
A deadly virus is spreading across Los Angeles, turning its inhabitants into zombies. Bitten, infected, but more than just immune, uncover the truth behind the outbreak and discover who - or what - you are. Survive, evolve and become the ultimate Zombie Slayer.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 16.71/day in the week to Aug 24 → 27.71/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
For customers in Germany - Once zombies are defeated, players can no longer deal damage to or further dismember zombie corpses. USK players can play co-op sessions with international players through friend invites and joining friends. For public matchmaking, USK players can only play with other USK players.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $49.99 | 29.7Kreviews | 77% | — | $26.6M |
| $66.89 | 37.8Kratings | 84% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1930 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
El juego me gusto, disfrutable para divertirse un rato. La reseña negativa es por la politica de que la historia principal se termina con los DLC. Cosa que no debe suceder.
[h2]Солнце, пляжи и кишки[/h2] За что я всегда выделял серию мёртвого острова, так это фирменный контраст: светит калифорнийское солнце, шумит океан, кожу освежает лёгкий бриз и в то же время ты месишь мясо, разносишь вонючие туши ходячей мёртвой плоти, всё в крови и кишках. Балдёж. Из-за этого контраста забывается, насколько всё это плохо и ужасно (я про зомби-апокалипсис). Хотя даже при всей этой лучезарности в игре достаточно хоррора. Кстати, он хорошо работает, как раз-таки потому что ты всё время навеселе налегке прогуливаешься, забывая об опасности. Меня постоянно пугали какие-то выпрыгивающие черти из шкафов и закрытый дверей, хотя это вроде ожидаемо. Но игра очень хорошо усыпляет бдительность Про визуал и атмосферу скажу коротко - балдёжно. Очень балдёжно. Вайб солнечного ЛА передан замечательно, очень сильно хотелось посёрфить, честно Сюжет не сильно выдающийся, но мне было интересно, не настолько он плох, насколько его описывает большинство Есть пара недостатков по моему мнению: странным решением было дробить карту и вообще весь открытый мир на несколько кусочков, при этом не сильно крупных, ну то есть в этом плане мне не хватало целостности, хорошо хоть быстрые перемещения были. К системе навыков/карточек тоже сомнительное отношение, визуально круто, но то, что нужно выбирать среди всего этого и как-то комбинировать - лень, ибо это же не рпг вроде. Хотя и поэкспериментировать можно. Вот поэтому и сомнительное мнение, so so В плане детализации тел - абсолютно новый уровень, очень качественная "разрушаемость" плоти, челюсти отваливаются, внутренности вываливаются. Короче одна нога здесь, другая там Саундтрек и общее звуковое оформление тоже порадовали В общем впечатление очень хорошие, поначалу думал, что будет скучно, ибо первый район игры немного сбил ощущения открытого мира: туда не пройти, через забор не перелезть, машинами всё перекрыто. Потом при смене локаций втянулся и стало более живенько и бодренько. В целом достойная игра, можно весело провести время, полюбоваться видами, от души покромсать волкин дед p.s. жаль машин нет(
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 21: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Czech, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese +2 more
Hours played at review time, across 1.9K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I would say that this game is phenomenal. It is fun, violent, and really well put together from a gameplay perspective. It's refreshing while also still in the same vein as its' precursors. Atop this, I highly recommend playing it when you get the chance. Below are my only gripes, which is very few. This game was developed during a really annoying time in gaming history. Where everyone was trying to be politically correct, and it shows. It's irritating some of the millennial humor and the stillness of the tutorial. After a little bit though, that dissolves and you see the vision. How would the zombie apocalypse go down in the real world, if we already knew about the trope of zombies? Which, the game delivers on the promise of you feeling like the world is just falling apart, the world design is top tier. The gameplay is relatively formulaic, but it's not grindy. It's free-flowing and its fun. Another small issue is heavy attacks often prompt and unskippable animation that leaves you stuck in a static and camera-jitter state where you can't move, interact with things around you, or prepare for your next attack. It leaves you rather open, and kills any fluidity. But, that can be rectified if you figure out timings and melee targeting and such. Overall, it's one of the best games of its type. Mindless fighting, looting, progression, exploration, etc. It does its job and it does it well. I genuinely enjoy the way it has been made, and I'm glad it's as good as it turned out to be since I used to play it's predecessors when I was a kid. They delivered on their promise better than most companies in the modern day could fathom to accomplish. I mean, Starfield supposedly was in development for just as long, if not longer, and ended up being a soulless and whitewashed fallout-like.
Game has unresolved connectivity issues that are present since release and has not been fixed, therefore coop is unplayable.
poop
Approved by kushPhil420 because I like.
Didn't feel as fun as the 1st game for some reason but still entertaining most of the time. Basically Borderlands looting and questing meets Back 4 Blood deck building with zombie enemies
Literally cannot play with friends due to the Error Code 0x0015. Restarted my PC multiple times, Both of us had epic in the background everything updated but nothing would work after an hour of troubleshooting without success we just stopped trying as the juice simply isnt worth the squeeze. Epic games servers and connectivity ruined this game.
need more 4$ games for sale.
ОТСОСИ КАПУТ ♥♥♥♥♥♥ ♥♥♥♥
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $26.7M | 65.2K | 83% | $19.99 | |
| $26.7M | 56.4K | 68% | $29.99 | |
| $26.7M | 48.3K | 91% | $19.99 | |
| $26.7M | 27.7K | 89% | $17.99 | |
| $26.7M | 21.4K | 59% | $31.99 | |
| $26.9M | 19.6K | 87% | $59.99 |
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|---|---|---|---|---|
| $98.5M | 139.2K | 72% | $39.99 | |
| $69.2M | 129.5K | 88% | $29.99 | |
| $79.2M | 112.3K | 92% | $39.99 | |
| $36M | 495.6K | 95% | $4.99 | |
| $17.6M | 23.8K | 44% | $39.99 | |
| $13.7M | 32.8K | 82% | $29.99 |