
Sydless is an ultra-fast movement shooter where your weapon is a chaotic ball that grows deadlier the more you move.
Modeled estimate, not a reported figure. How we estimate →
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About
Chain moves together to build and maintain stylish momentum.
Stay in movement to avoid relentless enemies.
Master precision and control to survive constant pressure.
Build up your combo to increase your weapon's lethality.
Track the ball's movement and ricochets to maximize damages.
Equip rings to use their unique powers.
Discover Randy's Burgers, a 90s fast-food warped into a hostile fever dream.
Play as Diego, an overworked employee fighting customers-turned-monsters.
Replay the many levels across multiple difficulties to improve your score.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Reviews
UPDATE: Bug Has Been Fixed Now Game Works Fine A few comments about gameplay design choices 1. I don't understand the auto release for charge shot, it'd be much more fun (and probably OP) if we can manually release. Especially consider the ball speed rank won't increase with normal hit for that magnetic ring weapon, so you have to use charge shot. But the auto-release mechanism makes it super hard to use, even with the help of grapple 2. For the 'fall and die' part, I'm not against it, it's just those pits could use a few adjustments regarding 'how deep it will trigger an instant death'. Currently it feels a bit unfair, I'd say too shallow. If the ball is on top of a pit, and you are in slowmo, you would inevitably falls for death especially for the fact that you kinda lose the movement control during the falling. 3. There is a 'Complete the Tutorial' achievement with complete rate 0.1%. Now I have spent 3 hours in the game but still haven't found any 'tutorial'. I think there is something seriously wrong with the guidance part, I still don't even know what those burgers are for! [strike]Game breaking bug: if you die, you permanently lose the ability acquired, including the shield, hook, etc what the fahck The menu is also a pile of mess, difficulty selection doesn't work(click and no responses nonetheless) Lack graphic options, all you can fiddle with is the resolution.[/strike] The core gameplay is solid though. Good game for some casual fun. I recommend it.
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Concurrent players on Steam, sampled daily since tracking started.
i'm only writing this because it doesnt work on the steam deck atleast rn (i know it says unsupported but the compatibility system isnt great so I thought i would try) currently it just opens on a still frame makes a buzzing noise then crashes I haven't really played the game because of this bug but im sure its great so if u can get it open have fun! (i also dont want to leave a negative review because I trust the game is quality and i dont want to bring it down it just may not come to steam deck which is completely reasonable) edit: I have gotten past the first screen but after the third arena area in the tutorial the game crashes I have played through this tutorial section 5 times at this point and even for the short amount I have played the game seems amazing the graphics are slightly pixelated on steam deck and the cutscenes seem to be the things causing the game to crash but otherwise preformance is great! a better graphics setting menu would be nice but it runs fine out of the box (sorry bout the grammer)
A dive into the manifested madness of a guy who seeks too much control, at the cost of losing it all. Despite technical issues, expected from a such an outsider, the game on its concept and core is crazy fun. From the physics of the movements, the rhythm of the ball and how we're allowed to move around it, there is an interesting and really deep learning curve in this game. The levels are well designed and varied, with fascinating aesthetic and challenging layouts. It always pushes the player to make great use of all its tools to get the most out of an encounter. The powers unlocked while grinding through levels are a bit complex to get used to, but once you understand how they synergize you just become unstoppable ! I highly recommend to play the game in Easy Difficulty on the first run (settings in the HUB's computer menu), once you bit the game once and want more feel free to challenge your mastery with higher difficulties. Gratz to the team, already hyped for the next one !
J'avais deja jouer au précédente beta et j'attendais vraiment la full release du jeu ! Le jeu complet est un vraie plaisir on sent vraiment la vitesse dans le gameplay et le challenge a travers les différentes salle. La mécanique particulière de la balle dans le jeu est vraiment bien avec un bon feeling
Just started but already having fun! Congrats team!
Si vous voulez vous défoulez en tapant des grosses bouboules go !!!
Smash Ball ! Again ! And again ! Until no one no is alive except ball ! Great game.
C'EST SUPER COOL
Mano que jogo frenético! A pegada de utilizar uma bola para atacar seus inimigos vindos de outro mundo e insana! treinar seus reflexos para não perder sua arma de vista, ataque aqueles que estão próximos a morte e ache seus companheiros perdido nesse mundo louco! Para você que gosta de um jogo de ação rápida e reflexos em dia, esse jogo e para você
Un jeu vraiment fun, exigeant et satisfaisant ! Du bon boulot de la part des devs et un bon feeling de jeu :)
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