
She wakes up in a mysterious castle. "Dawn Bell" is a side-scrolling 2D horror adventure where a girl with no memory explores the castle. Use items and clues to solve puzzles and uncover her lost past. Your choices shape the story's multiple endings. What truth awaits beyond the doors of memory?
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About
When she opened her eyes, she found herself in an unfamiliar, ancient castle.
Dawn Bell is a 2D side-scrolling horror adventure following a girl who has lost her memories as she explores a haunting fortress.
"Where am I?"
Waking up in a cold, silent hall, the girl remembers nothing—not even her own name.
As she wanders in search of an exit, she encounters a mysterious boy who has also lost his past.
Together, they must cooperate to solve the intricate puzzles and gimmicks hidden within the castle walls while retracing the footsteps of their lost memories.
Every choice you make and every action you take will significantly shape the outcome of this tale. In a world of multiple endings, what truth awaits them at the end of their journey?
Side-scrolling 2D horror adventure
Puzzle-solving and exploration using collected items and information
Multiple endings that change based on your choices and actions (4 endings)
Characters animated with Live2D
Original music throughout the entire game
Mild horror that's easy to enjoy, even if you're not a fan of scary games
This game can be played using a keyboard or mouse
This game can also be played with an Xbox controller
Streaming and gameplay videos of this game are welcome.
If possible, we would appreciate it if you could include a link to this store page in the description of your stream or video.
Approx. 70–120 minutes (for all endings)
Planning & Illustration: Hayuki
Scenario & BGM: Sasane
Game Programming: ryu
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Japanese
Engagement
Hours played at review time, across 44 reviews with recorded playtime.
Reviews
Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
[h1]サクッと終わるが内容は濃い[/h1] ジャンプスケアはなく、雰囲気重視で物語を楽しむゲーム。 謎解きの難易度は高くなく外しまくるとゲーム内のキャラがヒントをくれる安心設計。 ゲーム自体のクオリティは高いので是非遊んでみてほしい。
O jogo é ótimo, a dificuldade dos puzzles é equilibrada, a história é boa e a arte é bonitinha. Minha única critica é que poderia ser maior, mesmo pegando todas as conquistas o jogo só durou 1h30m.
솔직히 조금 고민되기는 하는데, 일단 오토세이브임에도 편의성을 이것저것 고려한 티가 나서 추천으로 적어둠. 힌트도 많이 주고, 퍼즐 난이도 자체도 그리 높지는 않음. 다만 게임이 좀 짧고, 그래서인지 스토리의 완성도가 아쉽다. 조금 더 시간과 연출을 들여서 다듬었으면 좋았을듯.
ローザとトマのコンビ良き。 オートセーブのおかげでエンド回収はサクサク、だけども最後にとれたのはバッド1
Really fun short game with a good little story. I liked the setting, and despite its short length, it never felt rushed. I'm looking forward to the developers' future projects.
すき!!!!!
可以,符合预期的girl meets boy游戏
Short game, but it was fun. You can get two endings really quick, the other endings will take a while but it's cool.
I enjoyed my times playing through it.
Fun game. The puzzles are fun to solve, I'm a fan of the depth details in the puzzles. I really liked that there are no jump scares. A short game but enjoyable, I recommend it for fun and easy game.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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