
Developed by FROM SOFTWARE, DARK SOULS™ II is the highly anticipated sequel to the gruelling 2011 breakout hit Dark Souls. The unique old-school action RPG experience captivated imaginations of gamers worldwide with incredible challenge and intense emotional reward.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 993 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Dark Souls II is absolutely wonderful. Real ones know, those who said this game was bad are objectively wrong. Dark Souls II perfectly delivers as a sequel and improves on the first game in every conceivable way. This installment is clever and carefully designed. Don't listen to the haters, do yourself a favor, experience Peak Souls II for yourself.
dark souls 2 so good they made dark souls 2: 2
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $41.7M | 124.6K | 92% | $14.99 | |
| $41.7M | 56.4K | 90% | $29.99 | |
| $41.7M | 146.4K | 81% | $14.99 | |
| $41.8M | 76.6K | 90% | $29.99 | |
| $41.8M | 140.8K | 96% | $14.99 | |
| $42.1M | 39.9K | 89% | $39.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 78.6K | 92% | — | |
| $469.4M | 440.1K | 94% | $59.99 | |
| $98.5M | 155.5K | 92% | $39.99 | |
| $94.2M | 132.2K | 84% | $39.99 | |
| $9.5M | 13.4K | 58% | $29.99 | |
| $1.1M | 1.7K | 77% | $24.99 |
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Polish, Russian, Korean, Portuguese - Brazil, Traditional Chinese*languages with full audio support
Hours played at review time, across 996 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
zaebis
A good game the only sin of which is not being what the Dark Souls crowd wanted at the time. And adaptability. ♥♥♥♥ adaptability.
Feels like, as if I'm playing a cracked one. Unrelated with the other souls. Would've been a better choice to play another games, before being tormented by this crap.
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Отличная игра, теперь это одна из моих любимых игр в принципе. Жаль, что уже прошёл
BLACK SOULS...
3 pizje
PEAK souls 2
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.