
Dead End Road is an atmospheric driving game, with a low-fi aesthetic and procedurally generated elements. Complete your journey to seek the assistance of the old witch at Dead End Road; Get there before daybreak and perhaps, just perhaps, you can escape this nightmare.
Modeled estimate, not a reported figure. How we estimate →
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About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
creepy as ♥♥♥♥ need more horror racing? games
Este juego es una maravilla, me encanta, la ambientación continua es espectacular, el estilo arcade está muy bien conseguido, aunque es también bastante complicado pues ciertos parámetros que se basan mucho en el azar más los obstaculos normales del juego. Lo que no me gusto para nada del juego, algo que yo creo que esta mal hecho es el obstáculo del tren, el cual a no ser que vayas a baja velocidad, es imposible de editar. 4/5 estrellas
Mega pint was a lie all along.
DOPE GAME! MUST PLAY!...WISHED FOR WEED!...GOT MY WISH!!
the road didnt end but i saw j cole
Great horror driving game, love the atmosphere and simplicity of it
araba sürmekten korkamadım araba suremedıgım ıcın ayrı bı tılt oldum karanlık guclere hukmedeyım
Top 1 game i am Bad in XD Edit: Frist Win after 5.8H Play time
alot better to play on analog keyboards/controllers because the gas and breaks go really hard if you push all the way down. the game is pretty fun even though there are quite alot of rng that can slow you down/kill you, but it doesnt feel bad to die to bad rng, it just adds more to the tension of the game
Прекрасная игра. Тренировался в ней ездить по ночам, в дальний путь.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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