
A deadly virus is spreading across Los Angeles, turning its inhabitants into zombies. Bitten, infected, but more than just immune, uncover the truth behind the outbreak and discover who - or what - you are. Survive, evolve and become the ultimate Zombie Slayer.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 16.71/day in the week to Aug 24 → 27.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
For customers in Germany - Once zombies are defeated, players can no longer deal damage to or further dismember zombie corpses. USK players can play co-op sessions with international players through friend invites and joining friends. For public matchmaking, USK players can only play with other USK players.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $49.99 | 29.7Kreviews | 77% | — | $26.7M |
| $66.89 | 37.8Kratings | 84% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1861 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Nicht zum Empfehlen! Der erste Teil war ganz nett, doch der zweite Teil besteht nur aus warten und warten und Sterben dauernd... Keine Open World, ständige Ladescreens wenn man die Region wechselt. Und viel zu Starke Gegner, das ganze Gameplay fokussiert sich nur auf Boss Kämpfe welche zu zweit einfach mehr als eine halbe Stunde dauert. Es gibt keine Sinnvolle Story. Ich würde es nicht nochmal kaufen und ich hab es im Sale für 5€ gekauft.
Tinha um tempo que um jogo de zumbi não me prendia tanto quanto este. Que jogo bom! A ambientação é excelente, a gameplay também. Ainda bem que o jogo não foi cancelado
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 19: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Czech, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese +2 more
Hours played at review time, across 1.9K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
最开始安装了一个EPIC,可以删了,后续不影响打开。 农具的剧情还是有点恶心人
Симулятор русорізу
Если Этот Гигачад Наберёт 50 лайков и 10 наград то я удалю Стим ⣿⣿⣿⣿⣿⣿⣿⣿⡿⠿⠛⠛⠛⠋⠉⠈⠉⠉⠉⠉⠛⠻⢿⣿⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⡿⠋⠁⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠉⠛⢿⣿⣿⣿⣿ ⣿⣿⣿⣿⡏⣀⠀⠀⠀⠀⠀⠀⠀⣀⣤⣤⣤⣄⡀⠀⠀⠀⠀⠀⠀⠀⠙⢿⣿⣿ ⣿⣿⣿⢏⣴⣿⣷⠀⠀⠀⠀⠀⢾⣿⣿⣿⣿⣿⣿⡆⠀⠀⠀⠀⠀⠀⠀⠈⣿⣿ ⣿⣿⣟⣾⣿⡟⠁⠀⠀⠀⠀⠀⢀⣾⣿⣿⣿⣿⣿⣷⢢⠀⠀⠀⠀⠀⠀⠀⢸⣿ ⣿⣿⣿⣿⣟⠀⡴⠄⠀⠀⠀⠀⠀⠀⠙⠻⣿⣿⣿⣿⣷⣄⠀⠀⠀⠀⠀⠀⠀⣿ ⣿⣿⣿⠟⠻⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠶⢴⣿⣿⣿⣿⣿⣧⠀⠀⠀⠀⠀⠀⣿ ⣿⣁⡀⠀⠀⢰⢠⣦⠀⠀⠀⠀⠀⠀⠀⠀⢀⣼⣿⣿⣿⣿⣿⡄⠀⣴⣶⣿⡄⣿ ⣿⡋⠀⠀⠀⠎⢸⣿⡆⠀⠀⠀⠀⠀⠀⣴⣿⣿⣿⣿⣿⣿⣿⠗⢘⣿⣟⠛⠿⣼ ⣿⣿⠋⢀⡌⢰⣿⡿⢿⡀⠀⠀⠀⠀⠀⠙⠿⣿⣿⣿⣿⣿⡇⠀⢸⣿⣿⣧⢀⣼ ⣿⣿⣷⢻⠄⠘⠛⠋⠛⠃⠀⠀⠀⠀⠀⢿⣧⠈⠉⠙⠛⠋⠀⠀⠀⣿⣿⣿⣿⣿ ⣿⣿⣧⠀⠈⢸⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠟⠀⠀⠀⠀⢀⢃⠀⠀⢸⣿⣿⣿⣿ ⣿⣿⡿⠀⠴⢗⣠⣤⣴⡶⠶⠖⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⣀⡸⠀⣿⣿⣿⣿ ⣿⣿⣿⡀⢠⣾⣿⠏⠀⠠⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠛⠉⠀⣿⣿⣿⣿ ⣿⣿⣿⣧⠈⢹⡇⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⣰⣿⣿⣿⣿ ⣿⣿⣿⣿⡄⠈⠃⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢀⣠⣴⣾⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣧⡀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢀⣠⣾⣿⣿⣿⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣷⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢀⣴⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⣦⣄⣀⣀⣀⣀⠀⠀⠀⠀⠘⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣷⡄⠀⠀⠀⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿
Кровь и сиси
Aura farming simulator
really good with combat and I LOVE THE GORE SYSTEM
If you want good zombie games, either play the first two games or Switch to the Dying Light franchise. This game isn't bad, but it ain't good. It's a bland game. In dead island 1 and riptide the characters all were different in their own way and their gameplay were each toward a certain skill. In this game they all have the same skills, personality, wokish humor, if you can even call it humor. The side quest are boring and annoys me to no end. The typical dumb influencer side quest... god I wished we could kill certain character. If you like it, you do you but you're part of why games are all the same nowadays. TLDR; game is ass, go play dying light
Gra jedzie na popularności pierwszego Dead Island, ale nie wiele ma z nią wspólnego poza kilkoma mechanikami i pojawiającym się Samem B. Po pierwsze w ogóle nie czuć tutaj klimatu horroru w przeciwieństwie do jedynki. I jeżeli twórcy chcieli zmienić koncepcję i zrobić grę bardziej a'la Zombieland to moim zdaniem ok, ale po co żerować na poprzedniej odsłonie nie dodając nawet pojedynczych trzymających klimat tragedii i horroru elementów. Natomiast humor, który występuje w grze jest w mojej opinii denny i pasuje do żartów, które opowiadali sobie twój stary z wujkiem najebani na pasterce w '89. W jedynce trafiając do miasta byliśmy otoczeni przez hordy zombie i dało się czuć to przytłoczenie. Tutaj nie dość że mamy masę planszy, które często są żałośnie małe to w ogóle nie czuć klimatu jednej z największych metropolii świata. Tak właściwie p[rzez miasto nie musisz się nawet przedzierać. Wystarczy radośnie popierdalać pomiędzy zombiakami w 99% sytuacji. Poziom trudności też jest żałośnie niski i można użyć specjalnej karty, która podnosi poziom wyzwania, natomiast ja grałem tak jak przygotowali to defaultowo twórcy, raczej po to żeby szybciej ukończyć grę w coopie, która w singlu byłaby dla mnie niegrywalna. Gra co jakiś czas rzuci nowy rodzaj zombie natomiast 99% walk opiera się na wykonywaniu tego samego, czyli tłuczenia do upadłego, najlepiej po głowie zza pleców. Dobrze, że twórcy wprowadzili przeciwników odpornych na dane boosty do broni, ale ostatecznie i tak na upartego można każdego zatłuc gazrurką. Fabuła jest przewidywalna i nawiązuje do tematów setki razy przeruchanych w historiach o zombie. Zadania poboczne są jeszcze nudniejsze i całość opiera się na backtrackingu, gdzie wykonując pobocznego questa ewentualnie otworzą ci się drzwi zamknięte podczas robienia main questa. Wohoo... Ponadto nasza postać jest śmieciarzem, który zbiera 1000 niepotrzebnego barachła. Żeby sprzedać musisz mashować klawisz jak nałogowy koniobijca, bo twórcy nie dali ci możliwości wpisać liczby sprzedawanego złomu. Brakowało mi też spadku obrażeń broni w trakcie jej niszczenia jak było to w pierwszej odsłonie, gdzie gracz musiał żonglować bronią, żeby zadawać jak najwyższe obrażenia. Ostatecznie gra w mojej opinii jest 4/10. Ujdzie w coopie, ale jest masa ciekawszych gier do pogrania ze znajomymi. Nie sądzę, żeby chciało mi się ją przechodzić grając samemu.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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