
Dead Cells is a roguelite, metroidvania inspired, action-platformer. You'll explore a sprawling, ever-changing castle... assuming you’re able to fight your way past its keepers in 2D souls-lite combat. No checkpoints. Kill, die, learn, repeat.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 706 reviews with recorded playtime.
Reviews
Themes across 701 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
динамічний геймплей і навіть е джекет з hotline miami
goated game
双截锅天下第一!
玩爽了
pula bate esquiva bate e pula jogaço da poha
This is the most peak thing I have ever played, With every death you get stronger
esse é um dos melhores jogos de plataforma que existem
第一次玩是在初二 那时被疫情困在家里上网课 在一个冰雪纷飞的日子里 用朋友的号第一次玩 也是我玩的第一款steam游戏 当时真的是沉迷 玩了近百个小时 配着老师讲课的微弱声音更是有趣 后来 种种原因 游戏不玩了 朋友也不联系了 4年过去 自己开了新号买了dead cells 现在玩更多是一种感动了 而且还把当时一直想玩的DLC全买了 它在我心中已有着独特地位了
грызть какашке
good
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Languages: English*, French*, Simplified Chinese*, Italian*, German*, Spanish - Spain*, Japanese*, Portuguese - Portugal*, Russian*, Turkish*, Korean*, Traditional Chinese* +3 more
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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