
Darkwood - a new perspective on survival horror. Scavenge and explore a rich, ever-changing free-roam world by day, then hunker down in your hideout and pray for the morning light.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 5.57/day in the week to Aug 23 → 6/day in the week after.
About
Survive the horrors of the Darkwood as you explore the ever-changing world by day, and seek shelter to survive the night. Scavenge for vital resources, build your defenses, and pray for the morning light.

How you came to this ruined land is a mystery, but now your determination to escape is set. But to leave, you must first survive. Explore multiple dense biomes as you make your way from hideout to hideout, while accumulating the resources, allies, and information you need.
The locals of the woods have a variety of dark quests and rewards for those brave enough to indulge their requests. However, the twisted inhabitants of the forest are often at odds with each other, and hard decisions will need to be made. The story will change based on your choices as you slowly uncover the mysteries of the Darkwood. Would you doom an entire village in hopes of reward from a creature, or try to assist what pockets of humanity remain?
From festering catacombs to fetid swamps, Darkwood’s landmarks, quests, and encounters are all carefully hand-crafted. However, with each new game, the woods and places of interest will rearrange, ensuring that you’re never quite certain of your path in the woods while also giving new opportunities with each playthrough.
Rather than momentary startles made to jolt you in your chair and then be forgotten, the most terrifying moments are designed to linger in your memories long after your journey ends. Some threads of terror will be immediately clear, but others may not be obvious without careful analysis of your discoveries in the world and your conversations with its inhabitants. This is a slow burn, atmospheric horror game with no jumpscares.

Your best hope of survival is in careful planning, and taking advantage of the many resources offered by the woods. Roam freely in a wide world, decide when to move on and when to fortify up, and weigh the risks and rewards as you balance escape against fleeting safety.
There are no quest markers or hand holding, and you’ll need to learn and experiment on your own. Continued exploration and understanding of the ever sinister woods and its denizens will be critical to your survival, and other characters and groups may have goals at odds with your own. Remember – don’t trust anyone.
Gather strange mushrooms, meat, and other oddities of the woods, and bring them back to your hideout for refinement. Choose to unlock powerful mutations like invisibility when holding still or the ability to regenerate by devouring wood, but embracing the power of the Darkwood will bring vulnerabilities as well.
From desperately swinging a plank to firing assault rifles, defending your life from the Darkwood will only become more challenging the deeper you delve. There are a myriad of weapons to both find and craft, and the less hungry residents of the forest may be willing to engage in trade. Your hideout will offer upgrades and enhancements to your weaponry, along with allowing you to produce less conventional solutions like molotov cocktails. Of course sometimes the best defense is one you may not need to be present for, and chain and bear traps or exploding oil drums may protect you best as you fortify your hideout for each night.
Adjustable difficulty settings will allow you to tailor the play experience to your preferences. Experience the story with unlimited lives, or embrace permadeath on Nightmare difficulty. Regardless, planning and patience will be paramount, and careful observation of your surroundings will serve you better than the most rugged shotgun.

When the sun sets, the hostility of the woods cannot be survived, and you must seek shelter in one of many hideouts you discover in your travels.
Even these makeshift bases will leave you vulnerable in their broken state. Seek out resources to repair what you can before carefully barricading the doors and windows to board yourself up and survive the night.
Secure fuel and keep the generator running to power what electrical fixtures remain. Though you may ward off many creatures that stalk the night, some cannot be defeated with your conventional weapons, and a flicker of light may be all that can save you from what dwells in the shadows.
No two nights will be the same as your base may be assaulted by creatures of the woods, become the site of bizarre rituals, or experience other unsettling events that leave mysteries to pursue when the sun rises. As your journey continues the line between dreams and reality may begin to blur. Experience disturbing vignettes that may conceal more beneath their grim portents and seek to unravel their mysteries in the waking world.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 25Kreviews | 95% | — | $11.5M |
| $14.99 | 2.8Kratings | 93% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1035 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
之前玩过一段时间,但是放弃了,因为压抑的让人难以承受。之后硬着头皮下回来通关,WTF,为什么一款俯视角游戏能够这么压抑恐怖,而且还没什么jump scare。而且剧情也十分克系,只能说期待下一部
Maybe I just dont get it? I spent the whole game running around looking for loot, yet found barely anything. I come back everynight, and it doesnt skip to the day, but instead makes me wait out the entire night while I literally cant go outside or really do anything. I was on my phone for a big portion of the 100 minutes I played.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Polish, Russian, German, Spanish - Spain, Portuguese - Brazil, Italian, Simplified Chinese, Turkish, Hungarian, French
| $3.99−80% |
| 396ratings |
| 88% |
| — |
| not modelled |
| $19.99 | — | 93% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
ГИМН DARKWOOD -ВЫ УВОЖАЕТЕ ЛЕС ДЕТИ!? -только не третье убежище! -ООООООО- -Кто проживает в опушке лесной ? -Ка-си-по-ша!!! -Кто сожрал доски с рамы дверной ? -Ка-си-по-ша!!! -Тупой выживальщик, пацан с ебанцой -Ка-си-по-ша!!! -Ка-си-по-ша!!! -Ка-си-по-ша!!!
Полно людей уже писали отличные отзывы на этот шедевр, поэтому я оставлю надпись для своих друзей. Вам мало кому понравится. Игра ПОСТОЯННО держит в напряжении. В игре трудно по крупицам собрать сюжет. Но тем, кто готов к трудностям ради невообразимой атмосферы, и тем кому понравится все больше узнавать о том что случилось в лесу, изучая все детали, рекомендую
十分推荐的一款我心中的神作!恐怖氛围十分出彩!记得要带上耳机玩!游戏的剧情也很出色,但是比较隐晦,需要玩家自己不断挖掘。 剧情上就是,一场超自然灾难(天外来客,陨石)导致波兰某片森林疯狂扩张,隔绝外界,完全封锁了通往外界的唯一公路。森林侵蚀生物,让村民变异发疯,身为探索人员的主角也在野人袭击、逃生等等一系列过程,最终在失忆中醒来,被困其中。在主角身上的地下隧道钥匙被医生抢走之后,只能在失忆的状态下探索这个诡异的森林,为了生存,主角白天在诡异的森林中搜刮资源,夜晚则回到庇护所,加固防御,抵御森林中涌来的怪物和野人。在森林中主角遇到了许多NPC,比如狼人、小提琴家,火箭男孩、鸡婆婆、商人、医生。根据物品,人物对话,遗留的笔记逐渐了解了这场灾难的经过。随着深入,发现疯狂生长的森林的核心是一个有意识的实体——“存在”。它能扭曲现实、制造幻觉甚至复制生物(比如像狼人,第一章节的商人),整个森林都是它的领域,所有生物都被它影响。主角在一系列的动作之后饱受苦难。以为回到了真正的家中,但种种诡异和不合理的现象,让主角意识到自己是被拖入“存在”制造的幻觉,恍然大悟之后发现自己处在实体“存在”核心区域,周围无数人都被迷惑到达这里沉睡。最终在这里找到逃兵马切克的喷火器,用火焰净化一切,与其同归于尽,结束了这场灾难。(双结局,还有一个被迷惑的睡眠结局) 推荐游玩!
Душная ♥♥♥♥♥. Есть много, что сказать, в т.ч. и хорошее, но оно того не заслуживает. Дроп.
历时五年,断断续续玩了4个分支,虽然成就全完成了,但是猜测仍不是真实结局 1️⃣分支: 1、杀死母猪【成就:该死的猪】 2、没杀村民 3、杀死俏女士 4、杀死提琴男孩父母 5、鸡夫人钥匙给了狼人【成就:狼人路线】 6、没杀单车男 7、坟墓幻境被猎头者击杀 8、为火箭男孩组装火箭 9、没杀三人组 10、医生幻境被杀 11、没杀医生 12、没吃蘑菇奶奶,没带回小孩 13、封死采石场【成就:被困的村民】 14、没杀象人一家 15、摧毁了暴风象鼻 16、杀了蜗牛 17、没杀老瘸子 18、烧了低语之树【成就:灰烬尚存】 19、回家楼道缝隙有树(主角未逃出) 20、结局选择了烧森林【成就:把他们全烧了】 2️⃣分支:(在分支1存档上选择了另一结局) 20、结局选择了睡觉【成就:极乐】 3️⃣分支: 1、未杀母猪 2、屠杀村民 3、未杀俏女士 4、杀死提琴男孩父母,杀了狼人【成就:表演者】 5、鸡夫人钥匙给了提琴男孩【成就:音乐家路线】 6、没杀单车男 7、坟墓幻境反杀猎头者【成就:恶人不得安眠】 8、杀死火箭男孩 9、没杀三人组 10、医生幻境还是被杀 11、没杀医生 12、吃了蘑菇奶奶【成就:永无止境的饥饿】 13、没管采石场 14、没杀象人一家 15、未摧毁暴风象鼻 16、杀了蜗牛 17、杀了老瘸子 18、走了无限电塔,幻境死亡 19、回家楼道缝隙有树(主角未逃出) 20、结局选择睡觉 4️⃣分支: 1、杀死母猪 2、未杀村民 3、未杀俏女士 4、未杀提琴男孩父母(提琴男孩被猎头父母杀死,母猪死亡村民抢夺小鸡,鸡夫人饿死,俏女士吃了鸡夫人尸体,俏女士开始吃人) 5、鸡夫人钥匙给了提琴男孩 6、杀了单车男 7、坟墓幻境躺下睡觉【成就:墓中长眠】 8、为火箭男孩组装火箭 9、无限电塔逃出杀死三人组(有短暂幻景,尸体消失,不像是逃出结局) 10、医生幻境终于逃出【成就:意志力】 11、二章杀死医生 12、没吃蘑菇奶奶 13、没管采石场 14、没杀象人一家,带回了小孩 15、摧毁了暴风象鼻 16、没管蜗牛 17、没管老瘸子 18、走了无限电塔,幻境逃出【成就:仁慈】 19、回家楼道缝隙有树(猜测主角未逃出,仍然是幻境结局) 20、结局选择睡觉
где то под Нижним Тагилом:
氛围超棒的恐游,难度也有,不看攻略玩了7h还在第一章55 哪天挑个时间一口气打通了
Mano jogo mt assustador e bonito, porem, não conseguiu me prender nem um pouco, prefiro ver a review da historia no youtube
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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