
Daymare: 1994 Sandcastle is a third-person story-driven survival horror game prequel to the critically acclaimed Daymare: 1998. Step into the shoes of agent Dalila Reyes, a former government spy now in the service of H.A.D.E.S. unit and prepare to face the true horror.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Sep 1 → 0.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 933reviews | 75% | — | $514.7K |
| $34.99 | 1.1Kratings | 78% | — | not modelled | |
Engagement
Reviews
Themes across 60 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Olumsuz oy vermemek için çok sabrettim ama ne yazık ki inceleme yazmadan geçemeyeceğim. 6-7 saatlik oyun süresi boyunca iki farklı (Shotgun & MP5K) silahla 3 çeşit düşman çeşidiyle savaşıyorsunuz. Evet yanlış okumadınız, koskoca oyunda üç farklı düşman çeşidi mevcut. Grafikleri ortalama, mekânlar hep aynı, hikâyesi ve diyalogları vasat, hatta o kadar kötü ki sonlara doğru artık ara sahnelere bile dayanamayıp çoğunu atladım. Bölümlere gerginlik katmayı başarabilmişler ama aynı düşmanlar ve sürekli aynı iki silahla oynamak bir süre sonra inanılmaz bayıyor. Jumpscare sahneleri de çok kalitesiz, zombiler sizi korkutmak için hemen girişin yanında bekliyorlar, yani bilemiyorum bu çok monotonlaşmadı mı gerçekten? Final sahnesindeki boss fight buglu, oyun crash verip kapanıyor. Bütün ayarları denedim, reddit ve steam'deki önerileri de denedim ama olmadı, UE4 crash uyarısı verip kapanıyor. Almayın, aldırmayın. Adam gibi oyun yapmayı öğrensinler piyasaya öyle açılsınlar. 1/10.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese +1 more
| $14.99−50% |
| 34ratings |
| 82% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 60 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Probé el primero y me gustó mucho y por eso decidí comprarme la segunda parte. También me está gustado mucho aunque he de decir que prefiero a los zombis convencionales de la primera entrega (aunque esto es algo personal y subjetivo). Si que es cierto que hecho de menos la recarga más realista con los cargadores de la primera entrega pero en mi caso es porque soy ya un purista del género. Personalmente me gusta que la protagonista comienza ya bien equipada porque normalmente en el género sueles comenzar sin nada por lo que le da un buen punto de inicio. Por añadir un punto, el sistema de apuntado se me hace un poco tosco y los disparos se sienten muy robóticos pero por lo demás es un buen juego que aconsejo comprar si te gusta el survival horror. Enhorabuena a los desarrolladores
damn
fun combat & good puzzles
И снова я вижу что в принципе нормальную игру начали подгаживать отрицательными отзывами. Приквел к Daymare 1998 как по мне вышел хуже первой части, но тем не менее игра вполне достойная. На деке OLED идет хорошо на средних настройках и локе 45 фпс. Графон подтянули, катсцены стали смотрибельны, но анимации всё так же ужасны как и в первой части. Видимо люди наныли и разработчики убрали менеджмент обойм. Как по мне из-за этого игра потеряла свою идентичность, изюминку и фишку. Внешне это типичный инди экшоний от третьего лица по современным лекалам. Если попросить меня описать эту игру одним предложением - это резидент ивл в мёртвом космосе. По геймплею я бы сказал это чисто пожилой космос, но сеттинг похож на резидента. Головоломки упростили так, что даже если ты пускаешь слюни или перед игрой приговорил соску охоты крепкой проблем вообще не будет. Все максимально просто и очевидно, ни одна извилина не пострадает. Продолжительность вроде и на грани короткой, а вроде по ощущениям будто игра длится 15 часов. к сожалению как с первой частью не получится приквел урвать по вкусной цене, но всё равно могу смело его советовать. Буду ждать дальнейших релизов от данной студии. Моя оценка 7,9951/10.
Buen juego indie de survival horror, bien optimizado, historia y ambiente interesante. Quizá lo único que destacaría de cosas negativas son algunas animaciones, la poca variedad de armas que hay, enemigos y el final que es un tanto frustrante que quizá es porque no lo pillé mucho pero por lo demás se nota la mejora del primer juego que hicieron, me ha gustado y lo recomiendo.
По сценарию чёт науевертили, да и то, что было в первой части, я уже слабо припомню, но в целом неплохо, плюсик за обманутые ожидания, т.к., имея в виду события Д1998, немножко не горел желанием играть, однако Д1994 сумела удивить и рассказать вот совсем о другом. Складывается впечатление, что нам готовят антологию о том, как хейдецы-аидицы и их окружение намереваются нагадить не снимая штанов во всех ипостасях. В третьей части, наверное, будут Сатану за причиндалы тянуть. Даже не знаю, радоваться или нет отсутствию механики запасной обоймы, но доп.механика на заморозку пришлась игре кстати.
muy buen juego , me gusto mas este que el otro de 1998 , este tiene mas amplio menu y mecanicas y si tiene bastante impacto que de miedo el juego y con buen descuento lo compre $8
So I found this game because I was looking for something like Resident Evil and I really do like this game. Obviously it is no Resident Evil, but it has a really tense atmosphere, nice sound Design, quite good graphics and there are some Elemnts like puzzles (which are not very hard, but I appreciate that) and finding collectibles. The tense atmosphere was the one thing that got me hooked the most, walking through those dark corridors of the lab, hearing some things and knowing that ♥♥♥♥ went down there, felt really enjoyable. So the game gives you one new "weapon" which gives you the abilty to freeze enemies. I liked that mechanic as well, you can try to not use as much ammo with that mechanic. But at some point I was introduced to the enemy Sparker, and that fight was quite annyoing already. Because that enemy can teleport, it can spawn small enemies who chase you and grab you and if the Sparkler itself gets you, you are one hit kill. Amazing! I did beat it somehow but was already thinking, if they gonna add more of these i will probably get annyoed. And guess what they did, yes you get to see more of these and i can not say enough how frustrating this enemy is. I can not really freez it and one shot kill it, but it can. Developrs please, such enemies really don't have to be in a game. I still want to rate this game positive and i bet many of other players won't have the same problem as me, but this enemy made me frustratingly quit the game today after i got killed 5 times in a row everytime thorugh that grab.
Вполне достойная В-шечка. Довольно интересно играется. Интересно следить за сюжетом. В общем я прям доволен, что прошел, и не разу не пожалел. Однозначно рекомендую
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| $0 | 46 | 76% | Free | |
| — | 0 | — | — | |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $514.8K | 1.2K | 86% | $14.99 | |
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| $514.6K | 80 | 21% | $199.99 | |
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| $515.2K | 653 | 90% | $19.99 | |
| $514.2K | 2.4K | 98% | $8.24 |