
She wakes up in a mysterious castle. "Dawn Bell" is a side-scrolling 2D horror adventure where a girl with no memory explores the castle. Use items and clues to solve puzzles and uncover her lost past. Your choices shape the story's multiple endings. What truth awaits beyond the doors of memory?
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About
When she opened her eyes, she found herself in an unfamiliar, ancient castle.
Dawn Bell is a 2D side-scrolling horror adventure following a girl who has lost her memories as she explores a haunting fortress.
"Where am I?"
Waking up in a cold, silent hall, the girl remembers nothing—not even her own name.
As she wanders in search of an exit, she encounters a mysterious boy who has also lost his past.
Together, they must cooperate to solve the intricate puzzles and gimmicks hidden within the castle walls while retracing the footsteps of their lost memories.
Every choice you make and every action you take will significantly shape the outcome of this tale. In a world of multiple endings, what truth awaits them at the end of their journey?
Side-scrolling 2D horror adventure
Puzzle-solving and exploration using collected items and information
Multiple endings that change based on your choices and actions (4 endings)
Characters animated with Live2D
Original music throughout the entire game
Mild horror that's easy to enjoy, even if you're not a fan of scary games
This game can be played using a keyboard or mouse
This game can also be played with an Xbox controller
Streaming and gameplay videos of this game are welcome.
If possible, we would appreciate it if you could include a link to this store page in the description of your stream or video.
Approx. 70–120 minutes (for all endings)
Planning & Illustration: Hayuki
Scenario & BGM: Sasane
Game Programming: ryu
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Japanese
Engagement
Hours played at review time, across 44 reviews with recorded playtime.
Reviews
Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
非常短小的解密游戏,剧情完整,差不多一小时就能全成就
サクッと遊べて、適度にドキドキしながら謎解き。難しい操作もなし、話の展開も面白く、最後はただ作品に没頭してしまいました。 お値段も非常に安いので、気になった方は是非遊んでみてください。
エンディングを全部解放しても2時間ほどでサクッとプレイ出来て、謎解きも程よい難易度でした!配信でプレイさせて頂きましたので時間も丁度良く、楽しめましたし、面白かったです。 是非全エンディングを集めて最後までプレイして頂きたいです!
3/5 I was excited for this game at first. I had played the demo and i wishlisted it so i could get it as soon as possible, but in actually playing and finishing the game it was a little lackluster. The art style is beautiful. I do like the simple mechanics; the story and the dialog were on the more boring side. As well as the puzzles they were very simple; it's not like I wanted them to be very hard, but there was just no challenge. In order to beat the game you have to get 3 endings before it. It's one of the games were having certain items and more info gets you the true ending; which i did enjoy. Overall it was fine game I just don't think I could recommend it to anyone.
可以,符合预期的girl meets boy游戏
I enjoyed my times playing through it.
If you're new to horror games that's a very good choice to start with, not really scary yet very fun and atmospheric. The art style and music were awesome. doesn't take much time to complete it i recommend
配信でプレイさせていただきました! 導線がわかりやすく、オートセーブで会話のスキップもあったのでストレスなくクリアできました。 ストーリーもしっかりしていて入り込めました。 次回作も期待しています‼
[h1]懐かしいフリーホラーの雰囲気を感じる作品[/h1] [b]・ゲーム概要[/b] 横スクロール探索型ホラーゲームになります。 主人公は記憶を失っている金髪少女のローザ。 そして同じく記憶を失っている男の子のトマとともに古城からの脱出する内容になっています。 横スクロールにはなりますが、手前や奥行きといった概念はあるので、そこだけ注意が必要です。 [u]※私みたいにチュートリアル飛ばさなければ問題ないです(笑)[/u] [b]・完走した感想[/b] 全部で4種類のエンディングがありますが、全て回収しても2時間くらいで、 謎解きも適度な難易度なので、ボリューム感としては個人的には丁度良かったです。 ストーリーは「こうなんじゃないの?」という考察が出来てしまいましたが、 エンディングを回収していくごとに伏線のように繋がっていくので、 一つの短編小説を読んでいるような感覚になりました。 ホラーな雰囲気に合う演出がもっとあっても良いなと思いましたが、 懐かしいフリーホラーゲームの感覚を思い出せたので個人的には高評価です!
Short game, but it was fun. You can get two endings really quick, the other endings will take a while but it's cool.
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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