
Return to an apocalyptic Earth in Darksiders III, a hack-n-slash Action Adventure where players assume the role of FURY in her quest to hunt down and dispose of the Seven Deadly Sins. The most enigmatic of the Four Horsemen, FURY must bring balance to the forces that now ravage Earth.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3.14/day in the week to Aug 8 → 3.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 17.5Kreviews | 76% | — | $13.8M |
| $39.99 | 20.7Kratings | 81% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 962 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I think this game was a bit underrated when it first launched due the difficulty and people trying to play it like the first 2 games. It did/does have it's issues but it also has some very fun mechanics and incredible art direction. I think it added the more button mashy gameplay option post-launch because of the initial reception it got at release, but if you're up for more challenge I recommend the default settings. It has a pretty basic story but to me it was good enough that I wanted to pay attention and see it through. The thing that bothered me most is not having any sort of rest mechanic to restore health BUT they still respawn enemies when you visit the merchant. This choice means you have to constantly collect health drops to pop and the cooldown to use one again feels way too long. It won't really show you anything you haven't seen before but if you like action games with some souls type elements I this one is worth a pick up when it goes on one of it's deep sales.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $13.8M | 23.4K | 83% | $39.99 | |
| $13.8M | 20.8K | 79% | $29.99 | |
| $13.8M | 11.5K | 94% | $59.99 | |
| $13.8M | 28.5K | 86% | $14.99 | |
| $13.9M | 16.1K | 92% | $39.99 | |
| $13.7M | 39.6K | 96% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $8.4M | 18.9K | 88% | $19.99 | |
| $809.7M | 1.2M | 96% | $59.99 | |
| $43.5M | 106.2K | 57% | $34.99 | |
| $309.3M | 355.9K | 95% | $59.99 | |
| $17.7M | 29.4K | 50% | $19.99 | |
| $13.8M | 20.8K | 79% | $29.99 |
Every market we collect.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Arabic, Portuguese - Brazil, Simplified Chinese, Japanese, Korean, Polish*, Russian* +2 more
| $39.99 |
| 3.4Kratings |
| 66% |
| — |
| not modelled |
| $39.99 | 346ratings | 76% | — | not modelled |
| $39.99 | — | — | — | $0 |
| $39.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 968 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Game is damn fun and plays well. Awesome soundtrack and a badass story. Just sad I slept on this game for so long. Absolute gem!
打击手感稀烂,战斗跟前两代根本没法比,攻击判定也很迷惑。剧情马马虎虎吧。
недо-дарксоул, недо-дарксайдерс. На апокалипсисе настолько тупая накрутка хп врагам, включайте трейнер дабы не колупать мобов по 5 минут.
本作好评率不太高。虽然优化确实不好,时不时卡顿加载,但其实本作质量还行。动作设计也没什么问题。关于很多玩家反映的地图太绕的问题,其实还算好,稍微习惯一些就行,因为经常要走回头路,第一次不熟第二次就认得了,有点像银河城的设计。解密部分比前作少,也不算太难,我觉得还好,不算累。前作我玩到最后是真的不想解密了,就太累了,想直接结束通关。但是DLC部分又回归前作解密为主的玩法了,老玩家可能会比较喜欢。剧情没什么感觉,故事明显没完,等下一部收尾吧。
Excelente.
o jogo é interessante quando se dá uma chance mas é bom ver umas dicas na internet para entender melhor se começar por ele
Videojuego muy entretenido y divertido, si bien es verdad que a nivel argumental se queda atrás con respecto a los dos juegos anteriores, jugablemente es una gozada
指引做的太差,尤其是开局指引应该最详细的,什么都没有就瞎摸索,战斗还行,有些解密应该简单的提示,全靠自己猜测有点恼火
É bom, mas nem se compara a seus antecessores
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.