
Danger Gazers is a post-apocalyptic roguelite top-down shooter where you pave your own path. The choices you make will decide your fate, it will either turn you into the new ruler or... the ashes to be windswept away.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Russian, Simplified Chinese*languages with full audio support
Engagement
Hours played at review time, across 46 reviews with recorded playtime.
Reviews
Themes across 46 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
My left hand didn't stop to tremble when I found out how good and terrifying the last levels of this game are. An absolute thrill while progressing through levels. The experience only gets more intense and emotionally charged when discovering the loads of ammo and bombs later enemies are keeping for you. The game is exhilarating at points, with moments of high-stakes action and suspense. Pay attention to the whole diamonds to gems economy or you won't endure and enjoy as much the punishing experience. One minor caveat: the game ran slightly slower on my Linux machine at first, so there seems to be a bug somewhere. Maybe it is not even the game, but drivers, maybe. Once I figured out how fast it actually played, it became an entirely different experience. I highly recommend giving this game a good try. It's a wild ride! Fun facts: [table] [th] dying will crack you up at least once in a while. Because it is that random! [/th] [th] doesn't need a lot system resources [/th] [th] it is the perfect gift for game snobs and people with dumb Disney character mustaches. [/th] [th] works great on Linux [/th] [th] people giving bad reviews has developmental issues. [/th] [th] Thought of Nuclear Throne? Well, there's probably nothing better than that. This one is just different. I actually stopped longing for Nuclear after getting this one, although there are other nice games out there right now. [/th] [th] Look at a picture of Michael Bloomberg, then look at a picture of Lord Voldemort. Now look into your heart and tell me they aren't related. [/th] [/table]
Imagine Nuclear Throne if you got it by googling "cool nuclear throne game online free"
The gameplay overall was pretty good but the thing that bothers me and made me write this negative review is the optimisation. This game runs terribly on my PC when I can play many games which should require more from my PC with stable fps.
Imagine Nuclear Throne or Gungeon, but worse. The game feels like slowmotion.
I've read a ton of positive reviews, mostly based on this generous and brave thing the Developer did, making it easier for those who couldn't afford the game to get it...yet didn't say much about the game itself. That element IS EVEN BETTER! This game is AWESOME. A great rouge-like shooter, fascinating ways to get or buy or come across upgrades, the action keeps you on your toes, but is never unfair, or the whole 'difficult-for-the-sake-of-difficult thing...it's FUN! Always something cool or unpredictable in the midst of gameplay,..and it's not like it's always that the levels are never the same...more like when levels ARE the same, the gameplay, bonuses (Or 'curses', or things that LOOK like curses but are benefits), or perks or weaponry aren't. It's cartoony, fun, challenging in a good way, creative and one of a kind. I can't stop playing it. I have games in my 'playlist' of first choices, to have fun, be challenged, unwind, re-visit...and 'Danger Gazers' will be on there for the foreseeable future and beyond. Really a cool-a** game!
游戏视频是不是都开了加速器啊,我玩就像中了缓速符,弹道慢,半天子弹才打到人,人物行走还能忍受下,这龟速游戏什么鬼,考虑退款
I may have only played this game for 30 min at the time of review but boy was it fun. This game brings out the best of arcade like shooters in a modern fashion, recommended 10/10!
This game is a very pleasant mix of "Nuclear Throne," "I, Dracula Genesis" and "Neon Abyss." If those are some of your favorite games, this game needs to be in your library. The game, as a roguelite, can be quite punishing, but it feels fair. The RNG item system gives you a feeling of momentum (a la Neon Abyss), and the randomized choices between levels (including the levels themselves!) make dying and starting over feel much less monotonous. Pros: Gunplay feels good and snappy. If you loved Nuclear Throne, you should try this; it feels like a sequel. Cons: Navigating menus and items isn't intuitive. Would love if this had a flashy evade mechanic (similar to I, Dracula Genesis).
I think it's a fun little game. My only complaint and it's a large complaint is the lack of auto-fire. my index finger is exhausted from pressing the trigger endlessly.
Summary: Danger Gazers contains all the rogue-lite goodness that you would expect from the genre. It is fun and action-packed with its fair share of unlockables and modern twists. But what truly separates Danger Gazers from others is its atmosphere, theme and soundtrack that when combined together, bring you on a funky journey of complete sensory overload. 7/10 A full detailed video review can be viewed here: https://www.youtube.com/watch?v=iCIDfv1dsco Gameplay: As a whole the gameplay of Danger Gazers is at a point I could call it good, but not anything more than that. The generation of levels is well done. There are lots of varied items. Plenty of unique and gameplay changing characters. Lots of interesting elements and a fair share of unlockables to add new content to the game as you progress. It plays well and offers everything that a rogue-lite fan would ever want, all the while being exhilarating when things go right. But it isn’t without its frustrations. Due to massive difficulty spikes and the rather counter-intuitive design of the gem shop, a lot of deaths feels like it was down to the games design and bad luck as opposed to the fault of the player. Atmosphere: The atmosphere of Danger Gazers is an absolute delight. There is no mistaking the post-apocalyptic theme of the game between the monsters and the journey, but it is so much more than just that. There is a real retro vibe throughout the game that is brought in by neon designed displays and a primarily jazz-themed soundtrack that gives it a really funky nature. Each stage and boss of the game has its own unique track, that while jazz-themed, has a number of other genres and out of place notes that tend to suddenly pop in and out, sometimes completely changing the music track altogether, occasionally to the point of distortion. When you mix this no rules soundtrack, the game's theme and enemies with its funky nature and retro vibes, it brings you on this journey of complete and utter sensory overload. This overload then gives a sense that makes you feel like you’re tripping out after eating something you probably shouldn’t have or you were given an extra dosage of morphine. It’s pure magic. The atmosphere is what separates Danger Gazers from any other roguelike out there. It is whacky, it’s funky and it is completely bonkers. But it is that weirdness and those shocks to the sensory that bring you on one of the wildest adventures you will ever encounter in a game. Conclusion: Danger Gazers is one of those games that no matter how many times it pisses you off, you can’t help but love it and keep going back for more. Between its retro and funky design and art style and the completely crackers atmosphere and generally enjoyable gameplay, it is a game that brings you on one hell of an adventure. It has its annoyances along with designs and mechanics that could have been done better. There are times you will find yourself waving your hands around and cursing at the screen after dying for the 5th time in a row to a homicidal duck in a barrel or acid-spitting plants. But when things go right and in your favour, it is one of the most fun, action-packed, mindboggling and colourfully demented roguelikes you will ever play. And with that, I give Danger Gazers a 7 out of 10.
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Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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