
Dawnfolk is a charmingly dark, casual and puzzly survival building game. Gather resources, rebuild your realm, and protect your people from oppressive shadows. Can you unveil the secrets of the monoliths and bring light back to the world?
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
About
In a world of darkness, you are the ruler of a kingdom lost to shadows. On a quest to save your people, you have found the mythical creature called “Lueur,” a fiery companion who will light your way. But what kind of ruler will you be?

In Dawnfolk, you will explore an uncharted medieval fantasy world, manage resources, build cities, and survive against many dangers.
Minigames add a unique challenge to supporting your people. The better you are at the minigames, the more resources you get and the more likely your community will weather the darkness.
Every choice matters as you explore different strategies and play styles in Dawnfolk.

Not everyone has time to invest hundreds of hours into learning how to play a grand strategy game. You can dive right in and start building your settlement immediately, going from a handful of tents to a big city in less than an hour.
Dawnfolk was designed to feel familiar, yet unlike any building strategy game you’ve ever played before. Unwind and play with ease, whether you’re at home or on the go, with your gamepad, keyboard, or handheld console. Go back to the roots of gaming, where exploration and experimentation are the key to fun and discovery.
Decades ago, titanic obsidian monoliths rained down from the sky. A raging tempest of unfathomable darkness gathered around them, slowly crawling across the world and consuming all in its path. You are the ruler of this land, once mighty and resolute, now broken and wounded. But not defeated! You intend to reclaim the realm and bring back light to the world.
After years of wandering, your story begins as you finally find the Lueur, a mythical creature able to radiate a powerful enough brightness to dissipate darkness. It is time to explore the shadows and rebuild your realm.


This darkly cute survival city-builder has been created with much love by a very French developer named Darenn Keller.
After working in the game industry for a few years, Darenn set off on an adventure into indie dev land. Originally called Lueur and then Lueur and the Dim Settlers (as Darenn’s initial goal was to make non-French-speakers sound like complete morons attempting to say the name of the game), the idea for Dawnfolk came about in the LOWREZJAM in 2022 as the challenge was to make a game in one week with a resolution of 64x64 pixels.
Darenn has chosen all elements of creative direction and design. He has mixed the music, molded the sprites, and shaped the game to be reflective of his game design philosophy. But no game is made in a vacuum - Dawnfolk wouldn’t be the amazing game it is without the support of the playtesters and community. The game continues to grow and evolve thanks to players like you so check out the Discord for ways to provide feedback straight to Darenn!

Your choices determine the fate of your realm and its inhabitants.
Will you turn a blind eye to impending disasters, or will you face them head-on? How will you handle the tough moral choices that define your legacy? Can you grow and optimize your cities not just survive, but to thrive as a shining beacon for future settlers?
Will you succeed in bringing light back to the world?
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Sums Steam only; Nintendo publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99 | 728reviews | 95% | — | $308.3K |
| $14.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 48 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
A solid little game with plenty of bonus content beyond the main storyline for those interested. I personally decided that reaching the end of the story missions on normal difficulty was a good point for me to step away feeling satisfied. That took about four hours, and didn't present too much difficulty. It was a pleasant, one might say "cozy" experience, and I enjoyed learning and interacting with the game's systems. I didn't feel motivated to explore the more difficult levels, or the different level formats. With that said, for those wanting more out of the game than I did, there would seem to be many more hours worth of interesting challenges and achievement-completionism awaiting. Based on that, I'd say if you're on the fence about this one, maybe wait for it to go on sale. But if you're pretty sure this is the type of game you will love and will want to delve into deeply, then go ahead and go for it.
Great little game! So neat, so polished and so well designed!
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Languages: English*, French*, German*, Spanish - Spain*, Japanese*, Russian*, Simplified Chinese*, Portuguese - Brazil*, Polish**languages with full audio support
Hours played at review time, across 49 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
awesome game, very fun and relaxing.
Simple et plaisant. on y revient avec plaisir
Cute little game.
A charming and fun strategy game.
게임이 아주 귀엽고 재밌음 추천 창작마당에서 한패 가능
El juego es super básico. No tiene casi puntos de estrés, todo es demasiado fácil y el modo historia es aburrido.
Less of a builder and more of a puzzle game but still a fun one. Story mode is not too long but fun, some of the challenges annoyed me a bit too much to keep going. Still had a good time with it.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $14.7M | 29.6K | 96% | $13.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $3.5K | 50 | 44% | $2.39 | |
| $20.1K | 225 | 80% | $6.99 | |
| $17.4K | 58 | 98% | $9.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $308.3K | 4.8K | 86% | $2.99 | |
| $308.4K | 866 | 89% | $14.99 | |
| $308.5K | 726 | 92% | $12.99 | |
| $307.9K | 999 | 92% | $12.99 | |
| $308.7K | 2.5K | 46% | $4.99 | |
| $307.8K | 766 | 73% | $14.99 |