
The ultimate DARKSIDERS II experience! 1080p native resolution. Reworked and tuned game balancing and loot distribution. Improved Graphic Render Engine for even higher visual quality, lighting and shadows. Improved and reworked level, character and environment graphics.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3.43/day in the week to Aug 8 → 5.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 20.8Kreviews | 79% | — | $13.9M |
| $29.99 | 34.1Kratings | 88% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1009 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Nie moge polecic gry która miała 3 zbugowanych bossów podczas gry: podczas 1 playthrough Bheithir był nieśmiertelny i trzeba bylo zresetowac gre i podczas ng+ w trakcie walki z wojną po qte skipnelo walke a w trakcie walki z samaelem nie zalaczylo przeniesienia areny i sie balem ze po przedostatnim bosie trzeba było by wszystko robic od nowa ( tylko trzeba było jeszcze raz go pokonac i sekwencja poprawnie sie zalaczyla) bo do ukonczenia tygla (areny) trzeba było byc na ng+
поддушнился в сборе камней и прочей дребедени для ачивок, а так игра класс
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Czech, Dutch, Polish, Russian**languages with full audio support
Hours played at review time, across 1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
[h1]Игра детства [/h1]
I like this game
THE best Darksiders game made as of right now. played time on steam isnt accurate as i have played this game and beaten in multiple times started from when it first released so i would say i have closer to atleast 300hrs. Deathinitive edition just give everything in a nice bundle. plenty of hours of playtime. Its RPG zelda esc with a touch of DMC combat style moreso then the first game which was more of a original god of war like (funny of the horseman WAR is more god of war like) its decently challenging if you want it to be of a breeze depending on diff you choose and if which 2 main builds you choose (melee build being easier and necro being harder for a good while but very rewarding eventually once you get used to it)
es uno de los primeros videojuegos que pude jugar y puedo decir que es muy emocionante
На днях вспомнил, что первые 3 игры я прошел 3 раза. Этот обзор пишу 3. Интересно, разрабы сами не угарали, что куда бы ты не пошел, тебе всегда нужно добыть 3 предмета?
bug太多了
шедевр
Comecei amando, terminei odiando. Darksiders 2 ao invés de ser como o 1º, vai mais em uma pegada de RPG, com alguns aspectos de metroidvania, porém não se engane, é um jogo BASTANTE vazio. São no total 4 mundos [e meio], sendo eles: O mundo dos anões [makers], o mundo dos mortos, o mundo dos humanos, o mundo dos demônios e o mundo dos anjos, sendo dois apesar de ter um desenvolvimento mais encorpado, é bastante convoluto. Isto porque tem poucas sidequests e poucos inimigos, então é um mundo bem deserto mesmo. O que me dá a impressão é que a falida THQ queria fazer um MMORPG, porém não tinha verba para tal. Dito isto, os primeiros dois mundos ainda são bem divertidos, um espetáculo visual e sonoro [as músicas estão na minha cabeça até agora, são épicas, lindas e marcantes], excelentes boss fights, enfim, é um deleite o começo e o midgame. O problema encontra-se no endgame do jogo... Isto porque além de um bug HORRÍVEL e sem correção que requer você usar um beta e TORCER pra acabar, começa a ter vários crashes e uma falta de inspiração e criatividade tremenda por parte dos devs, com direito a pior fase de shooter que você vai jogar na vida e só vai desejar desistir da vida no processo, tal qual os devs sentiram ao fazer essa maldita fase. Do midgame pra frente não tem inspiração em puzzle, em batalhas, boss fight, NADA. É tudo sem sal, genérico e chega no ponto de você ficar "por que eu to jogando essa porcaria mesmo?" A história pra mim tem vários problemas, a começar que você, Morte, é uma p* de garoto de recados, é você indo do c* de judas pra fruta que pariu pra simplesmente passar um recado e até o jogo tacar o F*DA-SE pra todo o trabalho que você teve. É uma história muito MUITO rasa. Mas o lore do jogo, aí sim é rico. Em especial em construção de mundo, porque SIM é um jogo de mitologia nórdica. A arte do jogo é linda, assim como o design dos personagens, uma mecânica de combate fluida e gostosinha. Dito isso, eu recomendo jogar? OLHA... depende do quanto você ama o 1º jogo! Se é como eu, sim, bastante. Se não, passe longe. Mas compre em sale, ninguém merece esse maldito bug que os devs cagaram pra isso. Ou pegue o original e se divirta.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $8.4M | 18.9K | 88% | $19.99 | |
| $13.8M | 17.5K | 76% | $39.99 | |
| $196.1K | 4.2K | 83% | $1.99 | |
| — | 12.9K | 89% | — | |
| $30.9M | 97.3K | 93% | $19.99 | |
| $672.3K | 4K | 68% | $6.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $13.9M | 39.1K | 90% | $13.99 | |
| $13.9M | 286.6K | 96% | $4.49 | |
| $13.8M | 23.4K | 83% | $39.99 | |
| $13.8M | 17.5K | 76% | $39.99 | |
| $13.9M | 16.1K | 92% | $39.99 | |
| $13.8M | 28.5K | 86% | $14.99 |