
Dark Souls continues to push the boundaries with the latest, ambitious chapter in the critically-acclaimed and genre-defining series. Prepare yourself and Embrace The Darkness!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $59.99 | 440Kreviews | 94% | — | $469.3M |
| $59.99 | 94.1Kratings | 96% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 3107 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
你们…不要再笑了……这个支线…我断掉了……
Из всех сосаликов которые из себя изрыгал бабадзаки - Этот самый простой и легкий. Но в то же время красивый, атмофсферный.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $459.2M | 368.7K | 64% | $69.99 | |
| $454.6M | 379.3K | 86% | $59.99 | |
| $484.1M | 377K | 90% | $49.99 | |
| $436M | 401K | 87% | $44.99 | |
| $426.5M | 943.6K | 97% | $19.99 | |
| $395.6M | 281.7K | 89% | $59.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $98.4M | 155.4K | 92% | $39.99 | |
| $1.5M | 2.4K | 77% | $24.99 | |
| $12.1K | 131 | 46% | $4.99 | |
| $94.1M | 132.1K | 84% | $39.99 | |
| $48.6M | 517.4K | 89% | $7.79 | |
| — | 78.6K | 92% | — |
Every market we collect.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Polish, Russian, Portuguese - Brazil, Simplified Chinese, Traditional Chinese, Japanese, Korean*languages with full audio support
| $29.99−50% |
| 26.9Kratings |
| 92% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 3.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
0/10. Игра калл, скил не нужен, только удача
лучший соулс в трилогии потрясающая музыка, очень быстрый классный геймплей, красивая и атмосферная карта, интересная темная история персонажей и ЛУЧШИЕ боссы в серии длс1 норм, но это тупо маленькая, атмосферная, красивая кишка с двумя боссами где один из них это тупо нпс, 3 волка и одна шавка по больше. Ну чуть чуть такое, но второй босс стоит этого хоть это и ебанутая мразота длс2 синема, реальная синема, 2 ПОТРЯСАЮЩИХ босса, 1 норм и 1 говно, красивые локации с потрясающей музыкой, но из минусов это очень бесячие и противные враги из-за которых хочется ненавидеть Бабадзаку всей душой
I think you gotta be either autistic or masochistic to enjoy this game. Unfortunately as it turns out, I am both
А вы знали, что самого Миядзаки после разработки игры посадили в тюрьму на несколько лет. За то, что он пытался отравить водохранилище родного города тем самым превратив его в ядовитое болото.
гори в аду мудак который ставил шанс на выпадение предметов для ковенантов
frustrating for new players
맨날 구르기만 쳐하다가 방패를 드니 게임이 10배 편해졌다.
pretty good elden ring copy
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.