
The King Mere is dead. Once the leader of diplomacy in the Dog Empyre, now a bloodstain on snow. You are the Apprentice, sent by the Master Detective to the City of Ink, to uncover who really murdered the King at the edge of the world.
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About
Journey to the City of Ink in Darkway: Murder of King Mere, a captivating painterly-pixelated murder mystery where the fate of the Dog Empyre rests in your paws.
King Mere, once a beacon of diplomacy for the Dog Empyre, now lies a bloodstain on snow. His brother, August, has been swiftly convicted. As the Master Detective's Apprentice, you arrive four days too late to the crime scene. Is the King's brother the true murderer? Or has the truth been redacted in ink?

A young dog, training under the Master Detective at the academy.
Non-Linear Story and Exploration
Every Apprentice will have a different journey as they solve the murder. Investigate, convict, and pry for information from whoever you want, whenever you want.
Over 20 Endings
You can convict everyone - except the crow. The correct conviction has 5 endings!
A Gripping Murder Mystery
Delve into a complex narrative where every conversation, clue, and observation brings you closer to the truth behind King Mere's death. Was it a simple act of regicide, or a conspiracy that threatens the entire Empyre?

Challenging Parkour
Traverse the intricate architecture of the City of Ink, leaping across castle walls, scaling towers, and exploring hidden paths as you gather evidence. Your agility will be as crucial as your intellect in uncovering secrets.
20+ Fully Voiced and Illustrated Characters
Interact with a diverse cast, each brought to life with full voice acting. Uncover their secrets, manage relationships, and gain their trust to unlock vital information.

Stunning Painterly-Pixel Art Style
Dynamic Story & Consequences
Your investigations and choices will directly influence the narrative's progression and outcome. Both your own fate, and that of the City of Ink's rests in your paws.
Explore the rich lore of the Dog Empyre and Darkway, uncover ancient cults, and piece together the history that led to the King's demise. Collect evidence, challenge assumptions, and ultimately decide who is truly responsible for the Murder of King Mere.
Will you uncover what really happened? Will you die trying? Or will you find yourself behind bars?
Play Murder of King Mere today!
Pierce Papke, or Ekpap on the internet, is the director of IM/MORTAL Studios, and an artist (concept artist and art director). Pierce aspires to capture life in art, creating inspiring and emotionally resonant work.
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Reviews
Themes across 48 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
An exceptional little game, super rich in story but small enough to complete in a single night about 5 hours of playtime to complete all dialogue, and uncover everything there is to know at decent pace. This is a fantastic way to spend an evening absolutely worth the price even if I paid twice what I did ( ~£7)
Impressive work from one singular dude. Awesome world building, honestly want to know so much more about it and would love anything else from this world. Compelling narrative and interesting mystery. I found walking around the city very fun, the updates the dev put in after initial complaints helped that a lot I’m sure. Parkouring some stuff was a little jank but not too horrible. I enjoyed the freedom in direction and the almost zero hand holding it gives you. The insight powers and system were also pretty unique. Music was great, voice acting was cute and honestly a great bonus. Overall vibes were very cool
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Languages: English**languages with full audio support
Hours played at review time, across 48 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I would love to learn more about the world - I didn't think i'd enjoy it quite as much as I did. Left me wanting more. Just know you might want to play through it more than once, in order to "optimize" when to pry. Wonder if the game still has secrets I haven't found - like maxing everyones favorability?
Pretty cool little game, reminds me of A Short Hike but in the mystery/detective genre. The voice acting is pretty funny. I really like the graphics style and the menu art. The menus are hard to interact with because Esc doesn't exit them by default.
I THOROUGHLY ENJOYED THIS GAME (found on insta btw!) however i have some notes: - game felt short, finished in under 3 hrs - some areas (especially the wall around edgarallen crow) need terrain / collision fixes - voice acting needs a revamp, i think its super fun and sweet that your friends helped you with the va but the audio is so inconsistent w big volume changes and some audio clipping. also some of those accents might wanna be revisited - another big issue was that failed convictions didn't tend to have lasting repercussions, nothing seemed to change about how those characters or ones they had close bonds with interacted. feels like there needs to be more of a punishment system for stuff like that as far as some things i'd love to see as a player and now fan of this game: - fix for short playtime; i would LOVE to explore more of the world please please please add new levels that investigate mysteries in different parts of the empyre. that map is so extensive and there is so much cool stuff you could do (and maybe even add some sidequests bringing along cato!) - would enjoy a combat system for that end fight, maybe quicktime event style could work. the choice system is a little underwhelming - also i feel as though the pry ability is too much of a "give me the answer button" you can circumvent any downsides of prying by simply doing all the quests first, whereas if you added something like the aforementioned quicktime event system, some characters could outright attack you for prying too hard (regardless of favor) again really loved this game and i'm excited to see more, will be playing for each update :)
Genuinely an amazing game. It might not be the best in terms of visual or audio quality, but it feels nostalgic in a way and the story overshadows all the problems that the game might have.
It's good, movement is a little meh but the game itself was fun
Amazing game, worked great on the steamdeck as soon as I changed the launch options. The story is great, the characters are interesting and I loved the pixel artstyle of the world. The quests were entertaining but never complicated enough that I had to look for a guide, which is a huge plus in a detective game
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