
Return to an apocalyptic Earth in Darksiders III, a hack-n-slash Action Adventure where players assume the role of FURY in her quest to hunt down and dispose of the Seven Deadly Sins. The most enigmatic of the Four Horsemen, FURY must bring balance to the forces that now ravage Earth.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3.14/day in the week to Aug 8 → 3.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 17.5Kreviews | 76% | — | $13.8M |
| $39.99 | 20.7Kratings | 81% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 964 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
,
★★★★☆ 缺点就是没有小地图,如果死了的话,就要从商人存档点处重新跑图,闪避有前摇,必须要在boss抬手的时候闪避,如果在boss攻击的攻击快打到的时候闪避,那么就闪不掉,用药加血的时候要站着不动。 游戏通关了在后期遇到那个龙卷风之前体验还是很好的,虽然没有小地图,但是光靠屏幕上边的方向指引也是很容易找到路,不容易迷路的。 从遇到那个龙卷风之后啊,就很难受了,屏幕上方的方向指引一直都是乱的,我打完神鹿之后根本不知道要去哪里,后面找了攻略才知道还要再打一个boss,但是这个时候没有小地图的缺点就是显现出来了,我根本不知道那个要打的boss在哪里,然后屏幕上方的方向之引还一直都是乱的,后面找了很久才找到。还有在找一些东西的时候也很难受,比如说找那个精金块儿。 后期主要流程就是打完神怒和拉布阿西斯,然后传送到荒魂之主那里就会自动触发剧情,选择放过后门之主然后会掉落道具掉落道具之后直接来到传送点传送到教堂旁边的裂缝,之后就是两场boss战,打完就通关。 好结局就是杀死拉布阿西斯,放掉荒魂之主 坏结局就是不放掉荒魂之主
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $13.8M | 23.4K | 83% | $39.99 | |
| $13.9M | 20.8K | 79% | $29.99 | |
| $13.9M | 286.5K | 96% | $4.49 | |
| $13.8M | 11.5K | 94% | $59.99 | |
| $13.8M | 28.5K | 86% | $14.99 | |
| $13.9M | 16.1K | 92% | $39.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $8.4M | 18.9K | 88% | $19.99 | |
| $811.6M | 1.2M | 96% | $59.99 | |
| $43.5M | 106.2K | 57% | $34.99 | |
| $309.4M | 356K | 95% | $59.99 | |
| $17.7M | 20.9K | 49% | $19.99 | |
| $13.9M | 20.8K | 79% | $29.99 |
Every market we collect.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Arabic, Portuguese - Brazil, Simplified Chinese, Japanese, Korean, Polish*, Russian* +2 more
| $39.99 |
| 3.4Kratings |
| 66% |
| — |
| not modelled |
| $39.99 | 346ratings | 76% | — | not modelled |
| $39.99 | — | 90% | — | not modelled |
| $39.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 970 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Хорошо, но мало) Со скидами маст хев
jogo muito bom porem na parte da luxuria os conteiners estao sem textura fora isso 10/10 top de mais recomendo
Classic AAA action packed title. Finished the game in 2026. The journey is enjoyable.
Viciante
地圖設計非常厲害,常常迷路
previous Review: Bad game, hard for no reason and it ruins the fun of wanting to chill and play a darksiders game like the old ones. Makes you feel weak while playing rather than a Horseman. New Review: Let me just say that the game has a nice ending But its a harsh game, dying is punishable and there are moments where you can die for stupid reasons, i set the difficulty to balanced, but i believe i could have set it higher, but still it was challenging enough to keep me entertained, besides the gameplay, the story and puzzles are well balanced, you do need to follow some guides at some points. All and all good game, but i won't play it again in the near future.
На разок сойдет.
Good.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.