
Developed by FROM SOFTWARE, DARK SOULS™ II is the highly anticipated sequel to the gruelling 2011 breakout hit Dark Souls. The unique old-school action RPG experience captivated imaginations of gamers worldwide with incredible challenge and intense emotional reward.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Polish, Russian, Korean, Portuguese - Brazil, Traditional Chinese*languages with full audio support
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 631 reviews with recorded playtime.
Reviews
Themes across 629 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
A lot of people seem to be saying that this version is much better than Scholar of the First Sin. After playing both, I can say that the differences between the two aren't really substantial enough to warrant those claims. I think Scholar definitely makes a few changes that are pretty negative, such as to Heide's Tower of Flame and Aldia's Keep, but the rest of the changes are either very minor improvements, very minor downgrades, or sidegrades. Some of the enemy placement changes Scholar makes sort of feel a bit missed in this version. Like, a lot of the enemy placement in the OG game is just like "we put 7 of one guy in this room". Scholar of the First Sin removes like 3 of the 7 guys, and replaces them with one or two different guys. It feels substantially more inspired in Scholar for the most part. Probably the biggest advantage of Scholar of the First Sin, though, is that it adds an easy-to-access bonfire ascetic farming method that is absent from this version of the game. Being able to access unlimited bonfire ascetics basically makes every other item you'd ever care to farm for available in unlimited quantities. I'd say my final verdict is that the original version is probably better for your first playthrough, but if you're ever replaying the game, Scholar is superior. Either way, I'm glad both versions exist, and I'm also glad that Multiplayer still functions in both versions. It was fun to experience the differences myself, and I have no regrets purchasing this on sale. I'd definitely pay for a "Scholar of the First Sin" treatment for DS3, but we'll probably never get that.
Забавный факт, что при игре в ДС2, даже несмотря на то, что игру делал не Хидетака, после каждой вашей смерти вспоминать вы будете именно его и, возможно, его маму. Парадокс, не иначе?
best souls 2 btw
игру оптимизируйте, пидоры еще совет типам, лучше купите ds2 sotfs, нежели это, и накатите моды на оптимизацию и графу
это просто сеееекссс шедевер юбисофт учитесь тквени деда мортква
不配被称为dark souls
KLHJGB ,J,YH
完结撒花,等于重打一次原罪版,攻略相同。
Насладиться по полной данной серией не удалось. Видимо с момента выхода Elden ring сервера отключили, сетевой контент на 2026г. отсутствует полностью, а без активных серверов игра по сути пиратка, из-за чего половина вайба теряется. Управление просто убежище, не все кнопки меняются. Странная и раздражающая механика движения персонажа, захват камеры особенно при схватке с группой противников. Гемплейные механики интересные, как бы насрано не было мобами на 1кв.метр на локации, приходится здраво распоряжаться ресурсами и временем. ds2 вывозит за счёт лора и атмосферы, но техническая составляющая просто наводит тоску, которая полностью отбивает желание дальше играть
Миядзаки, запомни что ты смертный. Тебя даже в ад не пустят за расстановку мобов и хитбоксы боссов…
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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