
The ultimate DARKSIDERS II experience! 1080p native resolution. Reworked and tuned game balancing and loot distribution. Improved Graphic Render Engine for even higher visual quality, lighting and shadows. Improved and reworked level, character and environment graphics.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3.43/day in the week to Aug 8 → 5.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 20.8Kreviews | 79% | — | $13.9M |
| $29.99 | 34.1Kratings | 88% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1008 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
For an old game this game is too dope ,its worth the play enjoy!!!!
es muy entretenido
um jogo perfeito para mim. Cada jogatina, uma descoberta, uma sensação incrível!
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Czech, Dutch, Polish, Russian**languages with full audio support
Hours played at review time, across 1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Se tornou meu jogo preferido, nunca pensei que ia gostar tanto de uma história, jogabilidade e desafios mentais reais. Obrigado pela experiência de curtir um jogo tão foda! Já estou com olhos abertos para franquia toda! Ótimos comentários
Just barely a recommend. Wanted to like this game a lot more, and I easily could've, but the bugs and glitches I consistently found that prevented game progression was too frustrating to not have an impact on my enjoyment of the game. I also came across these bugs most often in puzzle areas of dungeons where I would spend 10-20 minutes thinking I'm too dumb to solve a puzzle (sometimes I was) and I came back to the game at a later session to realise a prompt for an item wasn't working that I had to interact with. After this happened twice I went on to restart my game every time I thought it was taking me too long to solve a puzzle. Some of those times a bug was the culprit, other times I was just not being smart...But this is honestly my main complaint of the game as it actively prevented me from having fun. I will say I enjoyed Darksiders 2 a lot more in the third act. It was well-paced, the story started to pick up, I only came across one glitch that didn't really prevent progress either, and the number of bosses I fought compared to the first half was refreshing. Enemy designs were solid, boss fights were great for the most part, art style holds up well, and combat options and build variety with weapons/armour were a nice step-up from the first game.
Вот реально она намного лучше первой части хотя бы из за неплохих приемов с косой и локациями. Но после прохождения 1-ой и 2-ой части Darksiders аж 2 раза она так же как и первая часть не цепляет ничем. В них обоих все так же кучу моментов по типу передвинь, подвинь ,покрути. В том же принц персии по сути гейплей еще хуже который только и состоит из паркура и голанских штурвалов на мечах НООО. В принце есть и сюжет и персонажи и саунд который до сих пор в голове ,а тут же нету ничего - прокачка никакая , персонажи никакие, сюжет - ну соболезную. Очень слабо и место ей в мусорке с никому ненужным старьём.
Having just finished Darksiders Warmastered Edition, I was looking forward to playing this one again. Unfortunately right off the bat I'm met with very pixelated UI and grainy cutscenes even with resolution set to maximum. Now I'm not too fussed with games not being above 1080p personally but the UI shouldn't look like 360p/480p but zoomed in. The other glaring issue is the audio. If the game's volume settings are maximum and my system audio settings are at maximum, why does it sound so quiet and muffled? There is also a few moments when just looking at the options causes the game to freeze and crash when exiting to the main game. A quick scan of the community posts indicate that these have been an issue for some time so I'm a little confused how they haven't actually patch anything yet. In my opinion, this doesn't feel like the "Deathinitive" experience.
Darksiders II mejora el combate y la exploración. El estilo artístico está igual de bueno que en el primero y la personalización es bastante buena. Lo malo: el mapa abierto en algunos sitios está demasiado vacío; los vendedores son irrelevantes, solo sirven para comprar curas y maná. El resto de cosas, como las armas, son demasiado caras, y los enemigos sueltan cosas mejores. Aun así, es muy disfrutable.
if you play public branch - not nice if you play beta branch - nice!
Darksiders 2 é uma obra-prima, o jogo pega tudo de bom do 1 e integra o estilo RPG, que simplesmente ficou perfeito, grande variedade de armas, equipamentos, possibilitando diversas builds para o Death e também muitos designs diferentes, é impressionante. Novamente a versão apresenta alguns problemas como por exemplo a iluminação que as vezes fica bugada, não tem tanta configuração para ajustar e sem legendas PT-BR sendo que a primeira versão Deathinitive tinha. Os puzzles do jogo podem ser bem chatos e cada vez mais complicados mas não chega a ser impossível. Vale muito a pena visto que só evoluiu em relação ao anterior, outro que é praticamente obrigação de se jogar se curte Hack and Slash + RPG.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $8.4M | 18.9K | 88% | $19.99 | |
| $13.8M | 17.5K | 76% | $39.99 | |
| $196.1K | 4.2K | 83% | $1.99 | |
| — | 12.9K | 89% | — | |
| $30.9M | 97.3K | 93% | $19.99 | |
| $672.3K | 4K | 68% | $6.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $13.9M | 286.5K | 96% | $4.49 | |
| $13.8M | 23.4K | 83% | $39.99 | |
| $13.8M | 17.5K | 76% | $39.99 | |
| $13.9M | 16.1K | 92% | $39.99 | |
| $13.8M | 11.5K | 94% | $59.99 | |
| $13.8M | 28.5K | 86% | $14.99 |