте считаться или ничего не нарисовать". Это дурдом, я такого отвратительного перевода не видел никогда в жизни. Ладно смысл теряется иногда, окей, но ошибки в словах? КАК? Но задумка у игры прикольная, окей.
Really good colony sim, very immersive, stellar detail, extremely diverse in gameplay, huge potential for doing a bajillion playthroughs if you got into it, but also something I could weirdly see being very good as a podcast game. Highly recommend!
Fun game
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $759.5K | 959 | 77% | $18.99 | |
| $55.6K | 87 | 45% | $14.99 | |
| — | 1 | 100% | — | |
| $0 | 101 | 73% | Free | |
| $929.8K | 3.1K | 95% | $9.99 | |
| $116.1K | 268 | 96% | $11.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $74.8K | 307 | 75% | $14.99 | |
| $74.8K | 1.2K | 90% | $4.49 | |
| $74.9K | 1.2K | 66% | $2.99 | |
| $74.9K | 754 | 97% | $3.99 | |
| $74.9K | 242 | 80% | $11.99 | |
| $74.8K | 135 | 64% | $19.99 |