
Developed by FROM SOFTWARE, DARK SOULS™ II is the highly anticipated sequel to the gruelling 2011 breakout hit Dark Souls. The unique old-school action RPG experience captivated imaginations of gamers worldwide with incredible challenge and intense emotional reward.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 985 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
hitboxy...
jogo bom do carai
"It will grow on you, this place... Give it some time."
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $41.6M | 56.4K | 90% | $29.99 | |
| $41.7M | 146.4K | 81% | $14.99 | |
| $41.8M | 76.6K | 90% | $29.99 | |
| $41.8M | 140.8K | 96% | $14.99 | |
| $41.5M | 20.5K | 79% | $49.99 | |
| $42.1M | 39.9K | 89% | $39.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 78.6K | 92% | — | |
| $296.5M | 278K | 94% | $59.99 | |
| $98.4M | 155.4K | 92% | $39.99 | |
| $63.8M | 83.7K | 85% | $39.99 | |
| $9.5M | 13.4K | 58% | $29.99 | |
| $1.1M | 1.7K | 77% | $24.99 |
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Polish, Russian, Korean, Portuguese - Brazil, Traditional Chinese*languages with full audio support
Hours played at review time, across 988 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
оценка - 3 зуба из 32 всем советую
jakie to jest gowno...
可以的,魂
Peak Souls
если и играть то в школяр,портировано очень плохо в отличии от других соулсов
the worst ♥♥♥♥♥♥♥ game i have ever lay's my hands on
Я 8 часов убивал одну и ту же группу сокольников. 10 медалей солнца из 10
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.