
Enter a seventies science fiction utopia with hand-drawn levels and characters. A platformer adventure with a soundtrack from the past. Are you ready for 1977?
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Відгук буде дуже коротким, бо тут особо нема про що казати. Автори гри надихалися доброю старою підлітковою фантастикою Flight of the Navigator. Це фільм з 1980-х. Я вже погано пам'ятаю його, але сенс там в тому, що 12-річного хлопчика викрав інопланетянин на інопланетному кораблі чи щось таке. І там далі якісь пригоди були, бо вони подружилися. А поки він літав, пройшло років так п'ять. Хлопчик повернувся додому, а всі родичі його вже й шукати перестали за цей час. Інше надихання це просто золота ера Commodore 64... або навіть трохи раніше. Не графікою, а ідеєю, атмосферою чи що. Ґемйплей гри дуже простий і це платформінг та рішення дуже простих загадок. Гра явно розрахована для дітей років так десяти-дванадцяти, хоча я погано уявляю 12-річного хлопчика в 2018, який би став грати в таку "древню" гру. Ну графіка і все таке, яка не 3D і не сучасна. Стиль дитячих малюнків. Це як запропонувати сучасному хлопчиську пограти в супер маріо. Але ось якщо вам десь за 30, якщо ви жили в кінці 80-х -- на початку 90-х, і для вас ці ігри і атмосфера, і навіть той фільм - це в першу чергу ностальгія, то вам, як і мені, ця гра дуже навіть пасуватиме. Вона проходиться не поспішаючи за 2 години, і більше й не треба. Мені не вистачало тільки того, що намальовано на постері гри - касети для C64, з якою можна було б зробити LOAD PRESS PLAY ON TAPE OK SEARCHING FOUND PITIRI 1977 LOADING READY. RUN
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
[h1] Genre [/h1] Ein kurzer 2D Puzzle Plattformer [h1] Story [/h1] Unser Bruder Sam wurde von einem Alien Monster entführt und auf einen Fremden Planeten oder eine Fremde Welt gebracht. Wir gehen hinterher und müssen unseren Bruder natürlich finden & retten [h1] Gameplay [/h1] Es gibt 3 Kapitel wobei 1 & 3 relativ kurz sind. Wir laufen wie gewohnt von links nach rechts, springen & nutzen verschiedene Fähigkeiten um durch die Level zu kommen. An Blauen Computern bekommt man immer eine Neue Fähigkeit wie z.B. Schweben, Feuer machen, Rollen oder Telekinese. Diese Fähigkeiten brauchen wir um z.B. ein paar Physik basierende Minirätsel zu lösen durch Telekinese oder um uns durch Röhre zu rollen. Gegner gibt es in Form von Alien Flöhe, diese können wir mithilfe von Feuer bekämpfen in dem wir entweder Gras oder Kisten anzünden und die Flöhe dort hinlocken. Kämpfe sind aber relativ wenige und auch nicht schwer. Sterben kann man an sich nicht (scheinbar, mir ist es jedenfalls nicht passiert). Wenn man getroffen wir verliert man etwas Leben aber dieses Regeneriert sich automatisch sehr schnell wieder oder man kann mit Hilfe durch drücken von Pfeil nach Unten Meditieren um so schneller Leben aufzufüllen. Auch die Einzelnen Fähigkeiten kosten immer LP wenn wir zu niedrig sind, geht die Fähigkeit erst wieder wenn wir uns regeneriert haben. Man kann in dem Spiel immer wieder Dreiecke finden. Diese erhöhen unseren LP Balken sodass wir unsere Fähigkeiten länger einsetzen können. Zudem schaltet man, wenn man alle gefunden hat noch einige Extras wie z.B. ein Alternatives Ende frei. Das Einzige Problem an dem Spiel ist, das es keine Controller Unterstützung gibt, was bei einem Plattformer schon eigentlich ein muss ist. Die Steuerung selbst ist nicht kompliziert, wir laufen mit den Pfeil Tasten, springen mit Taste D und rufen das Fähigkeitsmenü mit der Taste S auf. Es ist gewöhnungsbedürftig aber man kommt relativ schnell klar aber ein Controller wäre auf jeden Fall deutlich besser gewesen. Grafik sieht gut aus [h1] Pro/Contra [/h1] + Story OK + Grafik ist ganz gut + Sammelkarten - Leider keine Achievements - Kein Controller Support [h1] Fazit [/h1] Ein durchaus zu Empfehlender 2D Puzzle Plattformer. Wer gerne diese Art Spiele spielt, der wird auch dieses hier mögen. Die Grafik sieht gut aus und die Story ist ganz ok. Steuerung ist etwas gewöhnungsbedürftig mit Tastatur. Ich spiele Plattformer eigentlich immer mit Controller, das ist ja auch das Perfekte Genre dafür. Nichts desto trotz gebe ich dem Spiel einen Daumen nach oben 👑 Powered by HoI 4 Deu Curators group in German / English 👑⠀⠀⠀[list][*][url=https://store.steampowered.com/curator/30388691/] Follow Main group [/url][*][url=https://store.steampowered.com/curator/40282064/] Follow Second group [/url][/list]
The visuals and sound mean nothing when its a technical mess. Lots of bugs, including ones that cause you to start over and even problems with basic movement and jumping not working.
Pitiri 1977 is a game that I'm not going to remember by next week. In fact I've had this game for years and I completely forgot I owned it until I clicked on it by accident today. You play as a boy named Eli, whose brother is kidnapped by Aliens and taken to a derelict Space Station, you must jump and solve puzzles in order to rescue him. Making use of a number of unlockable abilities in order to progress. The relationship between the two brothers is never really explored much, making it hard to care much about the protagonists primary motivating factor, quite a negative in a game that promites itself as having story-driven gameplay. Art is fine but nothing really stands out about it. The game is also rather short, this game could easilly have been beated in under an hour, if not for my next point; The primary damning issue with the game is simple; the game is noticably buggy: >One section required activating two terminals and unlocking a new powerup, I accidently did some sequence breaking and activated them in what must have not been the intended order by the devs, activating the furthest terminal first before doing the second, the game would not let me progress and I had to restart that section. Just FYI, this is something that anyone could have done. >Pausing while ascending in water in some sections will keep the PC levitating, allowing you to abuse this and bypass sections entirely. >I unlocked a hidden alternate ending where the PC would frequently get stuck in the ground, preventing you from making important jumps to progress, I had to redo that sectionat least 3 times to see this alternate ending. Pitiri 1977 isn't the worst indie game I've seen, it clearly has some heart put into it and has its moments, unlike a lot of the indie schlock that gets on steam, but I can't recommend it due to the issues the game has, it feels really unpolished, and it lacks a way to rebind keys for a preferred playing method. If you see it in an indie bundle or featured in a Steam Sale, then I'd say it wouldn't hurt giving it a try out, but otherwise skip it.
This game has style, but the gameplay is medicore at best and downright broken at worst. The platforming has that 'beginner's engine' feel to it: floaty jumps, slippery floors and janky physics. The gameplay is basic platforming plus a couple of Metroid abilities. The ability wheel is a pain to use and the energy bar--which seems to double as health--runs out fast, but recharges even faster, making it seem totally redundant. The autosave feature is utterly broken, so no matter how many screens you enter or the progress you make, you will always be sent back to the last Polaroid you used (and that's a registered trademark, by the way), which is a BIG issue when you can accidently fall out of the world, because there is no death/respawn mechanic, so it's a hard reset for you. This game earns the "You Tried" star. Effort was there--including a 3D intro movie, surprisingly--but the gameplay is sub-par, the music is annoying, and the plot is paper-thin. It's simply not fun, not even in a "so bad it's good" way.
[h1][b]Pitiri 1977[/b][/h1] Pitiri 1977 oferece uma experiência de gameplay agradável e divertida para os amantes de jogos de plataforma. Com uma arte visual encantadora, o jogo convida os jogadores a explorar seu mundo e resolver puzzles ao longo da jornada. Embora não seja um título repleto de ação, Pitiri 1977 compensa com sua atmosfera envolvente e desafios bem elaborados. No entanto, é importante observar que o jogo apresenta alguns bugs e falhas na jogabilidade, o que pode impactar a experiência do jogador. Se você está em busca de uma experiência intensa de ação e dificuldade, Pitiri 1977 pode não ser a melhor escolha. No entanto, para aqueles que apreciam uma jogabilidade mais tranquila e exploratória, este jogo certamente oferece momentos de diversão. [h3][b]Nota: [u]6/10[/u][/b][/h3]
2d platform kendince bi hikayesi var görselleri tatlı bence oynanır
Terrible physics, terrible midi music, nearly absent gameplay, no way to change the backwards controls. Plenty of evidence that someone was just messing with physics options for no reason without adding anything of value. How was this published to Steam? Do they just allow anything to be added these days? This is not only not worth $4, it wasn't worth being in the Humble Bundle I got it in. I'd like to demand whatever number of cents went to the "developer", using that term loosely, of this "game", using that term loosely as well.
A very short, forgettable platformer. The aesthetic and music is pretty good, but the collision detection, and character movement are very wonky. Movement in water is also terribly slow. The powers are sort of cool, though there seems to be space for one more power I never got? The story is just odd, and not particularly enticing. The game really just lacks polish on the gameplay side.
Joguem Pitiririka, pior do que está não fica.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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