
A ruthless, hyper-fast, first-person stickman shooter that channels flash era stick-fight energy. Use Nostalgia to slow time, chain crisp headshots, and flow through dense arenas with a wide arsenal. Instant restarts and tight scoring reward speed, accuracy, and perfect movement.
Modeled estimate, not a reported figure. How we estimate →
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Danger Sticks is a ruthless, hyper-fast first-person stickman shooter that channels the energy of 2000s flash-era fight animations. You’re a nimble silhouette tearing through blocky, prototype-style recreations of real-world locations. Activate Nostalgia to trigger true bullet time, line up crisp headshots, and route through fire with a wide arsenal. Short, handcrafted encounters, instant restarts, and tight scoring create a learn-die-perfect loop built for mastery.
Each level is a compact combat puzzle. Read the space at a glance, prioritize targets, and commit. Pop Nostalgia to slow the storm for a heartbeat then thread shots, swap weapons, reposition and then let the world snap back and finish the room before your window closes. Speed, accuracy, and clean movement are everything; hesitation isn’t.
True bullet time on demand: Use Nostalgia to slow the world and sculpt precise, multi-target headshot chains.
First-person, room-clearing combat: Hand-tuned arenas inspired by real places, presented with a clean, block-out “prototype” vibe for instant readability.
Wide, punchy arsenal: Pistols, SMGs, shotguns, rifles, and more. Quick swapping and smart ammo use reward planning under pressure.
Instant restarts: Fail fast, reset faster, and chase a cleaner line without downtime.
Tight scoring for mastery: Ranks that emphasize speed, accuracy, headshot ratio, and efficient routes.
Signature stickman style: Minimal silhouettes, exaggerated impacts, bold VFX, and crunchy audiovisual feedback that sells every hit.
Plan. Pop Nostalgia. Pounce. Then do it cleaner, faster, sharper.
Plz wishlist. thx.
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Languages: English*, French, Italian, German, Spanish - Spain, Dutch, Greek, Indonesian, Japanese, Korean, Polish, Portuguese - Brazil +7 more
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Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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